Joined: Fri Mar 16, 2012 9:04 pm Posts: 828 Location: Somewhere, being EPIC!
Hey everyone, I've noticed that Miniwargaming has been doing a lot more of Warmachine/Hordes, and was wondering about it. I was wondering if Warmachine and Hordes could go together or if they are two different games, and how do they fit together fluff wise. Also if you could give me a bit of history on the game and/or armies I would be greatful. Thanks.
_________________ Wandalf's Lawn Care - "Weeds shall not pass!" - Shas Mechanicus
"Wandalf, I like you. You can stay" - Iggy
"Hufflepuffs are excellent finders." SO. MUCH. WIN!!!!! I LOVE YOU FOREVER FOR THAT! XD - Clabbage
Joined: Sat Jan 16, 2010 2:18 pm Posts: 2066 Location: Niagara Falls
both games are interplayable. Big difference is in Warmachine, the casters generate focus to allocate to their battle group, and in Hordes, the beasts generate Rage that the caster can use.
The game is pretty balanced, FAQ'd recently, and now has a mobile app with all the faction cards on it (though you will have to pay for them) but it will also have the rules, including the most recent FAQs to keep the game balanced.
The history of the game is long and slightly complex. I would say go to battle college (essentially a wiki site dedicated to warma/hordes) to read up on faction over views and the narrative of the game.
But it is also a cut throat game and losing will happen. It is intense, and brutal. Your nicely painted models might die faster than 40k...
...and that's when the Page 5 rules come in. Don't know 'em? Google it ... its more fun to discover it on your own lol.
Joined: Sun Aug 24, 2008 6:47 pm Posts: 4611 Location: Washington, U.S.A.
Hello there! Warmachine and Hordes are two separate games produced by a company called Privateer Press. They both take place in the same world at the same time. Warmachine is there to represent the more civilized/industrialized nations of the setting, whereas Hordes is there to represent the more primal/bestial side of the setting.
Both games are fully interactive and for the most part require only one rulebook.