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Deathwatch Craftworld Crystal Generator


Arcing

(Apply to a single weapon)
Unmodified 6s to hit cause 2 additional hits

Healing

(Apply to the armour)
In your Command Phase remove 2 wound tokens. If the model has no wound tokens then heal 1 wound instead.

Protecting

(Apply to the armour)
-1 Damage (minimum 1) against weapons of S7 or lower

Deflecting

(Apply to the armour)
Ignore 1 level of AP

Repelling

(Apply to the armour)
Enemies treat this model as being 2” further away.

Poisoned

(Apply to a single weapon)
Always wounds on 3+. If you already wound on a 3+ or better then reroll wound rolls.

Healing

(Apply to the armour)
In your Command Phase remove 2 wound tokens. If the model has no wound tokens then heal 1 wound instead.

Overrunning

(Apply to the armour)
This model can make a Normal Move instead of consolidating.

Phasing

(Apply to a single weapon)
Bearer does not need line of sight to target an enemy with this weapon

Protecting

(Apply to the armour)
-1 Damage (minimum 1) against weapons of S7 or lower

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