Grey Knights vs Tyranids Warhammer 40k Battle Report - Beat Matt Batrep - Part 4

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Grey Knights vs Tyranids Warhammer 40k Battle Report - Beat Matt Batrep - Part 1Grey Knights vs Tyranids Warhammer 40k Battle Report - Beat Matt Batrep - Part 2Grey Knights vs Tyranids Warhammer 40k Battle Report - Beat Matt Batrep - Part 3

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Top Comments

Harlequin78 (Over a year ago): - delete
Great game always love seeing the "underdog" tyranids win on a side note that's a very nice painted army Matt 2 has nice work your love of the hobby shows

orkybenji (Over a year ago): - delete
Mathew looks like a Hawaiian king

kuzzy (Over a year ago): - delete
Correct me if im wrong but i didnt see the doom make any instinctive behaviour rolls as he is not a synapse creature and has instinctive behaviour-feed.

neceti (Over a year ago): - delete
Regarding to people saying that Matt was stacking the terrain in his favor, I tottally disagree! As Matt said more terrain the better,it offers more variety to the gameplay. Part of the reason why the Grey Knights lost in my opinion is because he did not use tactics that were effective for the way the board was set up. Just staying in one spot and shooting will get you nowhere. Great battle report, keep up the great work!

matthewbucci (Over a year ago): - delete
@TRONxCORE: you are 100% correct, i completely forgot that not only does the banner add +1 attack but it also automatically activates force weapons! arg im bringing that next time MWG Matt!

daemonicpotato (Over a year ago): - delete
Thumbs up for the best batrep series at Miniwargaming! (Dan is a close second though) Nice game. Keep cranking out Nids, we miss 'em

draketheduelist (Over a year ago): - delete
That was the cheekiest Doom ever. It's like he stole Crucian's invulnerable save.

irendlikecrazy (Over a year ago): - delete
Take that, Grey Knights! HAH! Those jokers just got out-cheesed! LOL

Other Comments

NecronLord-Bill (Over a year ago): - delete
im bothered by what reason was the dreadknight not used in combat agaisnt the doom? it had a nemisis greatsword and counts as a monsterous creature aswell wouldn't it just cut through the invulnerable save as well it just felt llike the dreadknight was wasted... still enjoyed the battle report

lasthatred (Over a year ago): - delete
I want a doom now

jboweruk1 (Over a year ago): - delete
I'm sure you have to choose which grenades to use if you have 2 types, either frag or psychotroke, not both.

matthewbucci (Over a year ago): - delete
@Harlequin78: hey thanks man

farseerchase (Over a year ago): - delete
huh it seems like matts army looks like it was made to counter grey knights who would of thunk

T0M4G4M3R (Over a year ago): - delete
Please Matt! moooore fantasy please please pleeease nice vids so far!

AGamingPanda (Over a year ago): - delete
Everyone seems to think the Doom is OP, but that's just because he got off his psychic powers and didn't get buried in attacks. I once had the Doom drop in right next to my BT Crusade squad, it's power did nothing then it took a wave of bolter fire to the face. It's really subjective.

BountyHunter (Over a year ago): - delete
doom of malentai is way too over powered!

jeppe (Over a year ago): - delete
hé mat, i don't know if this is already posted but if you look at the assaulting through cover and greanades etc, you see that you don't get I1 if the enemy is already locked in combat

1hamsterman (Over a year ago): - delete
dan vs matt

rdubayoo (Over a year ago): - delete
Pretty dicey game, but MWG Matt might have done a lot better than he did if he had taken more little guys, and maybe a Tervigon instead of a second Tyrannofex. Genestealers are just too expensive to throw into the face of a gunline army and their high initiative is offset by the GK's halberds, but if MWG Matt had thrown a clump of Termagants or Hormagaunts at them first the GK's various tricks would have been less effective. THEN he could throw in the Genestealers and wipe the floor with them.

Yeah, he still tabled the other Matt, but let's face it, that was the Doom's doing more than anything.

TRONxCORE (Over a year ago): - delete
@matthewbucci: I love that upgrade! Bring it next time for sure, I want to see my GK brothers win!

daemonicpotato (Over a year ago): - delete
I watched the batrep again paying a bit more attention. In Tyranid Tactica you mention that you have not used T-Fexes before.

I have a suggestion regarding kitting them out; try taking cluster spines rather than stinger salvo-the large blast heavily outweighs losing AP in my opinion (especially against MEQ who get their saves anyway).

Admittedly, this is based on experience against Tyranids rather than playing them myself (I play DE), but you might give it a try if you want.

FreedomPrime (Over a year ago): - delete
This games was totally set in MWG mat's favor. From he terrain and the kill point change.

FreedomPrime (Over a year ago): - delete
The doom is such a OP model. but then again GK are very Op in general.

matthewbucci (Over a year ago): - delete
@SpectreSenence: if we were making them on a 10 thats because the IC attached to the units made them, maknig them LD 10 instead of 9. If we did them on 10 still after they died then yes i made a mistake!

matthewbucci (Over a year ago): - delete
@Polaris3000: yeah i know! Man im a veteran player but a newbie when it comes to grey knights lol, i totally spaced when i moved the dreadknight into the 6"range lol. It's amazing what you notice when you watch yourself play, rather than when you're actually playing ( does that make sense? lol)

matthewbucci (Over a year ago): - delete
@orkybenji: lol yea my man tan is pretty intense!

Crusherfex (Over a year ago): - delete
The doom is a one-man army!

Mecha82 (Over a year ago): - delete
No offense to Matt but I was hoping Grey Knights player to win. I am always on challenger's side becouse I want to see some one else win.

Skari (Over a year ago): - delete
Good game. Thats awesome.

thesnailmaster (Over a year ago): - delete
Changing the rules didn't factor in since GK got tabled, I do agree that it shouldn't have been done though. on the terrain side of things i like it, the board should have 25% terrrain anyway and it didn't really stop the shooting, there was just lots of luck from the cover saves.

Getaroth (Over a year ago): - delete
I enjoyed the game as always when Matt plays, I'm disappointed that Matt gave himself advantages. changing the rules on kill points was totally unfaire, its one of the greyknights advantages to have low kill points but they have less models to play with, the big buildings also made it a easy win for the nids. bring back the necrons again Matt

Bucket (Over a year ago): - delete
ur luck with the Doom is simply overwhelming D=

Mercy0fSpades (Over a year ago): - delete
This game makes me want to cry tears of joy!

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About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: March 20, 2012
Rated: 12345 (17)

The exciting conclusion to this batrep! Not going to want to miss this one.

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