LOCAL CMS CONTENT

Deathwatch Craftworld Crystal Generator


Deflecting

(Apply to the armour)
Ignore 1 level of AP

Shielding

(Apply to the armour)
Aura (6”) - Friendly models gain a 5+ invulnerable save

Hidden weapon

(Apply to the armour)
Each time the bearer fights it can make 1 additional attack with the close combat weapon profile. If a hit is scored with this attack the target suffers 1 mortal wound and the attack sequence ends.

Hidden weapon

(Apply to the armour)
Each time the bearer fights it can make 1 additional attack with the close combat weapon profile. If a hit is scored with this attack the target suffers 1 mortal wound and the attack sequence ends.

Shielding

(Apply to the armour)
Aura (6”) - Friendly models gain a 5+ invulnerable save

Learning

(Apply to the armour)
Double all XP the bearer receives

Hidden weapon

(Apply to the armour)
Each time the bearer fights it can make 1 additional attack with the close combat weapon profile. If a hit is scored with this attack the target suffers 1 mortal wound and the attack sequence ends.

Fortune

(Apply to the armour)
Reroll one hit roll, wound roll, damage roll, or save roll per phase.

Healing

(Apply to the armour)
In your Command Phase remove 2 wound tokens. If the model has no wound tokens then heal 1 wound instead.

Warp Attunement

(Apply to the armour)
+1 to Psychic tests, +1 to Deny the Witch tests. Perils cause 1 extra mortal wound.

Generate Another Crystal

Generate Another 2 Crystals

Generate Another 3 Crystals

Generate Another 5 Crystals

Generate Another 10 Crystals