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Deathwatch Item Generator 10th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Purity Seal

Special upgrades for melee weapons

Improved Wounding

Improved Wounding:

+1 to wound


Special Issue Ammunition

Upgrades for bolter-type weapons.

Anti-Infantry, Harpooning

Anti-Infantry:

[ANTI-INFANTRY 2+]

Harpooning:

Choose one target hit by this weapon.  +2 to charge rolls when that target is charged.


Stim Pack (Focused)

One Use Only, +1 to hit and wound in melee


Special Issue Ammunition

Upgrades for bolter-type weapons.

Ignores Cover

Ignores Cover:

[IGNORES COVER]


Grenade

6 Shots, BS 4+, Range:  8", Strength 4, AP -1, Damage 1, Devastating

Improved Damage, Rapid Fire

Improved Damage:

+1 Damage

Rapid Fire:

+2 Rapid Fire


Special Issue Ammunition

Upgrades for bolter-type weapons.

Improved AP

Improved AP:

+1 AP


Grenade

6 Shots, BS 4+, Range:  8", Strength 4, AP -1, Damage 1, Devastating

Armorbane, Melta

Armorbane:

[ANTI-MONSTER 3+], [ANTI-VEHICLE 3+]

Melta:

+2 Melta


Special Flamer Ammunition

Special ammo upgrades for flamer type weapons.

Anti-Infantry, Blast

Anti-Infantry:

[ANTI-INFANTRY 2+]

Blast:

[BLAST]


Purity Seal

Special upgrades for melee weapons

Anti-Infantry, Armorbane, Twin Linked

Anti-Infantry:

[ANTI-INFANTRY 2+]

Armorbane:

[ANTI-MONSTER 3+], [ANTI-VEHICLE 3+]

Twin Linked:

[TWIN-LINKED]


Special Issue Ammunition

Upgrades for bolter-type weapons.

Blast, Pistol, Phasing

Blast:

[BLAST]

Pistol:

[PISTOL]

Phasing:

Ignore Invulnerable Saves


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