LOCAL CMS CONTENT

Deathwatch Item Generator 10th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Special Issue Ammunition

Upgrades for bolter-type weapons.

Crippling

Crippling:

One target hit by this weapon suffers -2 to movement and charges until the end of their next turn


Purity Seal

Special upgrades for melee weapons

Hazardous

Hazardous:

[HAZARDOUS]


Stim Pack (Endurance)

One Use Only, +3" Movement, +d6" Charge


Stim Pack (Minor Healing)

One Use Only, Command Phase Only, Heal 2


Special Issue Ammunition

Upgrades for bolter-type weapons.

More Attacks

More Attacks:

+1 Attacks


Special Issue Ammunition

Upgrades for bolter-type weapons.

Improved Damage

Improved Damage:

+1 Damage


Special Flamer Ammunition

Special ammo upgrades for flamer type weapons.

Longer Range, Sustained

Longer Range:

+6" Range

Sustained:

+2 Sustained Hits


Grenade

6 Shots, BS 4+, Range:  8", Strength 4, AP -1, Damage 1, Devastating

Blast

Blast:

[BLAST]


Purity Seal

Special upgrades for melee weapons

Devastating, Hazardous, Improved Damage

Devastating:

[DEVASTATING WOUNDS]

Hazardous:

[HAZARDOUS]

Improved Damage:

+1 Damage


Special Issue Ammunition

Upgrades for bolter-type weapons.

Harpooning

Harpooning:

Choose one target hit by this weapon.  +2 to charge rolls when that target is charged.


Generate Another Item

Generate Another 2 Items

Generate Another 3 Items

Generate Another 5 Items

Generate Another 10 Items