It is currently Sat Oct 25, 2014 12:47 pm

All times are UTC - 5 hours




Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 39 posts ]  Go to page Previous  1, 2, 3  Next
Author Message
PostPosted: Sat May 12, 2012 5:32 am 
Offline
Epic MiniWarGaming Poster, 'nuff said
User avatar

Joined: Sat Nov 28, 2009 4:41 am
Posts: 7974
Location: Wollongong, Australia
Well these are... Interesting. Honestly, I don't really know what everyone's having a hissy-fit about. Yeah, they're not what you expected. Deal with it. Chances are, the game will still probably be very decent and a lot of fun. You're only seeing small portions of the rules and then complaining about them out of their context. It's like me writing "I like to play craps" and then you all complaining about me saying "crap".

I'm going to reserve my full judgement until the actual rules are released. These are rumours, afterall, so they may be completely untrue.

But if you want to cry about it, go ahead. I might join you when the rules are officially released.

_________________
What matters creative endless toil
When, at a snatch, oblivion ends the coil?

My awesome blog of awesomeness.


Top
 Profile  
 
PostPosted: Sat May 12, 2012 12:15 pm 
Offline
Silver Vault Member
User avatar

Joined: Wed Nov 23, 2011 2:04 am
Posts: 304
we should almost start a countdown, there is what 45 days till the release?

_________________
Eldar: 5500 points

Khador: 25 points

Ogre Kingdoms: 2300 points


Top
 Profile  
 
PostPosted: Thu May 17, 2012 2:24 pm 
Offline
MiniWarGaming Zealot
User avatar

Joined: Tue Oct 04, 2011 9:22 pm
Posts: 363
After reading this things are looking up.


http://www.scribd.com/doc/77874047/Warh ... d-Rulebook

_________________
Tau 2000 pts
Space marines (Meowcenaries chapter) 500 pts.


Top
 Profile  
 
PostPosted: Thu May 17, 2012 2:46 pm 
Offline
MiniWarGaming Zealot

Joined: Thu Sep 22, 2011 5:34 am
Posts: 452
It looks OK but I think it is a fake , I do not think any of these (leaked) 6th edition rules books are real. GW might send little fakes to gets the excitement up but It would not surprise me if they keep the rules under lock and key with a super high ranking person inside the company


Top
 Profile  
 
PostPosted: Thu May 17, 2012 4:31 pm 
Offline
Lost in the MiniWarGaming world...
User avatar

Joined: Thu Jan 08, 2009 11:16 pm
Posts: 3269
Ribbons Earned: Group Build Badge #9Completed a 'Mini of the Month' Entry
The word on the street is that the leaked 6th edition rules are fake.

Fact of the matter is that we won't know what we're dealing with until it happens.


Top
 Profile  
 
PostPosted: Thu May 17, 2012 8:04 pm 
Offline
MiniWarGaming Crazed Zealot
User avatar

Joined: Sun Jul 17, 2011 7:17 pm
Posts: 580
Ribbons Earned: Has Completed 5 Painting Pledges
well I like allies but not buildings.


Top
 Profile  
 
PostPosted: Fri May 18, 2012 4:28 am 
Offline
MiniWarGaming Zealot

Joined: Thu Sep 22, 2011 5:34 am
Posts: 452
well I have been emailed by a person who wishes to go unnamed that each army could have its own universal special rule !

necrons - phase out (remove army after 85% of your army is gone)
dark eldar - quick and brutal (the entire army has hit and run)
eldar - fortune in battle (allows re-rolls to all dice rolls in battle)
tau - for the greater good (your army is fearless until all HQ's are dead)
orks -waaagh (all saves are allowed to be re-rolled)
sisters - gift of the faithful (add +1 to all profiles on models and weapons)
imperial guard - fire till nothing is left standing (all weapons become twin linked)
chaos - let the galaxy burn (always count as winning ties in combat by 1)
daemons - kill for the blood god (all weapons are treated as master crafted)
space marines - defiance of death (the army cannot fall back off the board)
blood angels - fury in battle (all models gain +1 attack and strength in game)

space wolves - physic resilience (all models can re-roll all physic defence systems.
such as physic hood and the talismans that give a 5+ physic resilience

tyranids - synapse dominion (the army always is counted under synapse so long as their is at least one synapse creature alive.

