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Deathwatch Craftworld Crystal Generator


Hidden weapon

(Apply to the armour)
Each time the bearer fights it can make 1 additional attack with the close combat weapon profile. If a hit is scored with this attack the target suffers 1 mortal wound and the attack sequence ends.

Speed

(Apply to the armour)
+2 Movement

Protecting

(Apply to the armour)
-1 Damage (minimum 1) against weapons of S7 or lower

Reflecting

(Apply to the armour)
Unmodified save rolls of 6 inflict 1 mortal wound on attacker if they are within 12”

Hidden weapon

(Apply to the armour)
Each time the bearer fights it can make 1 additional attack with the close combat weapon profile. If a hit is scored with this attack the target suffers 1 mortal wound and the attack sequence ends.

Trampling

(Apply to the armour)
When this model completes a charge move select a unit within Engagement range and roll a d6. On a 2+ that unit suffers 1 mortal wound. On a 5+ that unit suffers d3 mortal wounds instead. On a 7+ the unit suffers 3 mortal wounds. If this is applied to Terminator or Gravis armour add 1 to the roll.

Anti-Gravity

(Apply to the armour)
Gain the Fly keyword

Hidden weapon

(Apply to the armour)
Each time the bearer fights it can make 1 additional attack with the close combat weapon profile. If a hit is scored with this attack the target suffers 1 mortal wound and the attack sequence ends.

Balanced

(Apply to a single weapon)
Reroll 1s to hit. If you can already reroll 1s to hit with this weapon then reroll all hit rolls.

Crushing

(Apply to a single weapon)
Unmodified hit rolls of 6 cause a number of mortal wounds equal to the weapon’s damage characteristic. The attack sequence then ends.

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