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Deathwatch Craftworld Crystal Generator


Reflecting

(Apply to the armour)
Unmodified save rolls of 6 inflict 1 mortal wound on attacker if they are within 12”

Staggering

(Apply to a single weapon)
Models wounded by this weapon reduce their BS and WS by 1 until the end of the next turn.

Phasing

(Apply to a single weapon)
Bearer does not need line of sight to target an enemy with this weapon

Absorbing

(Apply to the armour)
Every time this model slays an enemy model within 12” they can either remove 1 wound token or, if they don’t have any wound tokens, heal 1 wound.

Hardened

(Apply to a single weapon)
+1 Damage

Arcing

(Apply to a single weapon)
Unmodified 6s to hit cause 2 additional hits

Absorbing

(Apply to the armour)
Every time this model slays an enemy model within 12” they can either remove 1 wound token or, if they don’t have any wound tokens, heal 1 wound.

Staggering

(Apply to a single weapon)
Models wounded by this weapon reduce their BS and WS by 1 until the end of the next turn.

Protecting

(Apply to the armour)
-1 Damage (minimum 1) against weapons of S7 or lower

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

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