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Deathwatch Craftworld Crystal Generator


Wounding

(Apply to a single weapon)
+1 to wound

Splitting

(Apply to a single weapon)
2 attacks per attack, but -1 to wound, worsen AP by 1 (minimum AP 0), and -1 Damage (minimum 1)

Overrunning

(Apply to the armour)
This model can make a Normal Move instead of consolidating.

Nullifying

(Apply to the armour)
Always ignore effects of psychic powers on a 4+. -2 to Psychic tests. +2 to Deny the Witch tests. Can Deny the Witch once if not a Psyker.

Quickened

(Apply to a single weapon)
+1 Attack to a weapon

Quickened

(Apply to a single weapon)
+1 Attack to a weapon

Wounding

(Apply to a single weapon)
+1 to wound

Poisoned

(Apply to a single weapon)
Always wounds on 3+. If you already wound on a 3+ or better then reroll wound rolls.

Phasing

(Apply to a single weapon)
Bearer does not need line of sight to target an enemy with this weapon

Absorbing

(Apply to the armour)
Every time this model slays an enemy model within 12” they can either remove 1 wound token or, if they don’t have any wound tokens, heal 1 wound.

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