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Deathwatch Craftworld Crystal Generator


Speed

(Apply to the armour)
+2 Movement

Revenge

(Apply to the armour)
If this model is Removed from Play then every enemy unit within 2d6” suffers d3 mortal wounds before removing this model.

Longer Range

(Apply to a single weapon)
+6” range, +3” on Grenades

Terrifying

(Apply to the armour)
In Fight phase choose a unit within Engagement range and roll 3d6 (2d6 if they are a character or monster). If the result is equal to or higher than that unit’s Leadership then they fight last.

Hidden weapon

(Apply to the armour)
Each time the bearer fights it can make 1 additional attack with the close combat weapon profile. If a hit is scored with this attack the target suffers 1 mortal wound and the attack sequence ends.

Longer Range

(Apply to a single weapon)
+6” range, +3” on Grenades

Hardened

(Apply to a single weapon)
+1 Damage

Quickened

(Apply to a single weapon)
+1 Attack to a weapon

Anti-Gravity

(Apply to the armour)
Gain the Fly keyword

Lightened

(Apply to a single weapon)
Assault becomes Pistol. Heavy becomes Assault. Pistol and Grenades are unaffected.

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