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Watchers in Death Gem Generator

The following tool is for randomly generating gems for upgrades in your own Watchers in Death campaign.

Each model is limited to two gems per Weapon, two gems for Armour, two gems for Shields, and one Jewelery gem.  Once a gem is equipped it cannot be removed without being destroyed.


Rare Black Gem

...of Hero Slayer (Weapon): +1 Damage against HEROES

...of Extreme Protection (Shield): +1 to all save rolls. This cannot increase the save roll to more than 3+

...of Resist Order (Jewelery): -1 Damage (minimum 1) for ORDER enemies targeting this model

...of Death (Armour): If an enemy unit is slain within 12" of this model this model may immediately either make a charge move, or it may instead pile-in and attack as if it were the Fight Phase. If it is the Combat Phase then this is in addition to its normal turn to fight.


Common Yellow Gem

...of Deflection (Armour): +1 save against Ranged attacks. This does not stack with cover, and cannot bring the saving throw to a 2+.


Uncommon White Gem

...of Resist Order (Jewelery): -1 Damage (minimum 1) for ORDER enemies targeting this model


Rare White Gem

...of Resist Chaos (Jewelery): -1 wound rolls for CHAOS enemies targeting this model.


Uncommon Orange Gem

...of Crushing (Weapon): Unmodified hit rolls of 6 cause a number of mortal wounds equal to the weapon's damage instead of its normal damage

...of Regeneration (Armour): Restore 1 wound or 2 wound tokens at the start of your Hero Phase.


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