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Deathwatch Craftworld Crystal Generator


Rending

(Apply to a single weapon)
Wound rolls of 6 inflict 1 mortal wound in addition to any other damage it would normally inflict.

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

Fortifying

(Apply to the armour)
+1 Wound and +1 Maximum Wounds

Parrying

(Apply to the armour)
The first time this model fails a saving throw in the Fight phase reduce the damage of that attack to 0.

Balanced

(Apply to a single weapon)
Reroll 1s to hit. If you can already reroll 1s to hit with this weapon then reroll all hit rolls.

Repelling

(Apply to the armour)
Enemies treat this model as being 2” further away.

Warp Attunement

(Apply to the armour)
+1 to Psychic tests, +1 to Deny the Witch tests. Perils cause 1 extra mortal wound.

Learning

(Apply to the armour)
Double all XP the bearer receives

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

Phasing

(Apply to a single weapon)
Bearer does not need line of sight to target an enemy with this weapon

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