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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Dark Eldar Splinter Pistol

Lesser Poison, Armourbane, Crushing

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.

Armourbane:

Anti-Vehicle (3+), Anti-Monster (3+), +1 Damage against Vehicles and Monsters

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better


Sisters of Battle Blessed Blade

No additional traits.

Stalker Bolt Rifle

Crushing, Multi-attack

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better

Multi-attack:

Make 2 hit rolls for every shot / attack this weapon normally does


Force Axe

No additional traits.

Teleport Pack

Instead of moving this model can displace itself 3d6" to a location that it or an ally can see, more than 1" from enemy models.  This counts as having moved, and also counts as Falling Back if the model started within 1" of an enemy model.


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