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Deathwatch Craftworld Crystal Generator


Staggering

(Apply to a single weapon)
Models wounded by this weapon reduce their BS and WS by 1 until the end of the next turn.

Absorbing

(Apply to the armour)
Every time this model slays an enemy model within 12” they can either remove 1 wound token or, if they don’t have any wound tokens, heal 1 wound.

Hardened

(Apply to a single weapon)
+1 Damage

Balanced

(Apply to a single weapon)
Reroll 1s to hit. If you can already reroll 1s to hit with this weapon then reroll all hit rolls.

Protecting

(Apply to the armour)
-1 Damage (minimum 1) against weapons of S7 or lower

Phasing

(Apply to a single weapon)
Bearer does not need line of sight to target an enemy with this weapon

Arcing

(Apply to a single weapon)
Unmodified 6s to hit cause 2 additional hits

Balanced

(Apply to a single weapon)
Reroll 1s to hit. If you can already reroll 1s to hit with this weapon then reroll all hit rolls.

Fortifying

(Apply to the armour)
+1 Wound and +1 Maximum Wounds

Trampling

(Apply to the armour)
When this model completes a charge move select a unit within Engagement range and roll a d6. On a 2+ that unit suffers 1 mortal wound. On a 5+ that unit suffers d3 mortal wounds instead. On a 7+ the unit suffers 3 mortal wounds. If this is applied to Terminator or Gravis armour add 1 to the roll.

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