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Deathwatch Craftworld Crystal Generator


Crushing

(Apply to a single weapon)
Unmodified hit rolls of 6 cause a number of mortal wounds equal to the weapon’s damage characteristic. The attack sequence then ends.

Speed

(Apply to the armour)
+2 Movement

Arcing

(Apply to a single weapon)
Unmodified 6s to hit cause 2 additional hits

Overrunning

(Apply to the armour)
This model can make a Normal Move instead of consolidating.

Ghosting

(Apply to the armour)
Each time the bearer makes a Normal Move, Advances or Falls Back, it can move across models as if they were not there.

Learning

(Apply to the armour)
Double all XP the bearer receives

Lightened

(Apply to a single weapon)
Assault becomes Pistol. Heavy becomes Assault. Pistol and Grenades are unaffected.

Shielding

(Apply to the armour)
Aura (6”) - Friendly models gain a 5+ invulnerable save

Parrying

(Apply to the armour)
The first time this model fails a saving throw in the Fight phase reduce the damage of that attack to 0.

Shielding

(Apply to the armour)
Aura (6”) - Friendly models gain a 5+ invulnerable save

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