It is currently Fri Oct 24, 2014 6:17 am

All times are UTC - 5 hours




Post new topic Reply to topic  [ 32 posts ]  Go to page 1, 2, 3  Next
Author Message
PostPosted: Sat Nov 12, 2011 11:54 pm 
Offline
MiniWarGaming Zealot
User avatar

Joined: Mon Jul 25, 2011 11:36 pm
Posts: 342
Well, I just opened up a big can of worms here guys...

Anywho, what would you want for a new chaos dex?

I'll start off with:

thousand sons that don't suck
either have it so you can only take em if you have a sorcerer hq of tzeench or maybe make the aspiring sorc's elietes.
give em heavy weapon options (an inferno bolt heavy bolter would be kinda fun)

Either fix the wording or get rid of firestorm for dreads

Every vehicle a little cheaper (at least the cost of the loyalist counterparts base)

thats all I can think of right now.

(please don't let Mat Ward get his paws on this book)

_________________
Never knows best

My Plog! http://www.miniwargaming.com/forum/viewtopic.php?f=130&t=74994

Epic Duck Mike: Tausept Ochre and Iyanden Darksun are like cheatcodes for Yellow.
Up Up Down Down Left Right Left Right B A Start Select Tausept Ochre


Top
 Profile  
 
PostPosted: Sun Nov 13, 2011 12:00 am 
Offline
MiniWarGaming Grand Marshall
User avatar

Joined: Tue Mar 08, 2011 9:46 pm
Posts: 4163
Location: USA Depths(AKA Outside DC)
Ribbons Earned: Has Completed 5 Painting PledgesHas Completed 10 Painting PledgesWon a Painting Deathmatch Side ChallengeCompleted a Painting Deathmatch Side Challenge Entry
useful termie and spawn on top of what you suggested. also improve noise marines.

_________________
Night Lords :3000[----------] 23 - 22 - 18
Hawk Lords: 17000 [----------]63 - 9 - 29
Tau: 3750 [----------] 45 - 15 - 71
Red Corsair: 750 [----------] 03 - 0 - 02
Necrons: 350 [----------]
Black Templar Successors (yet to be named) : ordered ----------


Top
 Profile  
 
PostPosted: Sun Nov 13, 2011 12:23 am 
Offline
Lives, breathes, and eats MiniWarGaming
User avatar

Joined: Mon Jun 06, 2011 12:38 am
Posts: 1943
Location: in your closest, with a camera, taking pictures
Ribbons Earned: Has Completed 5 Painting PledgesHas Completed 10 Painting PledgesHas Completed 25 Painting PledgesWon a Painting Deathmatch Side ChallengeCompleted a Painting Deathmatch Side Challenge EntryRED FLAG: Failed to complete a Challenge.Placed First with a 'Mini of the Month' EntryCompleted a 'Mini of the Month' Entry
noise marines coming stock with sonic blasters...at least on a group of 5

lords getting a boost

better laindraider..maybe something similar to a degree as the machine spirit and increase the capacity

varied dreadnoughts

more specified daemons (i.e. greater daemon could be a tzeentch daemon with its special rules and stat lines)

something akin to droppods ( letting units drop in form the warp maybe but not just daemons)

more counter psychic ( instead of purchasing a sorcerer we can get a khorne..id like to call them mind hunter or idk lol)

make two seperate class of oblits ( anti-horde anti-armor though this might make their cheese even worse)

_________________
Bromanced to my Brosband - BewareOfTom

Pen gun, mightier than the sword. Sword gun, mightier than the pen gun.


Top
 Profile  
 
PostPosted: Sun Nov 13, 2011 12:31 am 
Offline
Epic MiniWarGaming Poster, 'nuff said
User avatar

Joined: Sat Apr 26, 2008 9:07 pm
Posts: 9174
Location: Ontario, Canada
I have so many things I want to list here that there's really no point. I want to see the codex redesigned from the ground up really. I'm currently working on revising my own Chaos Codex that I wrote a year or so ago. I'll eventually post it to give my complete vision of what Chaos should be. For now though I'll leave a sample.

This is my vision of the Chaos Lord entry

http://i74.photobucket.com/albums/i246/ ... 1321163075


Top
 Profile  
 
PostPosted: Sun Nov 13, 2011 12:41 am 
Offline
Lives, breathes, and eats MiniWarGaming
User avatar

Joined: Mon Jun 06, 2011 12:38 am
Posts: 1943
Location: in your closest, with a camera, taking pictures
Ribbons Earned: Has Completed 5 Painting PledgesHas Completed 10 Painting PledgesHas Completed 25 Painting PledgesWon a Painting Deathmatch Side ChallengeCompleted a Painting Deathmatch Side Challenge EntryRED FLAG: Failed to complete a Challenge.Placed First with a 'Mini of the Month' EntryCompleted a 'Mini of the Month' Entry
that looked very interesting do you have a link to explain some of those wargear and special rules and such?