grey knights - daemon slayers ( all daemons are only allowed to use their armour save , invulnerable save gets taken away if you suffer a wound)


Top
 Profile  
 
PostPosted: Fri May 18, 2012 7:10 am 
Offline
MiniWarGaming Zealot
User avatar

Joined: Tue Nov 01, 2011 8:18 pm
Posts: 302
Location: Cadia
I don't think I believe any of those USRs are actually real.

Some of them are horridly overpowered and others are detrimental to the army (Necrons).

As to Imperial Guard and LOS blocking buildings. It really wouldn't be fair to penalize an army this way with terrain. Generally terrain is set up in an equitable and agreeable fashion. It would also promote the ultra-competitive Chimera-spam lists that everyone hates because LOS blocking buildings doesn't nearly affect such a list as badly as it would a gunline.

_________________
"I want to play FOW but I can't get into the fluff"

"Nuts"


Top
 Profile  
 
PostPosted: Fri May 18, 2012 7:49 am 
Offline
MiniWarGaming Zealot
User avatar

Joined: Tue Aug 10, 2010 4:35 pm
Posts: 474
Location: Bryan, Ohio
The only part I know is going to be true is the "pre-measure is going to be in" because they say people keep getting in trouble with it at competitions so they are basically going to allow it at any time to get rid of angry people.

For example: I had a match I used my tap measure (regular 24 ft tape), and the guy yelled at me constantly because of how I was laying it down on the table to measure. I think he was saying it had something to do with it being out 7 inches instead of six basically because I didn't want to be with in 1 inch of an enemy model. Needles to say I still lost the match too so didn't make any difference (probably because I am a noob player). :oops:

But outside of that the only rumor I want to hear about is Dark Angels ... I hope it is true (chaplains for squad attachments? that they get updated soon? I hope they get ironclad, I like dreads :) ).

_________________
Dark Angels Always Building completed up to 3000 and more
Nids 1850pts completed
Cygnar - Commandos


Top
 Profile  
 
PostPosted: Fri May 18, 2012 7:51 am 
Offline
MiniWarGaming Zealot
User avatar

Joined: Tue Aug 10, 2010 4:35 pm
Posts: 474
Location: Bryan, Ohio
bounty90 wrote:
well I like allies but not buildings.

Well if they do it probably will be like Fantasy, and in that case Black Templars are screwed ... they hate everyone, damn haters :P

_________________
Dark Angels Always Building completed up to 3000 and more
Nids 1850pts completed
Cygnar - Commandos


Top
 Profile  
 
PostPosted: Fri May 18, 2012 9:54 am 
Offline
Silver Vault Member
User avatar

Joined: Tue Sep 20, 2011 5:33 pm
Posts: 148
Location: In front of my PC or near the gaming table
Ribbons Earned: Completed a 'Mini of the Month' Entry
Funny, how the rules written on bloodofkittens.com are mostly rules taken from 8th edition FB -.-

And most likely the scribd 6th edition is a fake, to many errors


Top
 Profile  
 
PostPosted: Sun May 20, 2012 9:13 am 
Offline
MiniWarGaming Zealot

Joined: Thu Sep 22, 2011 5:34 am
Posts: 452
new information:

It seems there are some 40K releases scheduled for June, including the new rulebook, templates, dice and either markers or cards for psychic powers. Cheers to the birdy!

