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 Post subject: GK 1500
PostPosted: Wed Apr 25, 2012 2:05 am 
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Dear Forum,
I was thinking of running Grey Knight at 1.5k points, and this is what I came out of:

HQ

- Ordo Malleus Inquisitor (80)
+ terminator armor, nemesis daemon hammer, psycannon

- Ordo Malleus Inquisitor (80)
+ terminator armor, nemesis daemon hammer, psycannon

Elite

- Henchmen Squad (84)
+ 4 warrior acolytes with storm bolters, laspistols
+ Chimera with hull heavy flamer and searchlight

- Henchmen Squad (84)
+ 4 warrior acolytes with storm bolters, laspistols
+ Chimera with hull heavy flamer and searchlight

Troops

- Grey Knight Strike Squad (196)
+ justicar
+ 3 grey knights
+ grey knight with psycannon

+ Razorback with twin-linked assault cannon, searchlight, and psybolt ammunition

- Grey Knight Strike Squad (196)
+ justicar
+ 3 grey knights
+ grey knight with psycannon

+ Razorback with twin-linked assault cannon, searchlight, and psybolt ammunition

- Grey Knight Strike Squad (195)
+ justicar
+ 3 grey knights
+ grey knight with psycannon

+ Razorback with twin-linked assault cannon and psybolt ammunition

- Grey Knight Strike Squad (195)
+ justicar
+ 3 grey knights
+ grey knight with psycannon

+ Razorback with twin-linked assault cannon and psybolt ammunition

- Grey Knight Strike Squad (195)
+ justicar
+ 3 grey knights
+ grey knight with psycannon

+ Razorback with twin-linked assault cannon and psybolt ammunition

- Grey Knight Strike Squad (195)
+ justicar
+ 3 grey knights
+ grey knight with psycannon

+ Razorback with twin-linked assault cannon and psybolt ammunition

= 1500

Inquisitors join each of the henchmen squads and go pew pew inside the chimeras. Otherwise, everyone get to midfield and fire their psycannons.

Feedback would be grateful.


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 Post subject: Re: GK 1500
PostPosted: Wed Apr 25, 2012 6:41 am 
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thats a lot of rending shots there :shock:

i like the list.. but some people on here will say it's not competitive.. i feel it would just be fun to play lol

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 Post subject: Re: GK 1500
PostPosted: Wed Apr 25, 2012 9:35 am 
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killakanz wrote:
Dear Forum,
I was thinking of running Grey Knight at 1.5k points, and this is what I came out of:

HQ

- Ordo Malleus Inquisitor (80)
+ terminator armor, nemesis daemon hammer, psycannon
I'd say make him a psyker, give him psychic communion and a force sword (I dont think hammers or fists are worth it for S3 models). and that'd help if you want to DS the strike squads

- Ordo Malleus Inquisitor (80)
+ terminator armor, nemesis daemon hammer, psycannon
see above. or maybe think of a different ordo (the one with a conversion beamer)

Elite

- Henchmen Squad (84)
+ 4 warrior acolytes with storm bolters, laspistols
+ Chimera with hull heavy flamer and searchlight
might as well drop laspistol for CCW, both are assault weapons :P . If you can add a jok.

- Henchmen Squad (84)
+ 4 warrior acolytes with storm bolters, laspistols
+ Chimera with hull heavy flamer and searchlight
see above

Troops

- Grey Knight Strike Squad (196)
+ justicar
+ 3 grey knights
+ grey knight with psycannon

+ Razorback with twin-linked assault cannon, searchlight, and psybolt ammunition
good

- Grey Knight Strike Squad (196)
+ justicar
+ 3 grey knights
+ grey knight with psycannon

+ Razorback with twin-linked assault cannon, searchlight, and psybolt ammunition

- Grey Knight Strike Squad (195)
+ justicar
+ 3 grey knights
+ grey knight with psycannon

+ Razorback with twin-linked assault cannon and psybolt ammunition

- Grey Knight Strike Squad (195)
+ justicar
+ 3 grey knights
+ grey knight with psycannon

+ Razorback with twin-linked assault cannon and psybolt ammunition
maybe keep 3 razorbacks with heavybolters and psyammo, they have 12" longer range so that could help with support, and you save points for what I said above

- Grey Knight Strike Squad (195)
+ justicar
+ 3 grey knights
+ grey knight with psycannon

+ Razorback with twin-linked assault cannon and psybolt ammunition

- Grey Knight Strike Squad (195)
+ justicar
+ 3 grey knights
+ grey knight with psycannon

+ Razorback with twin-linked assault cannon and psybolt ammunition

= 1500

just personally, unless your going to deepstrike the strike squads, drop the psycannons. or just get coteaz and get 65pts for 3 henchman (bolters) and a hvy bolter psyback

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 Post subject: Re: GK 1500
PostPosted: Sun Apr 29, 2012 2:10 pm 
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Does it say Terminator Armour can ride in a Chimera?

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 Post subject: Re: GK 1500
PostPosted: Sun Apr 29, 2012 4:21 pm 
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sorta yes it does,

it only says terminators cannot go in rhinos or razorbacks

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 Post subject: Re: GK 1500
PostPosted: Sun Apr 29, 2012 6:24 pm 
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Pulled from the Grey Knights FAQ v 1.2

"Q: Can models in Terminator armour embark onto an
Inquisitorial Chimera? (p51)
A: Yes."

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 Post subject: Re: GK 1500
PostPosted: Sun Apr 29, 2012 6:34 pm 
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oh and that too XD

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"(Lebianism) is rather inefficient... there appear to be interface problems"
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Kidnapping? I call it surprise adoption!


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 Post subject: Re: GK 1500
PostPosted: Mon Apr 30, 2012 3:39 pm 
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Apologies, I haven't seen that! Thanks for clearing that up!
Do they take up 2 spaces, like in a Land Raider?

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 Post subject: Re: GK 1500
PostPosted: Mon Apr 30, 2012 3:44 pm 
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yup

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"(Lebianism) is rather inefficient... there appear to be interface problems"
- Engelbart Kappa


Kidnapping? I call it surprise adoption!


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