Planet Murder Part 1 (Sons of Horus vs Megarachnids) - Horus Heresy 30k Battle Report Ep 13

Planet Murder Part 1 (Sons of Horus vs Megarachnids) - Horus Heresy 30k Battle Report Ep 13 Post Game

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Top Comments

Myelin (12 months ago): - delete
I don't understand the nids decision to not take the first turn in this game, especially with random deployments. That was such a huge disadvantage to let Dave just take pot shots at his bugs and the spires- not to mention get off charges. If I were nids I'd have been trying to lock Dave up to protect those spires.
+16
Mrwonderland (12 months ago): - delete
It was only actually the Emperor's Children that discovered what the destruction of those 'spires' did - specifically Saul Tarvitz. The Sons came down after.
+14
ChapelXIII (12 months ago): - delete
32:27 Ripper Swarms are fearless. Those tacticals would have been stuck in combat and you wouldn't have chased anyone down. The gargoyles probably would have run off the field, so not a big difference.
+10
WadeO (12 months ago): - delete
Quick question: I think they were still the Luna Wolves at the point that they assaulted Murder? I could be wrong of course.
+8
Alexbrown (12 months ago): - delete
We're the towers supposed to get a 3+ save?
+7
skintpenguin (12 months ago): - delete
Sounds like Dave could do with the day off.
+6
Sandtiger (12 months ago): - delete
These Tyranid models are beautifully painted. Kudos to Corey for his art skills.
+5
neke (12 months ago): - delete
Don't the Deathstorm Drop Pods have a Special Rule for when they enter play that basically blankets anything in range with fire?
+5
ryan144 (12 months ago): - delete
I feel like this mission gave the sons of Horus a huge advantage.
+4
KamikazeThunderhawk (12 months ago): - delete
@ Forge World Weekender Justerins are getting updated and will now have 2W each...it wont effect this game but it will for future ones
+3

Other Comments

CSAUltramarines (10 months ago): - delete
Just a quick one, veterans would have had 2 base attacks, +1 charge and auto extra combat weapons for 4 attacks each against that tower =40 attacks. Veterans are so good!
cwooley89 (10 months ago): - delete
Those Tyranids are painted really nice!

Love the color scheme

zam664 (12 months ago): - delete
If you get fury of the legion against you. Shouldn't you not charge on your next turn and just shoot at them twice while they cannot fire back?
tebanLopez (12 months ago): - delete
Justaerin are 2 wounds each now
Darth Tiberius (12 months ago): - delete
hey Dave, i think Abaddon and Horus would be awesome additions to your Legion
TheBossman40k (12 months ago): - delete
Deathstorm. My bad.
TheBossman40k (12 months ago): - delete
Deathstrike pods in HH don't have the blanket of fire rule in HH, you are right. However the FAQ changed it so it does...
Thijs82 (12 months ago): - delete
Dave. Sons of Horus are "merciless fighters". It's a thing
+1
Pjhoevers (12 months ago): - delete
Best part is dave's first movement turn......flying herpe......
CommissarMechla (12 months ago): - delete
This batrep is a good show to the power of a 20 man squad of space marines. Just the massive survivability makes them incredibly hard to kill along with the fact there is 20 of them. I thought for sure the squad on the left side of the table were going to die terribly. Instead they dominated that side of the table. (Also there wasn't synapse to keep them in play so that factors in as well)
Owl (12 months ago): - delete
What do you call a Megarachnid crossed with a computer? A Megabyte!
Lightningsymphony (12 months ago): - delete
Dave! Dangit, first turn charges are all messed up, Deathstorm has to shoot everything nearby when it comes down!
+1
Myelin (12 months ago): - delete
Where did you get this rocky terraian that I always see on this mat? If it's homemade, what did you use?
Mjollnir445 (12 months ago): - delete
That's one big Super Scope!
dunmer8 (12 months ago): - delete
It is also telling me I can't see it.
Shuol (12 months ago): - delete
i can't see it. Why ?
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About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: February 12, 2016
Rated: 12345 (18)

The Sons of Horus have been sent down to clear a landing area for the rest of their forces against the insect race of the Megarachnids (Tyranid proxies).

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