LOCAL CMS CONTENT

Deathwatch Craftworld Crystal Generator


Absorbing

(Apply to the armour)
Every time this model slays an enemy model within 12” they can either remove 1 wound token or, if they don’t have any wound tokens, heal 1 wound.

Arcing

(Apply to a single weapon)
Unmodified 6s to hit cause 2 additional hits

Shielding

(Apply to the armour)
Aura (6”) - Friendly models gain a 5+ invulnerable save

Overrunning

(Apply to the armour)
This model can make a Normal Move instead of consolidating.

Anti-Gravity

(Apply to the armour)
Gain the Fly keyword

Strengthening

(Apply to a single weapon)
+1 Strength to a weapon

Healing

(Apply to the armour)
In your Command Phase remove 2 wound tokens. If the model has no wound tokens then heal 1 wound instead.

Phasing

(Apply to a single weapon)
Bearer does not need line of sight to target an enemy with this weapon

Warp Attunement

(Apply to the armour)
+1 to Psychic tests, +1 to Deny the Witch tests. Perils cause 1 extra mortal wound.

Hardened

(Apply to a single weapon)
+1 Damage

Generate Another Crystal

Generate Another 2 Crystals

Generate Another 3 Crystals

Generate Another 5 Crystals

Generate Another 10 Crystals