Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Deadly at Close Range, Multi-attack
+1 Strength and +1 AP if the target is within half the range of this weapon
Make 2 hit rolls for every shot / attack this weapon normally does
Accurate
+1 to hit rolls
Blinding
If a target is hit by one or more weapons with the Blinding trait they must subtract 1 from all hit rolls until the end of their next turn.
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