Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
All friendly models within 6" reroll 1s in the Fight Phase.
Accurate, Wounding
+1 to hit rolls
+1 to wound rolls
Poisoned, Weaker
Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
-1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
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