_________________
Bromanced to my Brosband - BewareOfTom

Pen gun, mightier than the sword. Sword gun, mightier than the pen gun.


Top
 Profile  
 
PostPosted: Sun Nov 13, 2011 12:58 am 
Offline
Epic MiniWarGaming Poster, 'nuff said
User avatar

Joined: Sat Nov 28, 2009 4:41 am
Posts: 7974
Location: Wollongong, Australia
I want Phil Kelly to write it.

I want more daemonic engines.

I want it to look like a Chaos army, not the Space Marine rejects.

_________________
What matters creative endless toil
When, at a snatch, oblivion ends the coil?

My awesome blog of awesomeness.


Top
 Profile  
 
PostPosted: Sun Nov 13, 2011 1:11 am 
Offline
Epic MiniWarGaming Poster, 'nuff said
User avatar

Joined: Sat Apr 26, 2008 9:07 pm
Posts: 9174
Location: Ontario, Canada
Special Rules
Will of the Gods: Roll 3D6 and discard the highest for all morale and pinning tests
Blood Frenzy: The unit suffers from Rage and Fleet if it took part in an assault in the previous assault phase
Warp Scream: The unit automatically strikes at initiative 10 in the first round of a close combat regardless of other modifiers
Arcane Warding: The unit cancels any psychic power targeting them or including them in its area of effect on a 4+
Inured to Pain: Feel No Pain
Cunning Tactician: His army may re-roll reserves rolls and where they arrive when arriving by outflank
Pre-emptive Strike: May re-roll to seize the initiative, also allows D3 friendly units to make a scout move after deployment
Terror Tactics: Enemy army suffers -1 to reserves rolls, opposing army must re-roll successful moral tests if they lose combat

Marks of Chaos
Mark of Khorne: +1 WS and Attack
Mark of Slaanesh: +1 initiative and Fearless
Mark of Tzeentch: 5+ Invulnerable Save or improve existing Invulnerable save by 1
Mark of Nurgle: +1 toughness

Daemonic Gifts
Terrifying Visage: -1 to enemy leadership with 6"
Unholy Might: +1 strength
Empyreal Aura: 4+ invulnerable save
Daemon Armour: 2+ armour save
Daemonic Flight: May choose to move as jump infantry, counts as two models for transport purposes
Infernal Rune: Eternal Warrior

Daemon Weapons (user must take a leadership test for each unsaved wound caused by these weapons in close combat, if one or more of the tests are failed he suffers a perils of the warp)
Warp Glaive: Power Weapon, target's must re-roll successful invulnerable saves
Dark Blade: +2 strength Power Weapon
Blood Feeders: Pair of close combat weapons, any unsaved wounds caused give a bonus attack (bonus attacks do not yield further bonus attacks)
Blissgiver: Power Weapon, Automatically wounds on a roll of 6 to hit, such hits also cause instant death
Death Screamer: Power Weapon that may re-roll to wound and fire as an AP4 flamer
Man Reaper: 3+ Poisoned Power Weapon and +D3 attacks, two handed

Special Equipment
Skull Rune: Automatically cancels psychic powers targeting him or including him in its area of effect, 2+ invulnerable save against force weapons
Talisman of Burning Blood: The Model gains +D3 attacks on the charge instead of +1
Combat Drugs: like Dark Eldar, slightly different chart though
Doom Siren: As now
Inferno Bolts: Any bolt weapons gain +1 strength and rending
Third Eye of Tzeentch: The model or one friendly model in his unit may re-roll a single D6 per turn
Blight Grenades: As now
Nurgling Infestation: 3+D3 bonus S3 attacks, does not benefit from his other wargear

Daemonic Steeds
Juggernaut: +1 Strength, Toughness and Attacks, gives a 12" assault move, may not be transported
Steed of Slaanesh: +1 attack, model moves as per cavalry and ignores difficult terrain
Disc of Tzeentch: +1 attack, model counts as jump infantry and gains hit and run
Palanquin of Nurgle: Gains +2 wounds and D6 bonus 4+ poisoned attacks that do not benefit from his other wargear, counts as 2 models for transport purposes


Top
 Profile  
 
PostPosted: Sun Nov 13, 2011 1:13 am 
Offline
MiniWarGaming Grand Marshall
User avatar

Joined: Tue Mar 08, 2011 9:46 pm
Posts: 4163
Location: USA Depths(AKA Outside DC)
Ribbons Earned: Has Completed 5 Painting PledgesHas Completed 10 Painting PledgesWon a Painting Deathmatch Side ChallengeCompleted a Painting Deathmatch Side Challenge Entry
i like very much :shock:

_________________
Night Lords :3000[----------] 23 - 22 - 18
Hawk Lords: 17000 [----------]63 - 9 - 29
Tau: 3750 [----------] 45 - 15 - 71
Red Corsair: 750 [----------] 03 - 0 - 02
Necrons: 350 [----------]
Black Templar Successors (yet to be named) : ordered ----------


Top
 Profile  
 
PostPosted: Sun Nov 13, 2011 1:31 am 
Offline
Epic MiniWarGaming Poster, 'nuff said
User avatar

Joined: Sat Nov 28, 2009 4:41 am
Posts: 7974
Location: Wollongong, Australia
That Nurgle mount rocks my socks off.

