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Ironpath (1 / 0)

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Description

Realm Points Granted to Controller: 1
Realm Points Required to Invade: 0

The path through the Ironmountains is a fearful journey. Iron-scaled reptiles stalk its caves, and jagged metal spikes litter its valleys. But most frightful of all is the unusual weather which befalls its benighted heights. The clouds of liquid metal which float suspended across Chamon are driven up these mountain slopes only to be unleashed as precipitation. Giant spears of metal chunks the size of loaves of bread slam down on the rocks below in what is known as the steel rain. If a mortal were to be unable to find shelter during such a downpour, it would surely spell their end.


Rules

Steel Rain — At the start of your hero phase, roll a dice. On a 6+, pick an enemy unit that is not within 1" of a terrain feature. Roll a dice for each model in that unit (to a maximum of 10). Inflict 1 mortal wound for each roll that is less than the unit’s Save characteristic. A Save characteristic of '-' counts as a 6 for the purposes of this rule.