Joined: Fri Jan 18, 2008 4:37 pm Posts: 2236 Location: Auburn, WA
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Here's an Idea: Mass Production - Terrain that is easily reproduced or that can be made in batches. For the Challenge it should be something that can be made in a batch of at least 3.
Joined: Mon Jul 25, 2011 6:40 am Posts: 741 Location: Perth, australia
DavicusPrime wrote:
Here's an Idea: Mass Production - Terrain that is easily reproduced or that can be made in batches. For the Challenge it should be something that can be made in a batch of at least 3.
-DavicusPrime
id like to see that and the impossible terrain
_________________ "Someone who is smart learns from their mistakes, but the smarter man learns from the mistakes of others"
Joined: Wed Jan 12, 2011 7:58 pm Posts: 1893 Location: melbourne australia
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imperialork3 wrote:
DavicusPrime wrote:
Here's an Idea: Mass Production - Terrain that is easily reproduced or that can be made in batches. For the Challenge it should be something that can be made in a batch of at least 3.
-DavicusPrime
id like to see that and the impossible terrain
I like all these ideas, please can we do batch, I have wanted to get into group build for ages as I have NO terrain what so ever. My batch build idea would probably be chaos altars or crypt ghoul caves .....
_________________ Khani is more OT family then Shas! There I said it! -IGfanatic
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Joined: Tue Feb 08, 2011 4:47 am Posts: 1869 Location: Lost in the world of whatever book I'm currently reading...
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A Luna wrote:
Clabbage wrote:
That would be awesome, I was thinking of making some zone mortalis scenery so I might join that one.
The current GB is underground stuff (february one/begin March). That could have fitted in perfectly.
Zone Mortalis wasn't out at the time though I don't think.
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Joined: Tue Feb 28, 2012 12:27 am Posts: 3 Location: Ft Irwin
For a future build what about a multi lvl space ship. You could have points where a boarding party can enter or for armor you could have a landing bay. I know in most of the books the space marine ship are huge just a thought
Joined: Mon Mar 21, 2011 7:01 am Posts: 1394
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Ximmons wrote:
ive said it before and again... SPRUES!!!
This would be cool, and I have another Idea, Fluff based terrain, Terrain that was writen in detail in any codex/rules book and made to look as close to the discription as able.
Joined: Sun Jul 03, 2011 2:34 pm Posts: 2408 Location: Right behind you. Don't look.
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Blue wrote:
Frozt wrote:
Considering with everything MWG is going on, how about terrain linked to "dark potential"?
Or, more exactly what people think the terrain for dark potential will be, based on the concept art and what's going on.
I have this one planned for a little later in the year. Hopefully closer to or coinciding with the initial release.
That was what I was going to suggest However, Matt said it would be in September. By then, our buzz won't be as high and not all of us will want to be part of the dark potential universe.
_________________ Realize every dark cloud is a smoke screen meant to blind us from the truth, and the truth is whether we see them or not - the sun and moon are still there and always there is light.
what if we did a group build on making interior terrain, like inside buildings or temple or ruins or even inside a tyranid hive, this would be very different and make people rethink how they make their terrain and if you made a lot of accessible buildings and stuff then in games people would have to rethink how they play cause tanks and other large units cant access them, wow what if we made destructable walls and stuff so you could blow holes in stuff to access things and get the jump on people that would be sick omg idea over load wwaaashfksdflsgafasdfgnh
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