Dark Potential Playtest Session 2 Part 1/5

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Top Comments

Error1 (Over a year ago): - delete
am i the only one who got my popcorn out while watching this ?????
+5

EpickBeardMan (Over a year ago): - delete
@10:50 LOTR REFERENCE! Awesome.
"And he called it a MINE!?... HA!"
+4

Lantern (Over a year ago): - delete
Sacrificing a move to perform an action and then sacrificing your action to move... isn't that a little silly? Wouldn't it be easier to just say you get a move and an action in whatever order you choose?
+4

bencowher (Over a year ago): - delete
Dark potential seems like the Frankenstein's monster of miniwargames it takes all the best mechanics from each wargame and stitches them together into one great game. Can't wait to see the minatures!
+3

Hunsiki (Over a year ago): - delete
oh great...dave and i agree on an army for once...must be the end of times!
+3

ShenWoo (Over a year ago): - delete
After watching all five parts, I've come back to part 1 to say; this was great viewing!

It makes me extremely excited for the game to be refined and then released, so that I can play it properly with genuine Dark Potential models.
+2

Other Comments

oxyotl (Over a year ago): - delete
Are There codexes for the factions?

richter1 (Over a year ago): - delete
i think there needs to be an instant death rule for the electron masser

JMcGowan91 (Over a year ago): - delete
@Lantern: From what I understand if you are doing just a normal turn and not placing anything special, you must do movement and then action. But if you place an anti gravity mine like dave did, you have to sacrifice either your move or action phase. so you could place a mine and then move, or place a mine and shoot, but you couldn't do both.

pirexian (Over a year ago): - delete
really cool paint job on the Marines.

Hephaistos (Over a year ago): - delete
Luving the shooting system!

coventryj (Over a year ago): - delete
I like some of the DnD rules worked into this game. The range increment mechanic is awesome! Can't wait to grab some corporation troops and hit the battlefield!!!

Lantern (Over a year ago): - delete
@ShredRig: But if you can sacrifice your move to shoot and then sacrifice your action to move, apparently you can shoot and then move.

Invisible (Over a year ago): - delete
I really dislike token games that determine how many actions you can make.
-4

ShredRig (Over a year ago): - delete
@Lantern: No cause you can't shoot and then move. I think the mines being placed under the models might cause problems instead of placing them in base contact with the model.

Fire-at-Will (Over a year ago): - delete
That anti-grav commmander thing is interesting. Because if it only remains in play one turn it means your commander would never be able to scale that building.

Error1 (Over a year ago): - delete
also when will we able to buy the posters for the banter bat rap

easycompanyflamesofwar (Over a year ago): - delete
@TaShadan: I got that too. buffering...
Just refresh the page, it worked for me

TaShadan (Over a year ago): - delete
having trouble with the videos Oo its just not starting

About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: May 4, 2012
Rated: 12345 (9)

Matthew and Dave play through the Alpha 0.1.4 rules of Dark Potential. X'Lanthos vs Corporation!

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