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Deathwatch Item Generator 10th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Purity Seal

Special upgrades for melee weapons

Lance

Lance:

[LANCE]


Special Flamer Ammunition

Special ammo upgrades for flamer type weapons.

Ignores Cover, Heavy, Assault

Ignores Cover:

[IGNORES COVER]

Heavy:

[HEAVY]

Assault:

[ASSAULT]


Stim Pack (Major Healing)

One Use Only, End of Any Phase, Heal 2


Purity Seal

Special upgrades for melee weapons

Improved Wounding, Sustained, Twin Linked

Improved Wounding:

+1 to wound

Sustained:

+2 Sustained Hits

Twin Linked:

[TWIN-LINKED]


Purity Seal

Special upgrades for melee weapons

Improved AP, Armorbane

Improved AP:

+1 AP

Armorbane:

[ANTI-MONSTER 3+], [ANTI-VEHICLE 3+]


Purity Seal

Special upgrades for melee weapons

Armorbane, Improved AP

Armorbane:

[ANTI-MONSTER 3+], [ANTI-VEHICLE 3+]

Improved AP:

+1 AP


Auto Healer

One Use Only, After Failing a Save, Feel No Pain (4+) until end of phase


Special Flamer Ammunition

Special ammo upgrades for flamer type weapons.

Improved Wounding, Improved AP, Pistol

Improved Wounding:

+1 to wound

Improved AP:

+1 AP

Pistol:

[PISTOL]


Special Issue Ammunition

Upgrades for bolter-type weapons.

Pistol, Devastating

Pistol:

[PISTOL]

Devastating:

[DEVASTATING WOUNDS]


Purity Seal

Special upgrades for melee weapons

Lance

Lance:

[LANCE]


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