D&D Campaign Starts again on Thursday Feb 17th

Kaladorn1959
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Re: D&D Campaign Starts again on Thursday Feb 17th

Post by Kaladorn1959 » Mon Jun 06, 2011 9:24 pm

absolutely tim, whenever you are ready, just let us know.
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Re: D&D Campaign Starts again on Thursday Feb 17th

Post by Tynie » Mon Jun 06, 2011 9:28 pm

That's fine with me Tim. Exams are coming up quickly, and I've got end of the semester projects to finish. I can't wait to start playing with our new characters. It's going to be an interesting campaign! :P
Can't wait to start up with the original party players again.
See you all soon.

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Re: D&D Campaign Starts again on Thursday Feb 17th

Post by Fireman Tim » Thu Jun 09, 2011 11:56 am

***UPDATE***

Good News:
-Outline of next campaign has been made
-First Dungeon (Lvl 2) is 70% done
-All my schooling for the year is done, so I now have more time to have fun and be creative. The batteries are recharging. :)

Bad News:
-Wizards of the Coast is 'Nickel and Dime-ing" its customers. The Character Generator and Adventure tools are now only available online. No more download the program and make as much as you like. You now have to pay a monthly fee to use it. :( SHAME SHAME SHAME WOTC! I rely very heavily on these programs for making your characters and designing adventures.

-I will have to ask $2 from everyone to cover my costs every level you advance.
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Kaladorn1959
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Re: D&D Campaign Starts again on Thursday Feb 17th

Post by Kaladorn1959 » Thu Jun 09, 2011 12:13 pm

good to hear you are recharging, no problem with the $2, this should not cost you money out of your pocket.
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Re: D&D Campaign Starts again on Thursday Feb 17th

Post by Fireman Tim » Thu Jun 09, 2011 12:40 pm

Ok, the online program is Kaka.

I managed to get a copy of the old one.

Doug, I do not have a template for the Assassin with the older character building that I have. How do you feel about the Avenger or a Cutthroat Rogue?



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Re: D&D Campaign Starts again on Thursday Feb 17th

Post by Kaladorn1959 » Thu Jun 09, 2011 12:54 pm

cool, whatever works Tim, and whatever fits into the party dynamic, can be anything.
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Re: D&D Campaign Starts again on Thursday Feb 17th

Post by Fireman Tim » Thu Jun 09, 2011 4:07 pm

Ryan,

how do you feel about a Dwarf Barbarian?

You see, Bunkar did not attain greatness after the Fallcrest incident with the Elder Dragon. His father was ashamed at his lack of initiative in defending Lord Markelhay against the Enormous White Dragon, and so Bunkar took to a life of drinking and debauchery which resulted in two illegitimate sons. One named 'Stump', was cast aside in the mountains near Hammerfast to be raised by Goliaths, the other took to the secret martial arts of the monks as he was a half-breed (Ryan M's Character).

Stump, abandoned by his shamed mother, was found by a tribe of Goliaths when the chieftain accidentally tripped over him thinking he was nothing more than a 'Stump', and thus he got his name, and was adopted into the tribe.

Stump, level 2
Dwarf, Barbarian
Build: Rageblood Barbarian
Feral Might: Rageblood Vigor

FINAL ABILITY SCORES
Str 18, Con 14, Dex 12, Int 10, Wis 10, Cha 12.

STARTING ABILITY SCORES
Str 18, Con 12, Dex 12, Int 10, Wis 8, Cha 12.


AC: 16 Fort: 17 Reflex: 13 Will: 12
HP: 35 Surges: 10 Surge Value: 8

TRAINED SKILLS
Perception +6, Intimidate +7, Athletics +9

UNTRAINED SKILLS
Acrobatics +1, Arcana +1, Bluff +2, Diplomacy +2, Dungeoneering +3, Endurance +4, Heal +1, History +1, Insight +1, Nature +1, Religion +1, Stealth +1, Streetwise +2, Thievery +1

FEATS
Level 1: Powerful Charge
Level 2: Improved Rageblood Vigor

POWERS
Barbarian at-will 1: Devastating Strike
Barbarian at-will 1: Recuperating Strike
Barbarian encounter 1: Avalanche Strike
Barbarian daily 1: Bloodhunt Rage
Barbarian utility 2: Combat Sprint

ITEMS
Hide Armor, Adventurer's Kit, Thundering Warhammer +1
====== Created Using Wizards of the Coast D&DI Character Builder ======
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Re: D&D Campaign Starts again on Thursday Feb 17th

Post by Lyzander17 » Thu Jun 09, 2011 4:41 pm

Hi Tim, I was wondering if I could play a Human monk instead of a Mul (half-Dwarf)? I was looking at the stats for muls, and it isn't quite what I expected. I have been working on the character and I am almost finished choosing the stats.
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Re: D&D Campaign Starts again on Thursday Feb 17th

Post by Dallen49 » Thu Jun 09, 2011 5:03 pm

Tim, Tanisha and Ryan M have hinted to me that there might be an open spot can you clarify this?

