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Deathwatch Item Generator 10th Edition
Generate crazy random weapons for use in your homebrewed Deathwatch narrative games. Disclaimer: This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.
Any attempt to use these stats in a tournament will result in general and well-earned mockery.
Purity Seal Special upgrades for melee weapons
Lethal, Xenos Hunter, Frenzy
Lethal: [LETHAL HITS]
Xenos Hunter: [ANTI-XENOS 3+]
Frenzy: Reroll hit rolls against units below their Starting Strength. Reroll wound rolls as well if they are Below Half-Strength.
Purity Seal Special upgrades for melee weapons
Anti-Infantry, Xenos Hunter
Anti-Infantry: [ANTI-INFANTRY 2+]
Xenos Hunter: [ANTI-XENOS 3+]
Special Issue Ammunition Upgrades for bolter-type weapons.
Indirect Fire, Xenos Hunter
Indirect Fire: [INDIRECT FIRE]
Xenos Hunter: [ANTI-XENOS 3+]
Purity Seal Special upgrades for melee weapons
Armorbane
Armorbane: [ANTI-MONSTER 3+], [ANTI-VEHICLE 3+]
Purity Seal Special upgrades for melee weapons
More Attacks, Parrying
More Attacks: +1 Attacks
Parrying: All enemies suffer -1 to hit the bearer in melee
Special Issue Ammunition Upgrades for bolter-type weapons.
Crippling
Crippling: One target hit by this weapon suffers -2 to movement and charges until the end of their next turn
Stim Pack (Berserker) One Use Only, +1 Attack, +1 to hit in melee
Limited Use Powerfield One Use Only, When Targeted, 3+ Invulnerable Save until end of phase
Special Flamer Ammunition Special ammo upgrades for flamer type weapons.
Assault, Ignores Cover
Assault: [ASSAULT]
Ignores Cover: [IGNORES COVER]
Special Issue Ammunition Upgrades for bolter-type weapons.
Sustained, More Attacks, Hazardous
Sustained: +2 Sustained Hits
More Attacks: +1 Attacks
Hazardous: [HAZARDOUS]
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