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Deathwatch Craftworld Crystal Generator


Nullifying

(Apply to the armour)
Always ignore effects of psychic powers on a 4+. -2 to Psychic tests. +2 to Deny the Witch tests. Can Deny the Witch once if not a Psyker.

Parrying

(Apply to the armour)
The first time this model fails a saving throw in the Fight phase reduce the damage of that attack to 0.

Revenge

(Apply to the armour)
If this model is Removed from Play then every enemy unit within 2d6” suffers d3 mortal wounds before removing this model.

Wounding

(Apply to a single weapon)
+1 to wound

Speed

(Apply to the armour)
+2 Movement

Learning

(Apply to the armour)
Double all XP the bearer receives

Speed

(Apply to the armour)
+2 Movement

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

Warp Attunement

(Apply to the armour)
+1 to Psychic tests, +1 to Deny the Witch tests. Perils cause 1 extra mortal wound.

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

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