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Deathwatch Item Generator 10th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Stim Pack (Minor Healing)

One Use Only, Command Phase Only, Heal 2


Special Issue Ammunition

Upgrades for bolter-type weapons.

Tracing

Tracing:

Choose one unit hit by this weapon.  All friendly units reroll hit rolls of 1 and gain +1 AP against that target until the end of the phase.


Special Issue Ammunition

Upgrades for bolter-type weapons.

Improved Damage, Armorbane

Improved Damage:

+1 Damage

Armorbane:

[ANTI-MONSTER 3+], [ANTI-VEHICLE 3+]


Grenade

6 Shots, BS 4+, Range:  8", Strength 4, AP -1, Damage 1, Devastating

Precision, Lethal

Precision:

[PRECISION]

Lethal:

[LETHAL HITS]


Special Issue Ammunition

Upgrades for bolter-type weapons.

Skirmish, Hazardous

Skirmish:

After firing this weapon the unit can make a Normal Move (if it is not engaged)

Hazardous:

[HAZARDOUS]


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