Rangrok1k's Guide to the Tyranid Swarm

If it ain't human, and it ain't from the warp, then it must be Xenos.
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Smurfyk
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Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Smurfyk » Wed Jan 25, 2012 11:47 pm

Rangrok1k wrote:I just need time and motivation really

But I will accept them I guess... I'll probably just edit the hell out of them and spin your words :P


Fair enough. If I get around to it soon, I'll send you what I come up with.
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Alfabusa
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Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Alfabusa » Mon Mar 05, 2012 3:34 am

Just wanted to say that this guide is awesome, and I am totally gonna build my army following this.

FOR THE SWARM
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http://www.youtube.com/user/alfabusa

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Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Tyranids6765 » Mon Mar 05, 2012 1:43 pm

please finish this

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Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Chaos Farseer » Tue Mar 06, 2012 2:38 am

You created an account to say that?
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Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Aeron Ee1 » Fri Mar 30, 2012 11:49 am

wasn't worth it, clearly... =[

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Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Chaos Farseer » Sat Mar 31, 2012 12:50 am

Sigh. I'll go shout at Rangrok1k again.
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Re: Rangrok1k's Guide to the Tyranid Swarm

Postby tyranid4glory » Fri Apr 13, 2012 3:54 am

With the hive tyrant I made it with a heavy venom cannon!
I took down a dreadnaught in turn 6 of 6! I wasted all my shots on it. That was a very big mistake. Anyone got glue remover?
Start again...Ha. A. A ha. A ha ha ha. A ha ha ha ha ha ha ha. A A A ha. Ha a ha. Hahaha a ha ha ha. Cough. Ha ha ha ha ha ha ha. I was told to....

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Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Nerd13 » Sun Apr 15, 2012 10:09 pm

Well I was really looking forward to the end of this thread as I found all of your previous tips quite useful but I get more and more doubtful each day this will be finished... :|
Na'vun Sept (Tau)
Hive Fleet Colossus (Tyranids)
Spawn of Tli'Huan (Lizardmen)
Iron Pansies (Space Marines)
Frostghosts (Necrons)
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Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Chief » Sun Apr 15, 2012 10:13 pm

Give him a break guys, it's the busiest part of the school year.
Mid terms are coming up though, and once those are in, there is no excuse :twisted:

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Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Rangrok1k » Sat Jun 02, 2012 6:28 pm

I'm sorry guys...

I've been really busy lately with school and such. I'm not sure if I'm going to finish this guide. I'm probably not going to work on it for several more months. Hopefully the incomplete information present will at least be of some aid. Sorry I kinda let you all down...








....







....







....






Ok yeah I was just joking with that. Fast Attack is done! Expect more when my procrastination starts procrastinating :D


Entries added:

- The Tyranid Shrike: The Winged Talon
- The Ravener: The Barbarous Charger
- The Ripper Swarm: The Ocean of Flesh
- The Gargoyle: The Soaring Swarm
- The Harpy: The Flying Artillery
- The Spore Mine: The Semi-Sentient Explosive
Clearly, I'm a mere walking corpse, shambling through walls of text.

Inactive? Maybe...

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Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Crusherfex » Sat Jun 02, 2012 6:52 pm

Haha, that great! I was so confused when you said you couldnt do anything for months, because it's almost summer! :lol:

Great to see some more entries! :D
Why aren't there more arachnids?

WIP: viewtopic.php?f=26&t=66534

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Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Nerd13 » Sun Jun 03, 2012 1:02 pm

Thanks Rangrok1k! Definetly worth the wait and hope to see more soon!
Also you there were no bonesword/lash whip models but there are now but they cost extra. http://www.games-workshop.com/gws/catal ... GameStyle=
Na'vun Sept (Tau)
Hive Fleet Colossus (Tyranids)
Spawn of Tli'Huan (Lizardmen)
Iron Pansies (Space Marines)
Frostghosts (Necrons)
Dragon's Fire (Warriors of Chaos/Chaos Daemons/Chaos Space Marines/Renegade Guard)

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Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Rangrok1k » Sun Jun 03, 2012 1:11 pm

Nerd13 wrote:Thanks Rangrok1k! Definetly worth the wait and hope to see more soon!
Also you there were no bonesword/lash whip models but there are now but they cost extra. http://www.games-workshop.com/gws/catal ... GameStyle=

I like this...

I'll have to get around to adding that to the guide eventually
Clearly, I'm a mere walking corpse, shambling through walls of text.

Inactive? Maybe...

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Re: Rangrok1k's Guide to the Tyranid Swarm

Postby xsquidz » Sun Jun 03, 2012 9:16 pm

I use the ripper tactic you described. I run a wall of 5-10 in front of my devilgaunts or hormagants etc and due to interveining models my real troops get a 4+ cover save. I also use the venomthropes to give the rippers a 4+ cover save (because of stealth). If the enemy wastes a ton of shots at the rippers that means they aren't shooting at something else and they might waste Str 6-8 shots on them to auto kill a base. Don't be afraid to go to ground either and make the cover save 3+. Lastly they can tarpit some units well. I recently had one squad of 8ish hold up a chaos dreadnought for about 3 turns, it would kill 1-2, I would lose another 1 to failed fearless saves but it meant I could ignore it for the remainder of the game.

Not the best unit at all but I do think they have a use in a foot slogging nid army.
Tyranids 6000
Imperial Guard 6000
Eldar 5000
Vanilla Marines 6000

In that order!

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Re: Rangrok1k's Guide to the Tyranid Swarm

Postby tigerguy786 » Fri Jun 08, 2012 9:26 pm

Regarding Uzi-Rippers (Rippers w/ Spinefists, thanks for the mental image btw). When I first started playing and had nothing else I ran a group of rippers with spinefists. Their shining moment that I have mentioned a LOT around here because it's just that funny: killing off Terminators.
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In the forests of the night,
What immortal hand or eye
Could frame thy fearful symmetry?

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