Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Phasing, Crippling
Target must reroll successful invulnerable saves against this weapon
Unmodified hit rolls of 6 cause 1 mortal wound to the target in addition to any other damage.
Crushing, Inaccurate
+2 damage against targets with a Save characteristic of 3+ or better
-1 to hit rolls
Master-crafted
An unmodified hit roll of 6+ automatically wounds the target (do not make a wound roll).
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