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Deathwatch Craftworld Crystal Generator


Deflecting

(Apply to the armour)
Ignore 1 level of AP

Strengthening

(Apply to a single weapon)
+1 Strength to a weapon

Hardened

(Apply to a single weapon)
+1 Damage

Speed

(Apply to the armour)
+2 Movement

Speed

(Apply to the armour)
+2 Movement

Splitting

(Apply to a single weapon)
2 attacks per attack, but -1 to wound, worsen AP by 1 (minimum AP 0), and -1 Damage (minimum 1)

Repelling

(Apply to the armour)
Enemies treat this model as being 2” further away.

Poisoned

(Apply to a single weapon)
Always wounds on 3+. If you already wound on a 3+ or better then reroll wound rolls.

Hidden weapon

(Apply to the armour)
Each time the bearer fights it can make 1 additional attack with the close combat weapon profile. If a hit is scored with this attack the target suffers 1 mortal wound and the attack sequence ends.

Protecting

(Apply to the armour)
-1 Damage (minimum 1) against weapons of S7 or lower

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