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Re: D&D Campaign Starts again on Thursday Feb 17th

Post by Ryan » Thu Jun 09, 2011 5:45 pm

$2 is no problem, soon i'll be done exams (June 25th) and then i'll be free almost all summer exept for vacation in august for dnd :mrgreen:
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Re: D&D Campaign Starts again on Thursday Feb 17th

Post by Fireman Tim » Thu Jun 09, 2011 6:04 pm

I think an Avenger would be good.

Kaladin, Avenger of Pelor and son of Kaladorn. Raised by monks in the temple of Pelor after his mother was killed by Kobold Assassins. His Father Kaladorn now sits as Steward of Fallcrest, stricken by a Icefang's Curse. Kaladin never took to the monastic life, and chose instead to be a weapon of vengence driven by his faith. Quick and deadly with his sword, Kaladin wants to avenge the death of his Mother and the evil done to his Father. His methods are often cruel as he stop at nothing to slay the followers of Tiamat, even if the innocent get in the way.

====== Created Using Wizards of the Coast D&DI Character Builder ======
Kaladrin, level 2
Eladrin, Avenger
Build: Pursuing Avenger
Avenger's Censure: Censure of Pursuit

FINAL ABILITY SCORES
Str 12, Con 13, Dex 16, Int 13, Wis 16, Cha 10.

STARTING ABILITY SCORES
Str 12, Con 13, Dex 14, Int 11, Wis 16, Cha 10.


AC: 17 Fort: 13 Reflex: 15 Will: 16
HP: 33 Surges: 8 Surge Value: 8

TRAINED SKILLS
Intimidate +6, Religion +7, Streetwise +6, Stealth +9, Acrobatics +9

UNTRAINED SKILLS
Arcana +4, Bluff +1, Diplomacy +1, Dungeoneering +4, Endurance +2, Heal +4, History +4, Insight +4, Nature +4, Perception +4, Thievery +4, Athletics +2

FEATS
Level 1: Melee Training (Dexterity)
Level 2: Fey Excape

POWERS
Avenger at-will 1: Bond of Pursuit
Avenger at-will 1: Radiant Vengeance
Avenger encounter 1: Angelic Alacrity
Avenger daily 1: Aspect of Might
Avenger utility 2: Resonant Escape

ITEMS
Cloth Armor (Basic Clothing), Holy Symbol, Adventurer's Kit, Luckblade Longsword +1
====== Created Using Wizards of the Coast D&DI Character Builder ======
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Re: D&D Campaign Starts again on Thursday Feb 17th

Post by Lyzander17 » Thu Jun 09, 2011 6:09 pm

Hey Tim, I was looking at the character profiles, and I saw some magic items in there. I was wondering about the limitations for equipment selection. What may I have in my starting equipment?
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Re: D&D Campaign Starts again on Thursday Feb 17th

Post by Kaladorn1959 » Thu Jun 09, 2011 7:20 pm

I Like it now I'm really excited to get back to the game. Thanks Tim
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Re: D&D Campaign Starts again on Thursday Feb 17th

Post by Kaladorn1959 » Fri Jun 10, 2011 1:50 am

Man, I can't wait for this to start!!!!!!!!
"Dying only hurts until your dead, so quit your crying and die already"

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Re: D&D Campaign Starts again on Thursday Feb 17th

Post by Fireman Tim » Fri Jun 10, 2011 3:28 am

Ryan

I am going to allow everyone a lvl 3 magic item.

More Back Story:

Shortly after Kaladorn was made Steward of Fallcrest, he was blackmailed by Icefang. He resisted Icefang's demands, but in return, the Dragon had his Wife assassinated. The message was clear, give into the drakes demands or pay the price in blood. If that was not enough, a dark power arose in the west. The undead were seen raiding the roads leading to Winterhaven, dragging their victims off to Gardmore Abby. Kaladorn sent his trusted Lieutenant Elysha to investigate. She was never seen again, but she did send a message back to Kaladorn. The parchment had but one word...."Karel".

100 years later, Fallcrest and the countryside are in dire condition. Rich land owners and businessmen have all but disappeared. Winters are more harsh now as Icefangs grip on the land has strengthened and the growing season has shortened.

Kaldorn, now feeble from the effects of Icefang's spell, can hardly stand. He relies heavily on his councilor Naraz to rule.

The last of Fallcrest's heros have all but vanished. The monsters of the forests and deep have once again ventured into the realms of man, dwarf and elf to murder and pillage.
"Kneel before Zod!"

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