"Lorem Reges" Rules 0.0.5

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fluffyfen
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Re: "Lorem Reges" Rules 0.0.3

Postby fluffyfen » Thu Jan 12, 2012 7:33 pm

ah ok
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Re: "Lorem Reges" Rules 0.0.3

Postby stickmaster97 » Thu Jan 12, 2012 8:06 pm

just posting so i get updaets :mrgreen:
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Re: "Lorem Reges" Rules 0.0.3

Postby Crusherfex » Thu Jan 12, 2012 11:03 pm

How will movement be used? Like if Jim wanted to go to Clabbage, how long would that take? Would each turn be like, pass one country?
Why aren't there more arachnids?

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Re: "Lorem Reges" Rules 0.0.3

Postby IGfanatic » Thu Jan 12, 2012 11:06 pm

Move troops- PM Paladin-Zebra where you are moving your troops (into another country, just use MS paint or photoshop to place your troops or just tell us if you cant. Troops are alway along the borders and in the capital, you may use as many troops as you have and divide them up amungst the points of conflict. after each battle (if you win) your troops reamin there and can not be used for a certain amount of turns depending on your countrys size. Small countrys can instantly re-deploy troops, medium it takes a turn to re-deploy, and large take 2 turns. so say a medium country is attacked! it sends 3 platoons to fight back the attackers and win, the surviving troops will take another turn before they can be used again but if it was a small country (I.E. Fluffyfen) they can instantly move surviving troops to support another battle that turn.
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Re: "Lorem Reges" Rules 0.0.3

Postby Paladin-Zebra » Fri Jan 13, 2012 12:43 am

Crusherfex wrote:How will movement be used? Like if Jim wanted to go to Clabbage, how long would that take? Would each turn be like, pass one country?


he would have to fight his way through all the countrys inbetwwen unless both nations were near water and then they could invade each other from the sea.

and basicly movement is you point out the area you are attacking and then you will attack there. if you mean diplomaticly then that would be fluff wise (I.E. Jim goes to meet master Clabbge for a rousing game of cricket) this can also be a primary action showing good will to another country
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Re: "Lorem Reges" Rules 0.0.3

Postby Ashran » Fri Jan 13, 2012 3:28 pm

Buy 5 infantry and 1 education.
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Re: "Lorem Reges" Rules 0.0.3

Postby fluffyfen » Fri Jan 13, 2012 3:28 pm

ashran do that in the content page XD
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Re: "Lorem Reges" Rules 0.0.3

Postby Ashran » Fri Jan 13, 2012 3:35 pm

whoops
dreadlord is a bar of the fish of the friction
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Re: "Lorem Reges" Rules 0.0.3

Postby Clabbage » Fri Jan 13, 2012 6:11 pm

Hey, if we were in an alliance would we be able to "share" research? E.g. Clabbagia studies u-boats, could they then share them with Ferax seeing as they have an alliance?
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Re: "Lorem Reges" Rules 0.0.3

Postby Paladin-Zebra » Fri Jan 13, 2012 6:38 pm

If the person who had the technology wanted to then sure
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Re: "Lorem Reges" Rules 0.0.3

Postby Crusherfex » Fri Jan 13, 2012 6:39 pm

Paladin-Zebra wrote:If the person who had the technology wanted to then sure

Oh mah gawd yes

Clabbage, sent you a pm earlier, did you get it?
Why aren't there more arachnids?

WIP: viewtopic.php?f=26&t=66534

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Re: "Lorem Reges" Rules 0.0.3

Postby Paladin-Zebra » Fri Jan 13, 2012 6:40 pm

I beleive so
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Crusherfex
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Re: "Lorem Reges" Rules 0.0.3

Postby Crusherfex » Fri Jan 13, 2012 6:41 pm

Paladin-Zebra wrote:I beleive so

:?:
Why aren't there more arachnids?

WIP: viewtopic.php?f=26&t=66534

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Re: "Lorem Reges" Rules 0.0.4

Postby Paladin-Zebra » Fri Jan 13, 2012 6:49 pm

I got A PM but im not sure if its the one you are talking about.

anywho I updated the rules by adding more clarity to the use of naval units.
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Re: "Lorem Reges" Rules 0.0.4

Postby Crusherfex » Fri Jan 13, 2012 6:56 pm

Paladin-Zebra wrote:I got A PM but im not sure if its the one you are talking about.

anywho I updated the rules by adding more clarity to the use of naval units.

Lol no I was asking Clabbage if he got my pm.
Why aren't there more arachnids?

WIP: viewtopic.php?f=26&t=66534


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