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Deathwatch Craftworld Crystal Generator


Lightened

(Apply to a single weapon)
Assault becomes Pistol. Heavy becomes Assault. Pistol and Grenades are unaffected.

Repelling

(Apply to the armour)
Enemies treat this model as being 2” further away.

Repelling

(Apply to the armour)
Enemies treat this model as being 2” further away.

Staggering

(Apply to a single weapon)
Models wounded by this weapon reduce their BS and WS by 1 until the end of the next turn.

Protecting

(Apply to the armour)
-1 Damage (minimum 1) against weapons of S7 or lower

Nullifying

(Apply to the armour)
Always ignore effects of psychic powers on a 4+. -2 to Psychic tests. +2 to Deny the Witch tests. Can Deny the Witch once if not a Psyker.

Overrunning

(Apply to the armour)
This model can make a Normal Move instead of consolidating.

Learning

(Apply to the armour)
Double all XP the bearer receives

Parrying

(Apply to the armour)
The first time this model fails a saving throw in the Fight phase reduce the damage of that attack to 0.

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

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