Ideas for future Group Builds (updated 1 Jan 13)

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Re: Ideas for future Group Builds (updated 1 Jan 13)

Post by Mach-Ten » Thu May 18, 2017 5:06 pm

With the advent of 8th edition, i'm thinking of a few themeses thare going around.

We have new Primaris Marines, so something scifi gene labs?

We've got the whole galaxy torn apart by warp storms so, maybe somethin warpy?

And lastly, weve got Deathguard making a solid appearance so, something Nurgly?

Anyone else feeling inspired?

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Re: Ideas for future Group Builds (updated 1 Jan 13)

Post by Nappen » Sun Jun 18, 2017 12:27 am

great idea. can be fast one too. Will go with army themed for now. Will hold secret objectives for another build.

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Re: Ideas for future Group Builds (updated 1 Jan 13)

Post by Nappen » Sun Sep 10, 2017 12:44 pm

So, I say we do the net build through November, so any thoughts on theme. Could be fall, could do the annual something scary or should we go with something around the new releases...a something from your favorite faction/codex theme?

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Re: Ideas for future Group Builds (updated 1 Jan 13)

Post by genso6 » Tue Sep 12, 2017 10:54 am

Nappen wrote:
Sun Sep 10, 2017 12:44 pm
So, I say we do the net build through November, so any thoughts on theme. Could be fall, could do the annual something scary or should we go with something around the new releases...a something from your favorite faction/codex theme?
Fall is a time of considerable change, so we could do a "changing" build? Could be left up to the imagination quite a bit, e.g. something Tzeentchy, something modular you can change around, something with moving or operational parts, or something literally demonstrating the changing of the seasons...

Maybe in a similar vein it could be something orange/red (I know we had something blue before) like the fall colors.

Something scary always works well, and it's a bit easier to plan for if nonregular competitors want to get involved!
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Re: Ideas for future Group Builds (updated 1 Jan 13)

Post by Mach-Ten » Thu Sep 14, 2017 7:22 am

Looking at my big box o' buildings I think there's one thing missing .. and it's quite Autumn (Fall) based ..

SCATTER ... I need scatter terrain ... craters, barricades and walls, razor wire and trenches to dash into over and under

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