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Deathwatch Craftworld Crystal Generator


Poisoned

(Apply to a single weapon)
Always wounds on 3+. If you already wound on a 3+ or better then reroll wound rolls.

Poisoned

(Apply to a single weapon)
Always wounds on 3+. If you already wound on a 3+ or better then reroll wound rolls.

Healing

(Apply to the armour)
In your Command Phase remove 2 wound tokens. If the model has no wound tokens then heal 1 wound instead.

Wounding

(Apply to a single weapon)
+1 to wound

Overrunning

(Apply to the armour)
This model can make a Normal Move instead of consolidating.

Ghosting

(Apply to the armour)
Each time the bearer makes a Normal Move, Advances or Falls Back, it can move across models as if they were not there.

Arcing

(Apply to a single weapon)
Unmodified 6s to hit cause 2 additional hits

Anti-Gravity

(Apply to the armour)
Gain the Fly keyword

Shielding

(Apply to the armour)
Aura (6”) - Friendly models gain a 5+ invulnerable save

Strengthening

(Apply to a single weapon)
+1 Strength to a weapon

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