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Deathwatch Item Generator 9th Edition

Generate crazy random weapons for use in your homebrewed Deathwatch narrative games.  Disclaimer:  This will sometimes generate aboslute nonsense, and is really just intended to help you have loads of fun with your Deathwatch campaigns.

Any attempt to use these stats in a tournament will result in general and well-earned mockery.


Banner - The Black Banner

Friendly models within 6" of this banner in the Fight Phase gain +1 Attack and +1 to their hit rolls.  However, for each unmodified hit roll a 1 roll a d6.  On a 4+ they suffer 1 mortal wound.


Eldar D-scythe

Deadly at Close Range

Deadly at Close Range:

+1 Strength and +1 AP if the target is within half the range of this weapon


Eldar Witchblade

Crushing, Cursed, Lesser Poison

Crushing:

+2 damage against targets with a Save characteristic of 3+ or better

Cursed:

Unmodified hit rolls of 1 from this weapon inflict 1 mortal wound each on the firer (after all attacks have been resolved).  This is in addition to any other overheating rules the weapon might have.

Lesser Poison:

Always wounds on a 4+ unless the target is a Vehicle or Titanic.


Eldar Ghostaxe

Poisoned

Poisoned:

Always wounds on a 2+ except against Vehicles, in which case use its normal Strength


Infernus Heavy Bolter

Homing

Homing:

Does not require line of sight to fire


Lascannon

No additional traits.

Krak Grenades

Decreased Damage, Homing, Shorter Range

Decreased Damage:

-1 Damage (Minimum 1)

Homing:

Does not require line of sight to fire

Shorter Range:

-3" range if Pistol or Grenade (minimum 1")
-6" range if Assault or Rapid Fire
-12" range if Heavy


Lightning Claw

Weaker, Penetrating, Extra Attack

Weaker:

-1 Strength

If this weapon has a Strength multiplier (e.g. x2) apply the -1 Strength BEFORE the multiplier

Penetrating:

Improve the AP of the weapon by 1 (e.g. AP 0 becomes -1, AP -2 becomes -3)

Extra Attack:

+1 Attack with this weapon (e.g. Rapid Fire 2 becomes Rapid Fire 3, Melee weapons gain only one extra hit roll when Fighting)


Auxiliary Grenade Launcher


Genestealer Cult Mining Laser

Phasing, Wounding

Phasing:

Target must reroll successful invulnerable saves against this weapon

Wounding:

+1 to wound rolls


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