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Deathwatch Craftworld Crystal Generator


Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

Repelling

(Apply to the armour)
Enemies treat this model as being 2” further away.

Hardened

(Apply to a single weapon)
+1 Damage

Arcing

(Apply to a single weapon)
Unmodified 6s to hit cause 2 additional hits

Wounding

(Apply to a single weapon)
+1 to wound

Rending

(Apply to a single weapon)
Wound rolls of 6 inflict 1 mortal wound in addition to any other damage it would normally inflict.

Hidden weapon

(Apply to the armour)
Each time the bearer fights it can make 1 additional attack with the close combat weapon profile. If a hit is scored with this attack the target suffers 1 mortal wound and the attack sequence ends.

Reflecting

(Apply to the armour)
Unmodified save rolls of 6 inflict 1 mortal wound on attacker if they are within 12”

Hidden weapon

(Apply to the armour)
Each time the bearer fights it can make 1 additional attack with the close combat weapon profile. If a hit is scored with this attack the target suffers 1 mortal wound and the attack sequence ends.

Longer Range

(Apply to a single weapon)
+6” range, +3” on Grenades

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