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Deathwatch Item Generator 10th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Purity Seal

Special upgrades for melee weapons

Lethal, Xenos Hunter, Frenzy

Lethal:

[LETHAL HITS]

Xenos Hunter:

[ANTI-XENOS 3+]

Frenzy:

Reroll hit rolls against units below their Starting Strength.  Reroll wound rolls as well if they are Below Half-Strength.


Purity Seal

Special upgrades for melee weapons

Anti-Infantry, Xenos Hunter

Anti-Infantry:

[ANTI-INFANTRY 2+]

Xenos Hunter:

[ANTI-XENOS 3+]


Special Issue Ammunition

Upgrades for bolter-type weapons.

Indirect Fire, Xenos Hunter

Indirect Fire:

[INDIRECT FIRE]

Xenos Hunter:

[ANTI-XENOS 3+]


Purity Seal

Special upgrades for melee weapons

Armorbane

Armorbane:

[ANTI-MONSTER 3+], [ANTI-VEHICLE 3+]


Purity Seal

Special upgrades for melee weapons

More Attacks, Parrying

More Attacks:

+1 Attacks

Parrying:

All enemies suffer -1 to hit the bearer in melee


Special Issue Ammunition

Upgrades for bolter-type weapons.

Crippling

Crippling:

One target hit by this weapon suffers -2 to movement and charges until the end of their next turn


Stim Pack (Berserker)

One Use Only, +1 Attack, +1 to hit in melee


Limited Use Powerfield

One Use Only, When Targeted, 3+ Invulnerable Save until end of phase


Special Flamer Ammunition

Special ammo upgrades for flamer type weapons.

Assault, Ignores Cover

Assault:

[ASSAULT]

Ignores Cover:

[IGNORES COVER]


Special Issue Ammunition

Upgrades for bolter-type weapons.

Sustained, More Attacks, Hazardous

Sustained:

+2 Sustained Hits

More Attacks:

+1 Attacks

Hazardous:

[HAZARDOUS]


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