Genestealer Cult vs Space Wolves Warhammer 40k Battle Report - Beat Matt Batrep S05E05

Genestealer Cult vs Space Wolves Warhammer 40k Battle Report - Beat Matt Batrep S05E05 Post Game

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Top Comments

SemperSteel (8 weeks ago): - delete
Matt, if you want to keep the missions fresh, give the open war cards a try. I've found them to be a ton of fun.

You might need to do a bit of curating on the twists, just in case its overly harsh to one side or the other. But in general, with two take-all-comers lists, you won't need to worry too much about it.
+5

DanielTMU (9 weeks ago): - delete
The flyover for Cult Turn 1 was super cinematic.
+4

Noumcea (8 weeks ago): - delete
Matt, the biggest mistake I could see was that you did not take advantage of the night rules for the first 2 turns. You disembarked too early.In my shoes, I would have advanced all of the vehicles as far as possible then disembarked past the choke points. GG anyway.
+3

spartann158 (9 weeks ago): - delete
You completely forgot about the attacks for the thunderwolves themselves at 53:25
+3

Other Comments

sumo (3 weeks ago): - delete
At 54 min the wulfen got 2 dice for having frost claws but they only get 1 additional dice

stickybluetoffee (7 weeks ago): - delete
That opening sequence still makes me laugh

Redbeard99 (8 weeks ago): - delete
Matt don't forget....if the primus is within 6" of a rockgrinder, the rockgrinder's close combat attacks hit on 4+.

findslo (8 weeks ago): - delete
Matt, the GSC trucks have rugged construction and ignore wounds on a 6.

Kang-the-Knight (8 weeks ago): - delete
Matt, you forgot the rule that the Magus gives, allowing GC infantry to Deny the Witch as if they were psykers... and you forgot to Deny with your own actual Psykers...

Chrisbo (8 weeks ago): - delete
He actually might be a really nice guy, but i quite dislike playing against these "happy-in-your-face-i-made-all-my-safes" guys. dunno if its just me but it comes across like rubbing it in your face
-4

DarrenBartlett (8 weeks ago): - delete
The GSC Unquestioning Loyalty covers lost wounds (after wound allocation) so a wounded Magus could try to slay a Familiar in place of a lost wound. I think you are thinking of the main rule book rule that covers Wound Allocation to already damaged models.

mostlybored (8 weeks ago): - delete
As much as I enjoy seeing GC get demolished (and I really really do) I'm not sure Matt had a chance on this one.

ryan144 (8 weeks ago): - delete
Quirk 2.0? More like Dave 2.0!

garrutinho8 (9 weeks ago): - delete
Matt I%u2019m pretty sure the acolytes all carry a cultist knife or whatever it%u2019s called giving them an additional attack. The attack has to be with the knife. But you get to do all your normal rending claw attacks than an additional attack per model carrying the knives.
+1

Dheiti (9 weeks ago): - delete
Matthew is the new Quirk....

CWDub (9 weeks ago): - delete
At about 1:09 you forgot the Iconward's 6+ Nexus of Devotion save!
-1

Tyranids vs Tau Warhammer 40k Battle Report - Beat Matt Batrep S05E07 Tyranids vs T'au Warhammer 40k Battle Report - Beat Matt Batrep S05E07
by MiniWarGaming | rated 4.9/5.0
2000 points Narrative Battle. Carl's T'au have been losing a long battle against the Tyranids. Now they must survive a blitz from the Tyranid forces as they await evac.
Tyranids vs Dark Angels Warhammer 40k Battle Report - Beat Matt Batrep S05E06 Tyranids vs Dark Angels Warhammer 40k Battle Report - Beat Matt Batrep S05E06
by MiniWarGaming | rated 4.9/5.0
2000 points. Narrative Mission: Patrol. Matthew brings a PURE Genestealer army (i.e. 112 Genestealers and 4 Broodlords) and charges across the board at Phil's Dark Angels.
Genestealer Cult vs Imperial Fists Warhammer 40k Battle Report - Beat Matt Batrep S05E03 Genestealer Cult vs Imperial Fists Warhammer 40k Battle Report - Beat Matt Batrep S05E03
by MiniWarGaming | rated 4.9/5.0
2000 points, Open Play with the Open War cards. Matthew brings his Genestealer Cult in a battle to the death against the Iron Knights, an Imperial Fists successor chapter
Tyranids vs White Scars Warhammer 40k Battle Report - Beat Matt Batrep S05E04 Tyranids vs White Scars Warhammer 40k Battle Report - Beat Matt Batrep S05E04
by MiniWarGaming | rated 4.6/5.0
2000 points. Narrative Mission: Meat Grinder. John's White Scars assault a Tyranid Hive with an endless number of reserves. As long as one Tyranid model survives Matthew wins the scenario.
Tyranids vs Death Guard Warhammer 40k Battle Report - Beat Matt Batrep S05E02 Tyranids vs Death Guard Warhammer 40k Battle Report - Beat Matt Batrep S05E02
by MiniWarGaming | rated 4.9/5.0
Matched Play. 2000 points. Using the Open War cards, but with a Matched Play style, Matthew and Ryan play a game of Tyranids vs Death Guard.
Tyranids vs Ultramarines Warhammer 40k Battle Report - Beat Matt Batrep S05E01 Tyranids vs Ultramarines Warhammer 40k Battle Report - Beat Matt Batrep S05E01
by MiniWarGaming | rated 4.5/5.0
Season 5 of Beat Matt Batrep is here! In this season I will be focusing on trying to have a large variety of scenarios and game types for Warhammer 40k. This one is Open Play, using a 100 Power Level army with the new Open War cards, Tyranids vs Ultram...

View more episodes from Beat Matt Batrep Season 5

About this Content
MiniWarGaming's Avatar Author: MiniWarGaming
Added: October 9, 2017
Rated: 12345 (15)

1850 points. Narrative Mission: Ambush. Matthew's Genestealer Cult is ambushed by Charlie's Space Wolves in this narrative mission.

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