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Watchers in Death Gem Generator

The following tool is for randomly generating gems for upgrades in your own Watchers in Death campaign.

Each model is limited to two gems per Weapon, two gems for Armour, two gems for Shields, and one Jewelery gem.  Once a gem is equipped it cannot be removed without being destroyed.


Common White Gem

...of Knowledge (Jewelery): Each time you spend a Command Point roll a dice. On a 5+ gain another Command Point.


Uncommon Blue Gem

...of Knockback (Shield): After a successful charge choose a model within 1" and roll a d6. If you roll greater than their Wounds characteristic you can move the model up to 3" directly away from the charging model. If the charging model still has charge movement left it can use it to follow the model (in a straight line directly towards the model).


Uncommon Yellow Gem

...of Deflection (Armour): +1 save against Ranged attacks. This does not stack with cover, and cannot bring the saving throw to a 2+.


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