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Deathwatch Craftworld Crystal Generator


Hardened

(Apply to a single weapon)
+1 Damage

Splitting

(Apply to a single weapon)
2 attacks per attack, but -1 to wound, worsen AP by 1 (minimum AP 0), and -1 Damage (minimum 1)

Trampling

(Apply to the armour)
When this model completes a charge move select a unit within Engagement range and roll a d6. On a 2+ that unit suffers 1 mortal wound. On a 5+ that unit suffers d3 mortal wounds instead. On a 7+ the unit suffers 3 mortal wounds. If this is applied to Terminator or Gravis armour add 1 to the roll.

Strengthening

(Apply to a single weapon)
+1 Strength to a weapon

Quickened

(Apply to a single weapon)
+1 Attack to a weapon

Deflecting

(Apply to the armour)
Ignore 1 level of AP

Healing

(Apply to the armour)
In your Command Phase remove 2 wound tokens. If the model has no wound tokens then heal 1 wound instead.

Healing

(Apply to the armour)
In your Command Phase remove 2 wound tokens. If the model has no wound tokens then heal 1 wound instead.

Fortifying

(Apply to the armour)
+1 Wound and +1 Maximum Wounds

Strengthening

(Apply to a single weapon)
+1 Strength to a weapon

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