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Deathwatch Craftworld Crystal Generator


Fortifying

(Apply to the armour)
+1 Wound and +1 Maximum Wounds

Longer Range

(Apply to a single weapon)
+6” range, +3” on Grenades

Strengthening

(Apply to a single weapon)
+1 Strength to a weapon

Healing

(Apply to the armour)
In your Command Phase remove 2 wound tokens. If the model has no wound tokens then heal 1 wound instead.

Healing

(Apply to the armour)
In your Command Phase remove 2 wound tokens. If the model has no wound tokens then heal 1 wound instead.

Splitting

(Apply to a single weapon)
2 attacks per attack, but -1 to wound, worsen AP by 1 (minimum AP 0), and -1 Damage (minimum 1)

Overrunning

(Apply to the armour)
This model can make a Normal Move instead of consolidating.

Longer Range

(Apply to a single weapon)
+6” range, +3” on Grenades

Hardened

(Apply to a single weapon)
+1 Damage

Hardened

(Apply to a single weapon)
+1 Damage

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