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Deathwatch Item Generator 9th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Ork Burna Sniper, Wounding
Sniper: Ignores Look out Sir!
Wounding: +1 to wound rolls
Genestealer Cult Mining Laser Inaccurate, Accurate
Inaccurate: -1 to hit rolls
Accurate: +1 to hit rolls
Necron Staff of Light Weaker
Weaker: -1 Strength
If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier
Chainsword No additional traits.Missile Launcher Increased Damage
Increased Damage: +1 Damage
Necron Rod of Covenant Penetrating, Cursed
Penetrating: Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)
Cursed: Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved). This is in addition to any other overheating rules the weapon might have.
Ork Kustom Mega-Blasta Homing
Homing: Does not require line of sight to fire
Heavy Bolt Pistol No additional traits.Ork Burna No additional traits.Ork Big Choppa Inaccurate, Penetrating
Inaccurate: -1 to hit rolls
Penetrating: Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)
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