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Deathwatch Craftworld Crystal Generator


Parrying

(Apply to the armour)
The first time this model fails a saving throw in the Fight phase reduce the damage of that attack to 0.

Absorbing

(Apply to the armour)
Every time this model slays an enemy model within 12” they can either remove 1 wound token or, if they don’t have any wound tokens, heal 1 wound.

Shielding

(Apply to the armour)
Aura (6”) - Friendly models gain a 5+ invulnerable save

Phasing

(Apply to a single weapon)
Bearer does not need line of sight to target an enemy with this weapon

Reflecting

(Apply to the armour)
Unmodified save rolls of 6 inflict 1 mortal wound on attacker if they are within 12”

Quickened

(Apply to a single weapon)
+1 Attack to a weapon

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

Poisoned

(Apply to a single weapon)
Always wounds on 3+. If you already wound on a 3+ or better then reroll wound rolls.

Shielding

(Apply to the armour)
Aura (6”) - Friendly models gain a 5+ invulnerable save

Arcing

(Apply to a single weapon)
Unmodified 6s to hit cause 2 additional hits

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