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Deathwatch Craftworld Crystal Generator


Strengthening

(Apply to a single weapon)
+1 Strength to a weapon

Quickened

(Apply to a single weapon)
+1 Attack to a weapon

Healing

(Apply to the armour)
In your Command Phase remove 2 wound tokens. If the model has no wound tokens then heal 1 wound instead.

Wounding

(Apply to a single weapon)
+1 to wound

Shielding

(Apply to the armour)
Aura (6”) - Friendly models gain a 5+ invulnerable save

Crushing

(Apply to a single weapon)
Unmodified hit rolls of 6 cause a number of mortal wounds equal to the weapon’s damage characteristic. The attack sequence then ends.

Fortifying

(Apply to the armour)
+1 Wound and +1 Maximum Wounds

Balanced

(Apply to a single weapon)
Reroll 1s to hit. If you can already reroll 1s to hit with this weapon then reroll all hit rolls.

Arcing

(Apply to a single weapon)
Unmodified 6s to hit cause 2 additional hits

Protecting

(Apply to the armour)
-1 Damage (minimum 1) against weapons of S7 or lower

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