Dark Potential Playtest Session 3 Part 2/4

Sorry, this content is no longer available

Dark Potential Playtest Session 3 Part 1/4Dark Potential Playtest Session 3 Part 3/4Dark Potential Playtest Session 3 Part 4/4

Make sure you subscribe for more videos:
http://youtube.com/subscription_center?add_user=miniwargaming

And follow us on Twitter:
http://www.twitter.com/miniwargaming

And check out our Facebook page:
http://www.facebook.com/pages/MiniWarGaming/306311862321

Log in above or Register Now to be able to post a comment and rate this content.

  Comments   Share  

Top Comments

SobieFett (Over a year ago): - delete
two things: I understand the electron masser is an energy weapon but wouldn't smoke make it stronger due to striping the smoke of electrons as well? and two thought it was funny when dan said I see the guy I see the guy I see the guy. When training to set up a clamore you say I see the light I see the light I see the light.
+2

Other Comments

Philamilapeed (Over a year ago): - delete
I think d6 per range band is way too much to scatter. How about 1d6 + the attack's range modifier (not as a negative value of course)?

SobieFett (Over a year ago): - delete
@arkol: because in theory the smoke particles would cause minor dispersion. Kinda like a laser in smoke

arkol (Over a year ago): - delete
Why does the smoke grenade affect energy weapons?

MiniWarGaming (Over a year ago): - delete
@wyldhorse: Also, the purpose of Overwatch is to catch them out of cover, so you might want to wait until at least 50% of the squad moves out.

dayio (Over a year ago): - delete
@wyldhorse: The only complication to that is if its an AOE. Depending, you could get more or less guys from the squad under the template.

wyldhorse (Over a year ago): - delete
Overwatch question @ 4:50 - If Dan can choose which model is the casualty from Overwatch fire, what difference does it make if you interrupt his movement per model vs. per squad? You were debating that before you fired? If Dan chooses the casualty then just wait till the squad is done with 1st move. Then you can measure to the nearest model (if you wish to pop your OW) and get the best possible distance modifier.

Vexxus (Over a year ago): - delete
First turn + Overwatch = horrible overpowered? wowz. Or perhaps leadership values are just too low >.< People fleeing in the first turn seems unlikely somehow.. unless the new word is full of complete chickens. I Propose no fleeing/leadership checks first turn!

About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: May 7, 2012
Rated: 12345 (2)

Dan and Matt continue the play test.

Found in:
More From...
Necromunda : Underhive Review! Necromunda : Underhive Review!
by MiniWarGaming
Josh and Luka sit down after playing 6 games of Underhive and discuss their thoughts and opinions on the basic game play of Underhive.
Escher vs Goliath Necromunda : Underhive Mini Campaign Episode 6 Escher vs Goliath Necromunda : Underhive Mini Campaign Episode 6
by MiniWarGaming
Finale episode! In this game we have both warbands coming across a location that is completely loaded with munitions among other valuable resources! The only thing that matters is to grab as much as possible while avoiding the dangers.
Escher vs Goliath Necromunda : Underhive Mini Campaign Episode 5 Escher vs Goliath Necromunda : Underhive Mini Campaign Episode 5
by MiniWarGaming
Skullshank catches wind of an Escher caravan transporting cahces of ammunition! Though Jelena is aware of the impending attack and is on guard.
Orcs and Goblins vs Lizardmen Warhammer 6th Edition Fantasy Battle - Older World Wars Ep 8 Orcs and Goblins vs Lizardmen Warhammer 6th Edition Fantasy Battle - Older World Wars Ep 8
by MiniWarGaming
In this 2000 point Pitched Battle we have the Lizardmen and the Orcs and Goblins meeting face to face on an open battlefield! Luka and Steve both try out their armies for the first time (in a while) in this 6th Edition Battle Report!
Vampire Counts vs High Elves Warhammer 6th Edition Fantasy Battle Report - Older World Wars Ep 7 Vampire Counts vs High Elves Warhammer 6th Edition Fantasy Battle Report - Older World Wars Ep 7
by MiniWarGaming
The Vampire Counts are defending a strategic position they sought to hold against the Elves, but once the Elves approached the Vampire Counts decided that the best defence is a great offence! Steve and Luka decide to play more 6th Edition Fantasy. I...