June is for flyers, and the last week of June will see the pre-orders for 40K 6th


Top
 Profile  
 
PostPosted: Tue May 22, 2012 3:37 am 
Offline
Epic MiniWarGaming Poster, 'nuff said
User avatar

Joined: Sat Nov 28, 2009 4:41 am
Posts: 7974
Location: Wollongong, Australia
michael0112 wrote:
well I have been emailed by a person who wishes to go unnamed that each army could have its own universal special rule !

necrons - phase out (remove army after 85% of your army is gone)
dark eldar - quick and brutal (the entire army has hit and run)
eldar - fortune in battle (allows re-rolls to all dice rolls in battle)
tau - for the greater good (your army is fearless until all HQ's are dead)
orks -waaagh (all saves are allowed to be re-rolled)
sisters - gift of the faithful (add +1 to all profiles on models and weapons)
imperial guard - fire till nothing is left standing (all weapons become twin linked)
chaos - let the galaxy burn (always count as winning ties in combat by 1)
daemons - kill for the blood god (all weapons are treated as master crafted)
space marines - defiance of death (the army cannot fall back off the board)
blood angels - fury in battle (all models gain +1 attack and strength in game)

space wolves - physic resilience (all models can re-roll all physic defence systems.
such as physic hood and the talismans that give a 5+ physic resilience

tyranids - synapse dominion (the army always is counted under synapse so long as their is at least one synapse creature alive.

grey knights - daemon slayers ( all daemons are only allowed to use their armour save , invulnerable save gets taken away if you suffer a wound)

They are ridiculous and some are just borderline idiotic. What would be the point in taking your army to a tournament if you could just take Eldar and reroll EVERYTHING. Furthermore, they're not Universal Special Rules. They're army rules. A UNIVERSAL Special Rule is... Wait for it... UNIVERSAL. Everyone could potentially use it.

_________________
What matters creative endless toil
When, at a snatch, oblivion ends the coil?

My awesome blog of awesomeness.


Top
 Profile  
 
PostPosted: Tue May 22, 2012 4:23 am 
Offline
MiniWarGaming Zealot

Joined: Thu Sep 22, 2011 5:34 am
Posts: 452
Zero wrote:
michael0112 wrote:
well I have been emailed by a person who wishes to go unnamed that each army could have its own universal special rule !

necrons - phase out (remove army after 85% of your army is gone)
dark eldar - quick and brutal (the entire army has hit and run)
eldar - fortune in battle (allows re-rolls to all dice rolls in battle)
tau - for the greater good (your army is fearless until all HQ's are dead)
orks -waaagh (all saves are allowed to be re-rolled)
sisters - gift of the faithful (add +1 to all profiles on models and weapons)
imperial guard - fire till nothing is left standing (all weapons become twin linked)
chaos - let the galaxy burn (always count as winning ties in combat by 1)
daemons - kill for the blood god (all weapons are treated as master crafted)
space marines - defiance of death (the army cannot fall back off the board)
blood angels - fury in battle (all models gain +1 attack and strength in game)

space wolves - physic resilience (all models can re-roll all physic defence systems.
such as physic hood and the talismans that give a 5+ physic resilience

tyranids - synapse dominion (the army always is counted under synapse so long as their is at least one synapse creature alive.

grey knights - daemon slayers ( all daemons are only allowed to use their armour save , invulnerable save gets taken away if you suffer a wound)

They are ridiculous and some are just borderline idiotic. What would be the point in taking your army to a tournament if you could just take Eldar and reroll EVERYTHING. Furthermore, they're not Universal Special Rules. They're army rules. A UNIVERSAL Special Rule is... Wait for it... UNIVERSAL. Everyone could potentially use it.


you know zero I only put these up here to tell people what I know , their is no need to make me out to be an idiot is their !


Top
 Profile  
 
PostPosted: Tue May 22, 2012 4:38 am 
Offline
Epic MiniWarGaming Poster, 'nuff said
User avatar

Joined: Sat Nov 28, 2009 4:41 am
Posts: 7974
Location: Wollongong, Australia
I'm not calling you an idiot, I'm saying that whoever came up with those rumours is foolish and the person that sent them to you is either joking or I can see why they would not want to be named.

You can't tell me you think those rumours are true.

_________________
What matters creative endless toil
When, at a snatch, oblivion ends the coil?

My awesome blog of awesomeness.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 39 posts ]  Go to page Previous  1, 2, 3  Next

All times are UTC - 5 hours


Who is online

Users browsing this forum: Arnathos and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group