The Anarchists

Got an idea for a cool Primal Horizon faction? Post it here!
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Posts: 1
Joined: Sat Aug 01, 2009 7:16 pm

The Anarchists

Post by smellyfishtaco » Sat Aug 01, 2009 7:27 pm

Outskirts Anarchists:

This Faction can be survivors who have lost their way with civilization and any logical thought. Their weapons could be bats, pipes, chainsaws, moltavs, smoke bombs, pistols, shotguns and crude rifles.

Their only reason to fight would be for territorial reasons and/or to just raise havoc.

Key points: Minimal armour like leather or iron plates.
Short range firing but with some punch.
Short range explosive ordanance but with on going effects.
Last but not least.... grappling hooks to pull enemies off ledges and/or climb those same ledges giving boosted stats.

Let me know what everybody thinks.

Now we're getting somewhere...
Posts: 2
Joined: Fri Jun 26, 2009 4:03 pm

Re: The Anarchists

Post by cerealkiller195 » Mon Aug 03, 2009 2:57 pm

how does this differ from the Marauders?


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