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Deathwatch Craftworld Crystal Generator


Warp Attunement

(Apply to the armour)
+1 to Psychic tests, +1 to Deny the Witch tests. Perils cause 1 extra mortal wound.

Staggering

(Apply to a single weapon)
Models wounded by this weapon reduce their BS and WS by 1 until the end of the next turn.

Speed

(Apply to the armour)
+2 Movement

Wounding

(Apply to a single weapon)
+1 to wound

Longer Range

(Apply to a single weapon)
+6” range, +3” on Grenades

Hidden weapon

(Apply to the armour)
Each time the bearer fights it can make 1 additional attack with the close combat weapon profile. If a hit is scored with this attack the target suffers 1 mortal wound and the attack sequence ends.

Learning

(Apply to the armour)
Double all XP the bearer receives

Warp Attunement

(Apply to the armour)
+1 to Psychic tests, +1 to Deny the Witch tests. Perils cause 1 extra mortal wound.

Parrying

(Apply to the armour)
The first time this model fails a saving throw in the Fight phase reduce the damage of that attack to 0.

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

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