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Ghostfall Wasteland (3 / 5)

Interactive Map

Description

Realm Points Granted to Controller: 3
Realm Points Required to Invade: 5

An ashen haze covers the Ghostfall Wasteland. Thick dark clouds fill the air, and inside, ferocious storms take place, bolts of grey lightning striking the surface constantly. The never-ending storm, however, is centred on a remote ruin which is said to lead to the realm of Aqshy.

If the determined traveller wished to take such a path, they would find more in the storm than they bargained for. For if the grey lightning of the realm struck you, your death was assured, but your spirit would be trapped in the cloud. More than one witness of the Ghostfall has seen the haunting distorted shapes of humans trapped by the vortex's magic.


Rules

Umbral Storms — Each turn, roll a d6 at the start of the hero phase. On a 4+, an umbral storm strikes the battlefield, inflicting D3 mortal wounds on all units within 3" of any terrain features until the end of the turn. Roll separately for each unit.


Realmgate {b}{r} Leads to Ashenhold in the Realm of Fire