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Deathwatch Craftworld Crystal Generator


Phasing

(Apply to a single weapon)
Bearer does not need line of sight to target an enemy with this weapon

Staggering

(Apply to a single weapon)
Models wounded by this weapon reduce their BS and WS by 1 until the end of the next turn.

Poisoned

(Apply to a single weapon)
Always wounds on 3+. If you already wound on a 3+ or better then reroll wound rolls.

Rending

(Apply to a single weapon)
Wound rolls of 6 inflict 1 mortal wound in addition to any other damage it would normally inflict.

Longer Range

(Apply to a single weapon)
+6” range, +3” on Grenades

Strengthening

(Apply to a single weapon)
+1 Strength to a weapon

Healing

(Apply to the armour)
In your Command Phase remove 2 wound tokens. If the model has no wound tokens then heal 1 wound instead.

Parrying

(Apply to the armour)
The first time this model fails a saving throw in the Fight phase reduce the damage of that attack to 0.

Quickened

(Apply to a single weapon)
+1 Attack to a weapon

Wounding

(Apply to a single weapon)
+1 to wound

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