- Herald of Tzeentch (100) + chariot of tzeentch, bolt of tzeentch, master of sorcery
- Herald of Tzeentch (100) + chariot of tzeentch, bolt of tzeentch, master of sorcery
- Herald of Tzeentch (100) + chariot of tzeentch, bolt of tzeentch, master of sorcery
- Herald of Tzeentch (100) + chariot of tzeentch, bolt of tzeentch, master of sorcery
Elite
- 3 Fiends of Slaneesh (90)
- 3 Fiends of Slaneesh (90)
- 3 Fiends of Slaneesh (90)
Troops
- 5 Pink Horrors (100) + bolt of tzeentch, changeling
- 5 Pink Horrors (95) + bolt of tzeentch
- 5 Pink Horrors (95) + bolt of tzeentch
- 5 Pink Horrors (95) + bolt of tzeentch
- 5 Pink Horrors (95) + bolt of tzeentch
- 5 Pink Horrors (95) + bolt of tzeentch
Fast Attack
- 5 Seekers of Slaanesh (85)
- 5 Seekers of Slaanesh (85)
- 5 Seekers of Slaanesh (85)
= 1500 points
Wave 1: 4 heralds on chariots, 4 pink horror units with changeling.
Should you accidentally roll 1 or 2 for Daemonic Assault, it's best to hide those slaanesh units somewhere they don't get shot at, and then move whenever possible.
Joined: Wed Mar 07, 2012 1:21 pm Posts: 571 Location: Dining in the void of immaterial with Charlie Chaplin.
Slaanesh based models, would be very useful. They have the higher initiative to get the first hit to make sure they will always win combat. Deep strike them in the fray, then use your Tzeentch based models to soften up the juicier targets.
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