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Deathwatch Item Generator 10th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Purity Seal Special upgrades for melee weapons
Devastating, More Attacks
Devastating: [DEVASTATING WOUNDS]
More Attacks: +1 Attacks
Purity Seal Special upgrades for melee weapons
Lethal, Devastating, Improved Hitting
Lethal: [LETHAL HITS]
Devastating: [DEVASTATING WOUNDS]
Improved Hitting: Improve WS / BS by 1
Grenade 6 Shots, BS 4+, Range: 8", Strength 4, AP -1, Damage 1, Devastating
Improved AP
Improved AP: +1 AP
Purity Seal Special upgrades for melee weapons
Twin Linked
Twin Linked: [TWIN-LINKED]
Purity Seal Special upgrades for melee weapons
Phasing
Phasing: Ignore Invulnerable Saves
Purity Seal Special upgrades for melee weapons
Phasing, Improved Hitting
Phasing: Ignore Invulnerable Saves
Improved Hitting: Improve WS / BS by 1
Stim Pack (Major Healing) One Use Only, End of Any Phase, Heal 2
Purity Seal Special upgrades for melee weapons
Improved Wounding, Frenzy
Improved Wounding: +1 to wound
Frenzy: Reroll hit rolls against units below their Starting Strength. Reroll wound rolls as well if they are Below Half-Strength.
Special Issue Ammunition Upgrades for bolter-type weapons.
Devastating, Indirect Fire
Devastating: [DEVASTATING WOUNDS]
Indirect Fire: [INDIRECT FIRE]
Stim Pack (Major Healing) One Use Only, End of Any Phase, Heal 2
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