Genestealer Cult vs Imperial Fists Warhammer 40k Battle Report - Beat Matt Batrep S05E03

Genestealer Cult vs Imperial Fists Warhammer 40k Battle Report - Beat Matt Batrep S05E03 Post Game

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Top Comments

03simock (9 days ago): - delete
In pretty sure that you played the objectives wrong. It doesn't say to remove them after rolling. Just after rolling the 6.
+10
 
backlash013 (8 days ago): - delete
I noticed that too. However, once they rolled with it that way and both Matt and the guest were playing it that way, it just didn't matter to me.
+2

Krothu (9 days ago): - delete
And yes, the faq says that flyers can't hold objectives
+6

Pilchard (9 days ago): - delete
Stormstrike missiles are heavy 2 and not 1 use only.
+6

machidiel9 (9 days ago): - delete
I still really don't like the house rules for cover.
+4
 
Lordwoody (6 days ago): - delete
I agree. Just think you guys need to let 7th go and use the cover rules from the rulebook
+1
 
LordWolf (4 days ago): - delete
i agree. just think of the arguments someone randomly watching one of these videos then someone quotes it at a game.
+1

armitageshanks (9 days ago): - delete
fantastic bat rep, great opponent that took it right down to the wire.
+3

DanielMHayes (9 days ago): - delete
Great armies, great board, great game. Great!
+3

AIS (8 days ago): - delete
Thanks Matt for another entertains Batt Rep. GSC with you as the host is always an exciting game.
+2

apete204 (9 days ago): - delete
Awesome batrep! Nice seeing some not so commonly fielded armies. I thought the chapter tactics for Imperial Fists ignored cover? Maybe not. Awesome report regardless.
+2

tyranidfan9 (9 days ago): - delete
Very epic game. I think the Space Marine player just didn't have the numbers to pull it off, but I still can't believe how close it was.

Although, while it didn't matter, Matt, are you sure the Patriarch didn't make that charge into the Terminators? Looked to me like he would have been within 1".
+2

Other Comments

DarrenBartlett (7 days ago): - delete
1:08 Familiars cannot move as fast as a Patriarch, they only have a six inch move (also, when they advance they cannot charge - this is a 'Patriarch' rule).

dannyslag (7 days ago): - delete
sweet, a GSC game!
+1

Goatsplitter (8 days ago): - delete
Why should a different coat of paint affect rules? It's not like he is trying to bring Lysander and wolfen/raven wing/etc. just seems like a silly argument
+1

reidy123 (8 days ago): - delete
1. Storm of fire warlord trait only adds +1 to AP on to wound rolls of 6
2. The Assault Cannons and Missile Launchers on the Stormtalon and Stormraven are Heavy so -1 to hit meaning with strafing run only hitting on 3
+1

Riddip (9 days ago): - delete
Purestrain Genestealers are no longer as cheap as the tyranid ones. They are now 15 Points. Puestrain Talons stay at 0 points.

Omegamarines (9 days ago): - delete
Great game!
+1

MeowMeowFluffyFace (9 days ago): - delete
erg that cult ambush with the patriarch

Xypharan (9 days ago): - delete
You have your Neophites with heavy mining lasers, but I think they are only mining lasers if you are taking two. That should be d3 wounds, not d6. Unless I missed soemthing? I'm about 53 minutes in.
+1

squiggonewild (9 days ago): - delete
storm talons get -1 hit when move and fire heavy weapons i believe
+1

bucherondelorraine (9 days ago): - delete
Fists !!!
+1
 
apete204 (8 days ago): - delete
Other color fists!
+1

Tyranids vs White Scars Warhammer 40k Battle Report - Beat Matt Batrep S05E04 Tyranids vs White Scars Warhammer 40k Battle Report - Beat Matt Batrep S05E04
by MiniWarGaming | rated 4.6/5.0
2000 points. Narrative Mission: Meat Grinder. John's White Scars assault a Tyranid Hive with an endless number of reserves. As long as one Tyranid model survives Matthew wins the scenario.
Tyranids vs Death Guard Warhammer 40k Battle Report - Beat Matt Batrep S05E02 Tyranids vs Death Guard Warhammer 40k Battle Report - Beat Matt Batrep S05E02
by MiniWarGaming | rated 4.9/5.0
Matched Play. 2000 points. Using the Open War cards, but with a Matched Play style, Matthew and Ryan play a game of Tyranids vs Death Guard.
Tyranids vs Ultramarines Warhammer 40k Battle Report - Beat Matt Batrep S05E01 Tyranids vs Ultramarines Warhammer 40k Battle Report - Beat Matt Batrep S05E01
by MiniWarGaming | rated 4.5/5.0
Season 5 of Beat Matt Batrep is here! In this season I will be focusing on trying to have a large variety of scenarios and game types for Warhammer 40k. This one is Open Play, using a 100 Power Level army with the new Open War cards, Tyranids vs Ultram...

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About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: September 13, 2017
Rated: 12345 (20)

2000 points, Open Play with the Open War cards. Matthew brings his Genestealer Cult in a battle to the death against the Iron Knights, an Imperial Fists successor chapter

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