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Cinderfields (2 / 0)

Interactive Map

Description

Realm Points Granted to Controller: 2
Realm Points Required to Invade: 0

This barren rocky landscape is dotted with craters and the remains of caravans which sought to make the dangerous crossing. Beneath its surface, the Cinderfields has an enormous bloodmagma-filled chamber which causes geysers to erupt on the surface with little warning. The crimson lava is always shifting and so none can predict where another plume will appear next. The plain sits between many important settlements, and it would take months longer to traverse safer paths, and so many brave its treacherous surface.


Rules

Geysers of Boiling Blood — At the start of each of your hero phases, roll a dice. On a 6+, a geyser explodes. If it does so, pick a point on the battlefield and roll a dice for each unit within 6" of that point; on a 4+ that unit suffers D3 mortal wounds. On a 6+ the unit suffers D6 mortal wounds instead.