The following tool is for randomly generating gems for upgrades in your own Watchers in Death campaign.
Each model is limited to two gems per Weapon, two gems for Armour, two gems for Shields, and one Jewelery gem. Once a gem is equipped it cannot be removed without being destroyed.
...of Deception (Armour): In the Hero Phase this model can be swapped with another friendly HERO within 18".
...of Revenge (Armour): If this model is slain then every enemy unit within 2d6" suffers d6 mortal wounds.
...of Rapid Regeneration (Armour): -1 on the Injury table. If the result of the Injury roll is an unmodified or modified roll of 1 then either regain 1 lost wound or remove 2 wound tokens.
Generate Another Gem
Generate Another 2 Gems
Generate Another 3 Gems
Generate Another 5 Gems
Generate Another 10 Gems