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Deathwatch Craftworld Crystal Generator


Quickened

(Apply to a single weapon)
+1 Attack to a weapon

Terrifying

(Apply to the armour)
In Fight phase choose a unit within Engagement range and roll 3d6 (2d6 if they are a character or monster). If the result is equal to or higher than that unit’s Leadership then they fight last.

Crushing

(Apply to a single weapon)
Unmodified hit rolls of 6 cause a number of mortal wounds equal to the weapon’s damage characteristic. The attack sequence then ends.

Learning

(Apply to the armour)
Double all XP the bearer receives

Repelling

(Apply to the armour)
Enemies treat this model as being 2” further away.

Overrunning

(Apply to the armour)
This model can make a Normal Move instead of consolidating.

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

Crushing

(Apply to a single weapon)
Unmodified hit rolls of 6 cause a number of mortal wounds equal to the weapon’s damage characteristic. The attack sequence then ends.

Protecting

(Apply to the armour)
-1 Damage (minimum 1) against weapons of S7 or lower

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