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Deathwatch Craftworld Crystal Generator


Trampling

(Apply to the armour)
When this model completes a charge move select a unit within Engagement range and roll a d6. On a 2+ that unit suffers 1 mortal wound. On a 5+ that unit suffers d3 mortal wounds instead. On a 7+ the unit suffers 3 mortal wounds. If this is applied to Terminator or Gravis armour add 1 to the roll.

Quickened

(Apply to a single weapon)
+1 Attack to a weapon

Arcing

(Apply to a single weapon)
Unmodified 6s to hit cause 2 additional hits

Absorbing

(Apply to the armour)
Every time this model slays an enemy model within 12” they can either remove 1 wound token or, if they don’t have any wound tokens, heal 1 wound.

Rending

(Apply to a single weapon)
Wound rolls of 6 inflict 1 mortal wound in addition to any other damage it would normally inflict.

Fortune

(Apply to the armour)
Reroll one hit roll, wound roll, damage roll, or save roll per phase.

Rending

(Apply to a single weapon)
Wound rolls of 6 inflict 1 mortal wound in addition to any other damage it would normally inflict.

Overrunning

(Apply to the armour)
This model can make a Normal Move instead of consolidating.

Arcing

(Apply to a single weapon)
Unmodified 6s to hit cause 2 additional hits

Fortifying

(Apply to the armour)
+1 Wound and +1 Maximum Wounds

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