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Deathwatch Item Generator 10th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Purity Seal

Special upgrades for melee weapons

Devastating, More Attacks

Devastating:

[DEVASTATING WOUNDS]

More Attacks:

+1 Attacks


Purity Seal

Special upgrades for melee weapons

Lethal, Devastating, Improved Hitting

Lethal:

[LETHAL HITS]

Devastating:

[DEVASTATING WOUNDS]

Improved Hitting:

Improve WS / BS by 1


Grenade

6 Shots, BS 4+, Range:  8", Strength 4, AP -1, Damage 1, Devastating

Improved AP

Improved AP:

+1 AP


Purity Seal

Special upgrades for melee weapons

Twin Linked

Twin Linked:

[TWIN-LINKED]


Purity Seal

Special upgrades for melee weapons

Phasing

Phasing:

Ignore Invulnerable Saves


Purity Seal

Special upgrades for melee weapons

Phasing, Improved Hitting

Phasing:

Ignore Invulnerable Saves

Improved Hitting:

Improve WS / BS by 1


Stim Pack (Major Healing)

One Use Only, End of Any Phase, Heal 2


Purity Seal

Special upgrades for melee weapons

Improved Wounding, Frenzy

Improved Wounding:

+1 to wound

Frenzy:

Reroll hit rolls against units below their Starting Strength.  Reroll wound rolls as well if they are Below Half-Strength.


Special Issue Ammunition

Upgrades for bolter-type weapons.

Devastating, Indirect Fire

Devastating:

[DEVASTATING WOUNDS]

Indirect Fire:

[INDIRECT FIRE]


Stim Pack (Major Healing)

One Use Only, End of Any Phase, Heal 2


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