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Deathwatch Craftworld Crystal Generator


Balanced

(Apply to a single weapon)
Reroll 1s to hit. If you can already reroll 1s to hit with this weapon then reroll all hit rolls.

Wounding

(Apply to a single weapon)
+1 to wound

Reflecting

(Apply to the armour)
Unmodified save rolls of 6 inflict 1 mortal wound on attacker if they are within 12”

Hardened

(Apply to a single weapon)
+1 Damage

Learning

(Apply to the armour)
Double all XP the bearer receives

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

Arcing

(Apply to a single weapon)
Unmodified 6s to hit cause 2 additional hits

Longer Range

(Apply to a single weapon)
+6” range, +3” on Grenades

Hidden weapon

(Apply to the armour)
Each time the bearer fights it can make 1 additional attack with the close combat weapon profile. If a hit is scored with this attack the target suffers 1 mortal wound and the attack sequence ends.

Learning

(Apply to the armour)
Double all XP the bearer receives

Generate Another Crystal

Generate Another 2 Crystals

Generate Another 3 Crystals

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Generate Another 10 Crystals