Spread

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Fusebox45
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Spread

Post by Fusebox45 » Sun May 31, 2009 11:51 am

Question: Shotguns have a special rule marked spread, this is (as far as I've seen) not explained in the rules, care to clarify what it does?

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Re: Spread

Post by BewareOfTom » Sun May 31, 2009 12:31 pm

I am guessing your best bet would be go for plame template or something :twisted:
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Re: Spread

Post by miniwargaming » Sun May 31, 2009 5:33 pm

Good catch - I intended to put it in but forgot.

Here it is until I update the rules:

Spread - If the weapon is at half range or closer then you get a -2 bonus to the to-hit. Any "hits" that aren't kills cause knockdown on a 7+. Randomize who gets knocked down like you would for shooting.

Matthew

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Re: Spread

Post by Epic Duck Mike » Sun May 31, 2009 7:19 pm

Hey Matt,

We should probably break the Knockdown and 'Bonus at Half Range' aspects of Spread into two different Weapon Rules. It may be possible to have a Spread-type weapon that doesn't cause knockdown, and vica-versa. Of course, that might wreak havoc on the current point math ;)
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AlexDemille
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Re: Spread

Post by AlexDemille » Sun May 31, 2009 8:24 pm

You could split it up to "spread" and "knock back" rules.

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Fusebox45
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Re: Spread

Post by Fusebox45 » Sun May 31, 2009 8:26 pm

NICE! NOW SHOTGUNS ARE ACTUALLY USEFUL!

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