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Deathwatch Craftworld Crystal Generator


Hidden weapon

(Apply to the armour)
Each time the bearer fights it can make 1 additional attack with the close combat weapon profile. If a hit is scored with this attack the target suffers 1 mortal wound and the attack sequence ends.

Revenge

(Apply to the armour)
If this model is Removed from Play then every enemy unit within 2d6” suffers d3 mortal wounds before removing this model.

Anti-Gravity

(Apply to the armour)
Gain the Fly keyword

Lightened

(Apply to a single weapon)
Assault becomes Pistol. Heavy becomes Assault. Pistol and Grenades are unaffected.

Staggering

(Apply to a single weapon)
Models wounded by this weapon reduce their BS and WS by 1 until the end of the next turn.

Parrying

(Apply to the armour)
The first time this model fails a saving throw in the Fight phase reduce the damage of that attack to 0.

Arcing

(Apply to a single weapon)
Unmodified 6s to hit cause 2 additional hits

Wounding

(Apply to a single weapon)
+1 to wound

Phasing

(Apply to a single weapon)
Bearer does not need line of sight to target an enemy with this weapon

Piercing

(Apply to a single weapon)
Improve the AP of the weapon by 1.

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