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Deathwatch Craftworld Crystal Generator


Lightened

(Apply to a single weapon)
Assault becomes Pistol. Heavy becomes Assault. Pistol and Grenades are unaffected.

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

Longer Range

(Apply to a single weapon)
+6” range, +3” on Grenades

Longer Range

(Apply to a single weapon)
+6” range, +3” on Grenades

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

Warp Attunement

(Apply to the armour)
+1 to Psychic tests, +1 to Deny the Witch tests. Perils cause 1 extra mortal wound.

Parrying

(Apply to the armour)
The first time this model fails a saving throw in the Fight phase reduce the damage of that attack to 0.

Ghosting

(Apply to the armour)
Each time the bearer makes a Normal Move, Advances or Falls Back, it can move across models as if they were not there.

Splitting

(Apply to a single weapon)
2 attacks per attack, but -1 to wound, worsen AP by 1 (minimum AP 0), and -1 Damage (minimum 1)

Revenge

(Apply to the armour)
If this model is Removed from Play then every enemy unit within 2d6” suffers d3 mortal wounds before removing this model.

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