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PostPosted: Thu Apr 05, 2012 10:36 am 
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Was going to buy a set of lychguard/ praetorians but dont know what one to build

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PostPosted: Thu Apr 05, 2012 11:37 am 
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PostPosted: Thu Apr 05, 2012 12:24 pm 
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destuctir wrote:
lychguard
shield of warscythe ?

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PostPosted: Thu Apr 05, 2012 12:32 pm 
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Shield


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PostPosted: Thu Apr 05, 2012 1:02 pm 
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Agreed - build the lychguard with swords and shields. Lychguard are far better than praetorians, but need shields for survivability.

I know this doesn't relate to the lychguard/praetorian pack, but (when it comes to playing the unit) I'd strongly suggest including a Necron Lord with warscythe, res. orb and MSS. The warscythe is important for taking out vehicles, MSS are an obvious choice for a melee unit, and the orb is invaluable on such an expensive squad.


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PostPosted: Thu Apr 05, 2012 1:05 pm 
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Virideon wrote:
Agreed - build the lychguard with swords and shields. Lychguard are far better than praetorians, but need shields for survivability.

I know this doesn't relate to the lychguard/praetorian pack, but (when it comes to playing the unit) I'd strongly suggest including a Necron Lord with warscythe, res. orb and MSS. The warscythe is important for taking out vehicles, MSS are an obvious choice for a melee unit, and the orb is invaluable on such an expensive squad.
yeah i love res orbs :D

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PostPosted: Thu Apr 05, 2012 8:17 pm 
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Quote:
yeah i love res orbs :D


and res orbs love you too :D

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PostPosted: Sat Apr 07, 2012 10:16 pm 
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Using the Lord give him the phase shifter so he has an invuln as well... It works for me 10 Lynchguard and Lord w/ The Works. And you got a very nasty group. Friends don't want to go up against them cause they decimate most MEQ with no Problem.

Phase Shifter saves your Orb...


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PostPosted: Sun Apr 08, 2012 3:36 am 
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Guardianlord92 wrote:
Using the Lord give him the phase shifter so he has an invuln as well... It works for me 10 Lynchguard and Lord w/ The Works. And you got a very nasty group. Friends don't want to go up against them cause they decimate most MEQ with no Problem.

Phase Shifter saves your Orb...

I would be very disappointed if the Lychguard didn't win against MEQ, that's one heavy point sink to loose against some fancy power armor.


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PostPosted: Sun Apr 08, 2012 4:50 am 
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Guardianlord92 wrote:
Using the Lord give him the phase shifter so he has an invuln as well... It works for me 10 Lynchguard and Lord w/ The Works. And you got a very nasty group. Friends don't want to go up against them cause they decimate most MEQ with no Problem.

Phase Shifter saves your Orb...


I disagree here.

I wouldn't buy a phase shifter on a lord, becuase I don't like the idea of paying almost 150% of his base cost, just to give him an invulnerable save. Furthermore, "Phase shifter saves your Orb" is both a pointless and incorrect statement. Unless you have a way to auto-pass that 3+ invulnerable, then there's no gaurentee whatsoever that it will "save your orb". It's entirely possible that the lord will simply fluff his save and die.

Know what is good for protecting your lord/orb? Not allocating wounds to him. Generally, weapons that ignore armour saves will only hit a couple of models, so just don't allocate them to the lord. If he goes down to massed shooting (due to forced wound-allocation), which still isn't easy with T5, then an invulnerable wouldn't have helped anyway.


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PostPosted: Sun Apr 08, 2012 7:41 am 
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On the other hand a Semp. Weave is cheap (Err well, 1/3 of the Phase Shifter, 15pts) and unless it's a S10 or AP1 weapon should increase his survivability.

OK, a lot of ifs there, but given the erm, less than ample amount of those, it should be a good buy.

Power weapons are ofc another worry, but given that most of those you will face will be fists and claws... Your guys will hit first with their power weapons anyway :p

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Kodain D. Kiwrath

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PostPosted: Sun Apr 08, 2012 2:04 pm 
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Thanks for the feedback it will really help! :wink:

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