Harlequins Vs Dreadnought Warhammer 40k Battle Report Ep 117


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Top Comments

Hippypaul (4 weeks ago): - delete
Quirk I always love games like this as I love to see 40k played with a crazy scenario and story! Please keep up the good work, and for the love of Khaine please introduce those dice to the hammer
+12
Technosaurus (4 weeks ago): - delete
That opening roll for dangerous terrain... poor poor Quirk
+7
Goatsplitter (4 weeks ago): - delete
Quirk, you're awesome for coming up with this idea. Damn that dice rolling of yours. If I was still in college, I would do my senior paper on how badly you bend the laws of probability.
+5
Ptf27 (4 weeks ago): - delete
Nice idea- probably better against another army. How about a guard attack with amphibious chimeras?
+4
Splen (4 weeks ago): - delete
I've just watched up until the first couple of rolls so far. I think it is worth noting, Quirk, that malifaux has a system which uses no dice at all. Possibly that is more your game?
+3

Other Comments

d3xt3r13 (4 weeks ago): - delete
loved the game however I think you spent a lot of points in things that couldn't really hurt vehicles. Maybe put haywire on the bikes if you don't plan on jinking. Also caresses are amazing at killing vehicles they can be pricey but they work better on troops than haywire. overall fun game to watch good to see harlequins again!
jaxjace (4 weeks ago): - delete
Quirk your games and fun stuff like this is always fun to watch, but losing a good chunk of stuff with the opening roll i felt so bad for you but i actually fell off my chair laughing. I swear Dave puts loaded ones out when you play.
machidiel9 (4 weeks ago): - delete
Doesn't the Dorito need to declare both of it's targets prior to shooting?
ahzek ahriman (4 weeks ago): - delete
20:47 you can't consolidate from destroying a walker in assault (gw main rulebook FAQ)

Also, you forgot to shoot the stunned vehicles on turn 2, could have made some damage there
+1
Tajerik (4 weeks ago): - delete
Love the idea, good game. Probably should have just skipped the dangerous terrain checks (could have narratively skirted it saying they were Prepared for the coastal assault). Even still, great game. Love to see this stuff!
JhonikSeraph (4 weeks ago): - delete
Quirk, enjoyed the terrain and ocean battle... can we see your orks do a battle on this kind of thing?
M26deJulio (4 weeks ago): - delete
A Solitair is a eternal warrior.
Great Scenario but TranquilDarkness is right: Harlequins even had no chance to win this thing.
Furthermore, Harlequins are only a subfaction to add to Eldar or Dark Eldar armies, thats why you nearly never win with that guys, Quirk.
+1
TranquilDarkness (4 weeks ago): - delete
Cool scenario but i don't think the harlequins had a chance even with above average rolls..
And.. well..yeah..Quirk..sorry dude
+1
Athanasios-Thanatos (4 weeks ago): - delete
How did that Solitare live a melta shot? Are they toughness 5 or have eternal warrior?
joox (4 weeks ago): - delete
seems about average for Quirk
+1
DaveByrne (4 weeks ago): - delete
Oh Quirk...when will you learn?
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by MiniWarGaming | rated 3.5/5.0
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About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: May 19, 2017
Rated: 12345 (12)

The Harlequin forces attempt to disable the radio towers of a heavily dreadnought defended inquisition base. Can Quirk located the power cores in time or will Dana defend his base with extreme prejudice.

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