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Deathwatch Craftworld Crystal Generator


Rending

(Apply to a single weapon)
Wound rolls of 6 inflict 1 mortal wound in addition to any other damage it would normally inflict.

Speed

(Apply to the armour)
+2 Movement

Quickened

(Apply to a single weapon)
+1 Attack to a weapon

Ghosting

(Apply to the armour)
Each time the bearer makes a Normal Move, Advances or Falls Back, it can move across models as if they were not there.

Splitting

(Apply to a single weapon)
2 attacks per attack, but -1 to wound, worsen AP by 1 (minimum AP 0), and -1 Damage (minimum 1)

Rending

(Apply to a single weapon)
Wound rolls of 6 inflict 1 mortal wound in addition to any other damage it would normally inflict.

Poisoned

(Apply to a single weapon)
Always wounds on 3+. If you already wound on a 3+ or better then reroll wound rolls.

Shielding

(Apply to the armour)
Aura (6”) - Friendly models gain a 5+ invulnerable save

Balanced

(Apply to a single weapon)
Reroll 1s to hit. If you can already reroll 1s to hit with this weapon then reroll all hit rolls.

Deflecting

(Apply to the armour)
Ignore 1 level of AP

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