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Deathwatch Item Generator 10th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Purity Seal Special upgrades for melee weapons
Lance
Lance: [LANCE]
Special Flamer Ammunition Special ammo upgrades for flamer type weapons.
Ignores Cover, Heavy, Assault
Ignores Cover: [IGNORES COVER]
Heavy: [HEAVY]
Assault: [ASSAULT]
Stim Pack (Major Healing) One Use Only, End of Any Phase, Heal 2
Purity Seal Special upgrades for melee weapons
Improved Wounding, Sustained, Twin Linked
Improved Wounding: +1 to wound
Sustained: +2 Sustained Hits
Twin Linked: [TWIN-LINKED]
Purity Seal Special upgrades for melee weapons
Improved AP, Armorbane
Improved AP: +1 AP
Armorbane: [ANTI-MONSTER 3+], [ANTI-VEHICLE 3+]
Purity Seal Special upgrades for melee weapons
Armorbane, Improved AP
Armorbane: [ANTI-MONSTER 3+], [ANTI-VEHICLE 3+]
Improved AP: +1 AP
Auto Healer One Use Only, After Failing a Save, Feel No Pain (4+) until end of phase
Special Flamer Ammunition Special ammo upgrades for flamer type weapons.
Improved Wounding, Improved AP, Pistol
Improved Wounding: +1 to wound
Improved AP: +1 AP
Pistol: [PISTOL]
Special Issue Ammunition Upgrades for bolter-type weapons.
Pistol, Devastating
Pistol: [PISTOL]
Devastating: [DEVASTATING WOUNDS]
Purity Seal Special upgrades for melee weapons
Lance
Lance: [LANCE]
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