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 Post subject: Wych army 1850
PostPosted: Sat Apr 28, 2012 3:46 pm 
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This is my first run at a dark eldar army list. I have always liked the idea of a wych army so here is my first try at one

Archon - 145
Huskblade
Ghostplate armour
Combat drugs
Soul Trap
Clone field

Hekatrix Bloodbrides * 9 - 177
Razorfials * 3
Syren
Agoniser

Raider - 85
Torment grenade launcher
Flickerfield
Night shield

Succubus - 85
Agoniser

Wyches * 9 - 158
Shardnet and impaler * 2
Haywire grenades
Hekatrix
Agoniser

Raider - 85
Torment grenade launcher
Flickerfield
Night shield

Wyches * 10 - 170
Shardnet and impaler * 2
Haywire grenades
Hekatrix
Agoniser

Raider - 85
Torment grenade launcher
Flickerfield
Night shield

Wyches * 10 - 170
Razorflails * 2
Haywire grenades
Hekatrix
Agoniser

Raider - 85
Torment grenade launcher
Flickerfield
Night shield

Wyches * 10 - 170
Razorflails * 2
Haywire grenades
Hekatrix
Agoniser

Raider - 85
Torment grenade launcher
Flickerfield
Night shield

Razorwing - 195
Splinter Cannon
Dark Lances
NecroToxin Missiles
Night shields
Flickerfield

Razorwing - 175
Splinter Cannon
Dark Lances
Monoscythe Missile
Night shields
Flickerfield

Total right on 1850 if my math is right


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 Post subject: Re: Wych army 1850
PostPosted: Sat Apr 28, 2012 4:25 pm 
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Epic MiniWarGaming Poster, 'nuff said
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Joined: Sat Nov 28, 2009 4:41 am
Posts: 7973
Location: Wollongong, Australia
I'm seeing way too man upgrades on those vehicles.

Saphon wrote:
This is my first run at a dark eldar army list. I have always liked the idea of a wych army so here is my first try at one

Archon - 145
Huskblade
Ghostplate armour
Combat drugs
Soul Trap
Clone field
If you want a pure Wych theme, then lose the Archon for another Succubus or, better yet, some Reavers for anti-tank. Otherwise, at least give him a Venom Blade as well as his Huskblade.

Hekatrix Bloodbrides * 9 - 177
Razorfials * 3
Syren
Agoniser
If you keep the Archon, I assume he'll go here? If that's the case (as it should be) they need 3 Shardnet and Impalers to stop him from getting hit.

Raider - 85
Torment grenade launcher
Flickerfield
Night shield
Night Shields are hardly worth it and you could do without the TGL.

Succubus - 85
Agoniser

Wyches * 9 - 158
Shardnet and impaler * 2
Haywire grenades
Hekatrix
Agoniser

Raider - 85
Torment grenade launcher
Flickerfield
Night shield
Same here.

Wyches * 10 - 170
Shardnet and impaler * 2
Haywire grenades
Hekatrix
Agoniser

Raider - 85
Torment grenade launcher
Flickerfield
Night shield
And here.

Wyches * 10 - 170
Razorflails * 2
Haywire grenades
Hekatrix
Agoniser

Raider - 85
Torment grenade launcher
Flickerfield
Night shield
And here.

Wyches * 10 - 170
Razorflails * 2
Haywire grenades
Hekatrix
Agoniser

Raider - 85
Torment grenade launcher
Flickerfield
Night shield
And once more here.

Razorwing - 195
Splinter Cannon
Dark Lances
NecroToxin Missiles
Night shields
Flickerfield
What are you firing at that is T5+ anyway? You shouldn't be firing at any such target, so the Necrotoxins are completely wasted. The Night Shields have got to go too.

That said, your army has hardly any AT outside of Haywire Grenades, and while they're OK, they're better used as back-up AT, not as your primary source, so you need some Ravagers in here.


Razorwing - 175
Splinter Cannon
Dark Lances
Monoscythe Missile
Night shields
Flickerfield
As above, drop it. That should give you enough points for a third Ravager.

Total right on 1850 if my math is right

I'd personally drop the Archon, shave the Wych squads back to about 7-8 models each, drop the Razorwings and then take 3 Ravagers, two units of 3 Reavers with Heat Lances and a unit of Beastmasters (3 Beastmasters, 5 Khymera and 4 Razorwing Flocks). Hopefully it'll fit.

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