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PostPosted: Tue Mar 20, 2012 8:24 am 
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I was trying to build a Daemons list when i realized i needed to mix and match and not just focus on one god, so i just want your guys personal opinions on what gods go really well together and compliment each others abilities so i can build a more efficient list. I prefer khorne be part of the mix but i am hoping to limit it down to just 2 gods.

I'm not sure what would be efficient for complimenting khorne yet, but I've been thinking Tzeetch. So tell me what you guys think.

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PostPosted: Tue Mar 20, 2012 8:35 am 
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Fluff-wise... Khorne hates Slaanesh. Nurgle loves everyone as long as they're doing what he wants... Tzeentch wants power and Slaanesh is in it for the experience. Basically none of them trust the others it's all about "what do i get out of this? Oh a shiny new world to corrupt? Count me in!" Unspoken is the part where they will all mistrust and wait for an opportunity to f$&* over the others, as long as daemons still win.

Remember evils turns on itself.

Game-wise I'd do either Tzeentch/Nurgle (shooty/tough), Tzeentch/Slaanesh (shooty/fast), Nurgle/Khorne (tough/assault), or Tzeentch/Khorne for serious fluff animosity/opposition/drama whilst cutting enemy to shreds w/ a (shooty/assault) combo.

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Last edited by TheRuggernaut on Fri Mar 23, 2012 12:38 pm, edited 1 time in total.

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PostPosted: Tue Mar 20, 2012 2:29 pm 
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Hm i see...well i realize that it will be tough to build a well rounded army with limited cash, but this will make things tricky. I expected to field pure Khorne. Though yes i was thinking of going shooty/assault with Khorne and Tzeentch. Though it seems i will need to spend some time deciding. Thank you for the help.

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PostPosted: Tue Mar 20, 2012 2:47 pm 
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Khorne hates Slaanesh most out of all the gods, not Tzeentch.

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PostPosted: Tue Mar 20, 2012 2:52 pm 
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i always like/think they work well together... a mix of khorne and nurgle

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PostPosted: Tue Mar 20, 2012 5:34 pm 
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Khorne and Tzeentch work the best for me, I try to run as a bare minimum a chariot of Tzeentch with Bolt, a small squad or two of Pink horrors with Bolt and a squad of 3 flamers.

Really the only reason Tzeentch is there is to pop open transports for your Khorne units to charge what's inside.


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PostPosted: Tue Mar 20, 2012 5:48 pm 
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I'm no daemon player but this is what i've seen

Khorne and Tzeentch (extremeubercomabtguys/extremeubershootyguys)

Nurgle and Slannesh (tough guys/quick guys)

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PostPosted: Tue Mar 20, 2012 7:42 pm 
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Lol whups... silly me -- coulda sworn it was the magic vs. Melee bit. :(

Been a hot minute (read, decade) since i messed with em. Again, sorry for mistake.

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PostPosted: Tue Mar 20, 2012 7:57 pm 
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Sniperfex wrote:
I'm no daemon player but this is what i've seen

Khorne and Tzeentch (extremeubercomabtguys/extremeubershootyguys)

Nurgle and Slannesh (tough guys/quick he-she crossbreeds)


Fixed :P

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PostPosted: Tue Mar 20, 2012 8:12 pm 
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Yeah Shooty/stabby seems more my style. ;] thanks guys. Once again a GREAT help.

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PostPosted: Wed Mar 21, 2012 4:44 am 
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DaOrkyBitz wrote:
Yeah Shooty/stabby seems more my style. ;] thanks guys. Once again a GREAT help.


It does work very well.. send one chaos god wave in at a time.. preferably Tzeentch, but sometimes this will back fire so it's best to use a mix in waves

although a 100% Tzeentch army works pretty well by itself (this I tried, creamed necrons and nids)

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PostPosted: Wed Mar 21, 2012 4:27 pm 
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I am just curious as to what to buy and what not. Tzeentch seems to be the most balanced, so i think it can add a bit of buff to my khorne. Ya know? Give them that little boost they need to take out the more annoying bits. Especially screamers. I really want to field those guys. Turbo boost up, do massive damage to vehicles while my horrors give some cover fire. During that time i sweep up my Khorne units in to wipe out the distracted enemies.

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PostPosted: Sun Mar 25, 2012 5:30 pm 
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DaOrkyBitz wrote:
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As said Khorne/Tzeentch combo is a great way to go and they have very different models giving you a mix :D

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