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PostPosted: Tue Mar 06, 2012 8:44 am 
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imperialork3 wrote:
what about forests or alien forests would leae a ton of crazy stuff

Thought that kind of theme has been done already. Though sometimes it's nice to repeat things :)

Clabbage wrote:
That would be awesome, I was thinking of making some zone mortalis scenery so I might join that one.

The current GB is underground stuff (february one/begin March). That could have fitted in perfectly.

Ironclad-Warrior wrote:
Oh oh, how about "polluted terrain"
like radiation from a destroyed nucklear power plant or acidic terrain with dying vegetation and pools of acid

Done too me thinks.

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Crusherfex wrote:
Tmb wrote:
Impossible terrain, things that should realisticly never work.

Like an inverse pyramid!



i´d vote for that, too

+1 :D Although I don't have instant-inspiration.

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PostPosted: Tue Mar 06, 2012 6:52 pm 
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Here's an Idea: Mass Production - Terrain that is easily reproduced or that can be made in batches. For the Challenge it should be something that can be made in a batch of at least 3.

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PostPosted: Wed Mar 07, 2012 2:56 am 
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DavicusPrime wrote:
Here's an Idea: Mass Production - Terrain that is easily reproduced or that can be made in batches. For the Challenge it should be something that can be made in a batch of at least 3.

-DavicusPrime

id like to see that and the impossible terrain

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PostPosted: Wed Mar 07, 2012 3:05 am 
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imperialork3 wrote:
DavicusPrime wrote:
Here's an Idea: Mass Production - Terrain that is easily reproduced or that can be made in batches. For the Challenge it should be something that can be made in a batch of at least 3.

-DavicusPrime

id like to see that and the impossible terrain

I like all these ideas, please can we do batch, I have wanted to get into group build for ages as I have NO terrain what so ever. My batch build idea would probably be chaos altars or crypt ghoul caves
..... :mrgreen:

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PostPosted: Wed Mar 07, 2012 3:08 am 
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A Luna wrote:
Clabbage wrote:
That would be awesome, I was thinking of making some zone mortalis scenery so I might join that one.

The current GB is underground stuff (february one/begin March). That could have fitted in perfectly.


Zone Mortalis wasn't out at the time though I don't think.

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PostPosted: Wed Mar 14, 2012 12:30 am 
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For a future build what about a multi lvl space ship. You could have points where a boarding party can enter or for armor you could have a landing bay. I know in most of the books the space marine ship are huge just a thought


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PostPosted: Fri Mar 16, 2012 1:59 pm 
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ENERGY!

Such as Bubble shields or light bridges.

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PostPosted: Sat Mar 24, 2012 5:33 pm 
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ive said it before and again... SPRUES!!!


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PostPosted: Mon Mar 26, 2012 8:14 am 
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Ximmons wrote:
ive said it before and again... SPRUES!!!



This would be cool, and I have another Idea, Fluff based terrain, Terrain that was writen in detail in any codex/rules book and made to look as close to the discription as able.

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PostPosted: Sat Apr 07, 2012 6:26 am 
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Bottles, and caps.

Its easy and u can make a lot of terrain

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PostPosted: Sat Apr 07, 2012 5:39 pm 
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Considering with everything MWG is going on, how about terrain linked to "dark potential"?

Or, more exactly what people think the terrain for dark potential will be, based on the concept art and what's going on.

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PostPosted: Sun Apr 08, 2012 4:42 am 
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Frozt wrote:
Considering with everything MWG is going on, how about terrain linked to "dark potential"?

Or, more exactly what people think the terrain for dark potential will be, based on the concept art and what's going on.


ya that is a good idea, i dont like the mass production one cause u gotta make 3

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PostPosted: Sun Apr 08, 2012 5:21 am 
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Frozt wrote:
Considering with everything MWG is going on, how about terrain linked to "dark potential"?

Or, more exactly what people think the terrain for dark potential will be, based on the concept art and what's going on.

I have this one planned for a little later in the year. Hopefully closer to or coinciding with the initial release. :wink:

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PostPosted: Sun Apr 08, 2012 7:41 am 
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Blue wrote:
Frozt wrote:
Considering with everything MWG is going on, how about terrain linked to "dark potential"?

Or, more exactly what people think the terrain for dark potential will be, based on the concept art and what's going on.

I have this one planned for a little later in the year. Hopefully closer to or coinciding with the initial release. :wink:

That was what I was going to suggest :lol:
However, Matt said it would be in September. By then, our buzz won't be as high and not all of us will want to be part of the dark potential universe.

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PostPosted: Wed May 23, 2012 10:36 am 
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what if we did a group build on making interior terrain, like inside buildings or temple or ruins or even inside a tyranid hive, this would be very different and make people rethink how they make their terrain and if you made a lot of accessible buildings and stuff then in games people would have to rethink how they play cause tanks and other large units cant access them, wow what if we made destructable walls and stuff so you could blow holes in stuff to access things and get the jump on people that would be sick omg idea over load wwaaashfksdflsgafasdfgnh


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