I'm trying to think of wepons for my faction the Order of Arnarcy.
Here's what I've got.
Acid Spit: Basiclly what you'd assume pretty short range. I was thinking of something though because since its acid it would melt the armor probibly not recheaching flesh but there would be a rule like no saves for the rest of the game since u have no armor.
Death ___(insurt wepon there): Potentially enything wepon you can thing of(ranged wepon not closecombat) but way better since that's the idea of my army good at range bad a CC. Let's say its a Death Rifle, it shoots red spikes. Death Machine gun, a Machine gun that shoots spikes. Also, to add to the fact they are armor peircing, they are venemous so your guys are pretty screwed but this is a wargear upgrade thats gonna cost ya.
Blood ____(insurt wepon here): Basiclly the standard wepon but has the venemous special rule of the Order of Anarchy.
Those were just some weird ones Death _ is an upgrade Blood_ aplies to the wepons below and Acid Spit is just a normal wepon.
As mentioned earlier, Order of Anarchy has a special rule called Venom. What Venom does is that eny unit hit, not wounded just hit, must roll a D12 in their shooting phase. If the result is a 1 or 12, the unit take 1 wound.
Fists: their fists.
A rigged launcher that fires scrap? A new plasma rifle? We want your weapon ideas!
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