The following tool is for randomly generating gems for upgrades in your own Watchers in Death campaign.
Each model is limited to two gems per Weapon, two gems for Armour, two gems for Shields, and one Jewelery gem. Once a gem is equipped it cannot be removed without being destroyed.
...of Health (Armour): +1 Wound
...of Aura of Vigour (Shield): At the start of your Hero Phase roll a dice for each friendly unit within 12" of the bearer. On a 5+ that unit can heal 1 wound lost earlier in the battle. On a 6+ they can heal 2 wounds instead.
...of Regeneration (Armour): Restore 1 wound or 2 wound tokens at the start of your Hero Phase.
Generate Another Gem
Generate Another 2 Gems
Generate Another 3 Gems
Generate Another 5 Gems
Generate Another 10 Gems