LOCAL CMS CONTENT

Deathwatch Craftworld Crystal Generator


Lightened

(Apply to a single weapon)
Assault becomes Pistol. Heavy becomes Assault. Pistol and Grenades are unaffected.

Arcing

(Apply to a single weapon)
Unmodified 6s to hit cause 2 additional hits

Balanced

(Apply to a single weapon)
Reroll 1s to hit. If you can already reroll 1s to hit with this weapon then reroll all hit rolls.

Reflecting

(Apply to the armour)
Unmodified save rolls of 6 inflict 1 mortal wound on attacker if they are within 12”

Splitting

(Apply to a single weapon)
2 attacks per attack, but -1 to wound, worsen AP by 1 (minimum AP 0), and -1 Damage (minimum 1)

Hardened

(Apply to a single weapon)
+1 Damage

Lightened

(Apply to a single weapon)
Assault becomes Pistol. Heavy becomes Assault. Pistol and Grenades are unaffected.

Trampling

(Apply to the armour)
When this model completes a charge move select a unit within Engagement range and roll a d6. On a 2+ that unit suffers 1 mortal wound. On a 5+ that unit suffers d3 mortal wounds instead. On a 7+ the unit suffers 3 mortal wounds. If this is applied to Terminator or Gravis armour add 1 to the roll.

Quickened

(Apply to a single weapon)
+1 Attack to a weapon

Absorbing

(Apply to the armour)
Every time this model slays an enemy model within 12” they can either remove 1 wound token or, if they don’t have any wound tokens, heal 1 wound.

Generate Another Crystal

Generate Another 2 Crystals

Generate Another 3 Crystals

Generate Another 5 Crystals

Generate Another 10 Crystals