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Deathwatch Craftworld Crystal Generator


Lightened

(Apply to a single weapon)
Assault becomes Pistol. Heavy becomes Assault. Pistol and Grenades are unaffected.

Deflecting

(Apply to the armour)
Ignore 1 level of AP

Lightened

(Apply to a single weapon)
Assault becomes Pistol. Heavy becomes Assault. Pistol and Grenades are unaffected.

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

Hardened

(Apply to a single weapon)
+1 Damage

Warp Attunement

(Apply to the armour)
+1 to Psychic tests, +1 to Deny the Witch tests. Perils cause 1 extra mortal wound.

Speed

(Apply to the armour)
+2 Movement

Poisoned

(Apply to a single weapon)
Always wounds on 3+. If you already wound on a 3+ or better then reroll wound rolls.

Fortifying

(Apply to the armour)
+1 Wound and +1 Maximum Wounds

Crushing

(Apply to a single weapon)
Unmodified hit rolls of 6 cause a number of mortal wounds equal to the weapon’s damage characteristic. The attack sequence then ends.

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