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Deathwatch Craftworld Crystal Generator


Lightened

(Apply to a single weapon)
Assault becomes Pistol. Heavy becomes Assault. Pistol and Grenades are unaffected.

Wounding

(Apply to a single weapon)
+1 to wound

Deflecting

(Apply to the armour)
Ignore 1 level of AP

Repelling

(Apply to the armour)
Enemies treat this model as being 2” further away.

Overrunning

(Apply to the armour)
This model can make a Normal Move instead of consolidating.

Anti-Gravity

(Apply to the armour)
Gain the Fly keyword

Repelling

(Apply to the armour)
Enemies treat this model as being 2” further away.

Healing

(Apply to the armour)
In your Command Phase remove 2 wound tokens. If the model has no wound tokens then heal 1 wound instead.

Speed

(Apply to the armour)
+2 Movement

Lightened

(Apply to a single weapon)
Assault becomes Pistol. Heavy becomes Assault. Pistol and Grenades are unaffected.

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