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Deathwatch Item Generator 10th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Purity Seal

Special upgrades for melee weapons

Sustained, Armorbane, Devastating

Sustained:

+2 Sustained Hits

Armorbane:

[ANTI-MONSTER 3+], [ANTI-VEHICLE 3+]

Devastating:

[DEVASTATING WOUNDS]


Stim Pack (Minor Healing)

One Use Only, Command Phase Only, Heal 2


Special Flamer Ammunition

Special ammo upgrades for flamer type weapons.

Hazardous, Frenzy, Pistol

Hazardous:

[HAZARDOUS]

Frenzy:

Reroll hit rolls against units below their Starting Strength.  Reroll wound rolls as well if they are Below Half-Strength.

Pistol:

[PISTOL]


Special Flamer Ammunition

Special ammo upgrades for flamer type weapons.

Xenos Hunter, Improved AP, Anti-Infantry

Xenos Hunter:

[ANTI-XENOS 3+]

Improved AP:

+1 AP

Anti-Infantry:

[ANTI-INFANTRY 2+]


Purity Seal

Special upgrades for melee weapons

Phasing

Phasing:

Ignore Invulnerable Saves


Special Issue Ammunition

Upgrades for bolter-type weapons.

Precision, Hazardous, Improved AP

Precision:

[PRECISION]

Hazardous:

[HAZARDOUS]

Improved AP:

+1 AP


Purity Seal

Special upgrades for melee weapons

Xenos Hunter, Lance

Xenos Hunter:

[ANTI-XENOS 3+]

Lance:

[LANCE]


Purity Seal

Special upgrades for melee weapons

Precision, Lance

Precision:

[PRECISION]

Lance:

[LANCE]


Special Flamer Ammunition

Special ammo upgrades for flamer type weapons.

Longer Range

Longer Range:

+6" Range


Purity Seal

Special upgrades for melee weapons

Lance

Lance:

[LANCE]


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