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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Eldar Death Spinner Blinding
Blinding: If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.
Dark Eldar Razorflails Master-crafted, Stronger
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
Stronger: +1 Strength
If a weapon has a Strength Multiplier (e.g. x2) then apply this +1 BEFORE the multiplication
Genestealer Cult Heavy Rock Cutter Poisoned, Master-crafted, Accurate
Poisoned: Always wounds on a 2+ except against Vehicles, in which case use its normal Strength
Master-crafted: An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
Accurate: +1 to hit rolls
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