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Deathwatch Craftworld Crystal Generator


Longer Range

(Apply to a single weapon)
+6” range, +3” on Grenades

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

Reflecting

(Apply to the armour)
Unmodified save rolls of 6 inflict 1 mortal wound on attacker if they are within 12”

Staggering

(Apply to a single weapon)
Models wounded by this weapon reduce their BS and WS by 1 until the end of the next turn.

Fortune

(Apply to the armour)
Reroll one hit roll, wound roll, damage roll, or save roll per phase.

Shielding

(Apply to the armour)
Aura (6”) - Friendly models gain a 5+ invulnerable save

Ghosting

(Apply to the armour)
Each time the bearer makes a Normal Move, Advances or Falls Back, it can move across models as if they were not there.

Fortune

(Apply to the armour)
Reroll one hit roll, wound roll, damage roll, or save roll per phase.

Rending

(Apply to a single weapon)
Wound rolls of 6 inflict 1 mortal wound in addition to any other damage it would normally inflict.

Nullifying

(Apply to the armour)
Always ignore effects of psychic powers on a 4+. -2 to Psychic tests. +2 to Deny the Witch tests. Can Deny the Witch once if not a Psyker.

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