Cygnar vs Trollbloods 16pts Teaching Mike Part 1/4

Sorry, this content is no longer available

Cygnar vs Trollbloods 16pts Teaching Mike Part 2/4Cygnar vs Trollbloods 16pts Teaching Mike Part 3/4Cygnar vs Trollbloods 16pts Teaching Mike Part 4/4

Make sure you subscribe for more videos:
http://youtube.com/subscription_center?add_user=miniwargaming

And follow us on Twitter:
http://www.twitter.com/miniwargaming

And check out our Facebook page:
http://www.facebook.com/pages/MiniWarGaming/306311862321

Log in above or Register Now to be able to post a comment and rate this content.

  Comments   Share  

Top Comments

thesnailmaster (Over a year ago): - delete
and it was only yesterday you were learning the game yourself, good stuff.
+3

Other Comments

mcnasty (Over a year ago): - delete
gghhghgrzdaghjkagdkhfkkhehfjkHUFiehfihfuhfihuf
Zaphax (Over a year ago): - delete
Total non-sequitur here, but what are those game tables coated with? It looks a lot better than a sheet that green velvet-like flock you get from hobby stores.
RabbiPT (Over a year ago): - delete
You can rile when you run. Only thing you can do when running.
+1
unholy (Over a year ago): - delete
hee hee
balangaz (Over a year ago): - delete
@gosford: Some people measure fro the middle of the model to the middle of the model. Not ideal but still doable
arkol (Over a year ago): - delete
You can also rile and run. But you need to do it before running.
karkull (Over a year ago): - delete
First teach him how to measure!!!!!!!! 8D
Cragg (Over a year ago): - delete
@gosford

Was thinking the same thing.
gosford (Over a year ago): - delete
Is it just me or is Mike adding a half inch on all his movement? The tip of the tape measure keeps ending halfway in his models.
RoberttheWise (Over a year ago): - delete
A slight mistake from Dan:
Your Thunderheads weapons have sustained attack. So you only have to hit with the first attack, the folowing are autohits. In this case it wouldn't have made a difference, since you had to roll for the other initial attack (which you missed) since it was the other fist. But your extra atatcks would have been autohits as you probably would have made them with the fist, which allready hit. You are still allowed to roll for hit in order to get critical hit, but in this case it wouldn't have benefited you as warbeasts don't suffer disruption.
flyrkid (Over a year ago): - delete
way to pass on the game and fun dan!
-2
About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: June 28, 2012
Rated: 12345 (5)

Dan gets Mike from the back office and teaches him how to play Hordes.

Found in:
More From...
Grey Knights vs Adeptus Mechanicus Warhammer 40k Battle Report Ep 96 Grey Knights vs Adeptus Mechanicus Warhammer 40k Battle Report Ep 96
by MiniWarGaming
Quirk has brought the valiant Grey Knights to challenge Josh and the Mechanical might of the Adeptus Mechanicus host being led by Belisarius Cawl.
Orks vs Adeptus Mechanicus Warhammer 40k Battle Report Ep 95 Orks vs Adeptus Mechanicus Warhammer 40k Battle Report Ep 95
by MiniWarGaming
Andrew and the Orkish Horde do battle with the warriors of the Adeptus Mechanicus. Will Josh be able to turn back the tide of Orks without his beloved Robots?
Quick Tip: Belisarius (aged armor) Quick Tip: Belisarius (aged armor)
by MiniWarGaming
In this video Kris shows us how he ages the armor of Belisarius Cawl.
NEW Age of Sigmar Stormcast Eternals Review Part 2 NEW Age of Sigmar Stormcast Eternals Review Part 2
by MiniWarGaming
Josh and Quirk continue their discussion on the new Stormcast Eternals Battletome.
NEW Age of Sigmar Stormcast Eternals Review NEW Age of Sigmar Stormcast Eternals Review
by MiniWarGaming
Josh and Quirk review the new and improved Stormcast Eternals Battletome, with all of its goodies inside.