_________________
What matters creative endless toil
When, at a snatch, oblivion ends the coil?

My awesome blog of awesomeness.


Top
 Profile  
 
PostPosted: Sun Nov 13, 2011 1:32 am 
Offline
Lives, breathes, and eats MiniWarGaming
User avatar

Joined: Mon Jun 06, 2011 12:38 am
Posts: 1943
Location: in your closest, with a camera, taking pictures
Ribbons Earned: Has Completed 5 Painting PledgesHas Completed 10 Painting PledgesHas Completed 25 Painting PledgesWon a Painting Deathmatch Side ChallengeCompleted a Painting Deathmatch Side Challenge EntryRED FLAG: Failed to complete a Challenge.Placed First with a 'Mini of the Month' EntryCompleted a 'Mini of the Month' Entry
wow i can see the amount of effort in this i think im going to print this out and ask if i can use these rules ( of course with your permission)

_________________
Bromanced to my Brosband - BewareOfTom

Pen gun, mightier than the sword. Sword gun, mightier than the pen gun.


Top
 Profile  
 
PostPosted: Sun Nov 13, 2011 2:51 am 
Offline
MiniWarGaming Regular

Joined: Sat Apr 23, 2011 3:13 am
Posts: 99
I miss so bad how in the last codex you could summon in real lesser and greater daemons. What I mean is like a real blood thirster or a bunch of plague bearers, not some bland nurfed daemon.
Help out the poor thousand sons. They look so cool and I want to paint them, but with the current codex they aren't worth taking.
Lastly i think dreadnoughts are so cool, but I can't bring myself to get a chaos one. I'm the worst roller ever. With my luck the thing would freak out and spend most the game hosing my own troops.
Hopefully with the new chaos dex our army will be feared once again!


Top
 Profile  
 
PostPosted: Sun Nov 13, 2011 5:33 am 
Offline
MiniWarGaming Crazed Zealot
User avatar

Joined: Sun Dec 28, 2008 10:03 am
Posts: 979
Location: In front of my computer
Copied from another thread.
Quote:
1. Chaos Lord now have a similar statline to warbosses. E.g. They have S5 and T5. He can also take more upgrades, like special rules, "enhanced" marks and gifts of chaos. Daemonic mounts are also buffed.

2. New unit called Warlock Coven consists of models with the same statline as a librarian and is taken as a squad of up to three in elites. Each can do individual psychic powers.

3. Sorceror has new wargear known as daemonic pacts, that allow him to automatically pass any psychic test from psychic powers aligned to a certain god. He can now take mark of khorne and one khornate psychic power allows him to totally disable anti-psyker wargear or special rules and then use it against them for the rest of the game. Rumors around the Khornate Sorcerer say that he is more likely to be a melee monster and cannot take certain psychic powers like wind of chaos and warp time.

4. Chosens marines now have the statline of the aspiring champion and have a wider array of weapons to choose from.

5. 2 new hq units; Lieutenant and Aspiring Champion counsel. Lieutenant has the same statline as a space marine captain, has similar upgrades of the current chaos lord. Lieutenant can also be upgraded to Dark Apostle, which gives Possessed marines and daemons 12" of him the preferred enemy rule. Aspiring Champion counsel is unit consisting of Aspiring Champions, each of them having 2 wounds. They have similar upgrades to Chosen marines. They can also take "Enhanced" marks. According to fluff, they're suppose to represent warband leaders.

6. Cultists return. They still have infiltrate, but they have the same statline as the conscript and have a 6+ save. They can be taken up to a squad of 10-50 cultists. They can also take bomb vests, which allows them commit suicide bombings, which are said to be as deadly as a demolition charge. They also get a special rule that kills 10 of them to make lesser daemons instantly arrive and the daemons move like normal after that.

7. Aspiring Sorcerers are no longer part of the Thousand Sons unit. Instead, they are now independent characters that do not take up any choice. They have the same stats as a librarian and come with 2 psychic powers. 3 can be taken for every Thousand sons unit in the army. The Sorcerer commands has also been changed so that Aspiring Sorcerors only have to be 12" of them so that they can move 2d6.

8. Chaos Space marines have been put to 10 points per model. Their saves have also been reduced to 4+, because according to fluff: "Due to thousands of years with no repair or conditioning, the armour has weakened in quality". They can have their saves upgraded to 3+ for 3 points. They can also take more weapons if they exceed 10 squad members. This might mean we'll be seeing chaos horde armies in the future.

9. Khorne Bezerkers have been reduced to 18 points each and now wield Khornate chain axes, which grants re-rolls for hits on failed hits of 1. Plague Marines also have been reduced to 17 points each, and now start with Plague Boltguns, which are said to be poisoned 4+. They also get Bile Spewers instead of flamers, which have the same statline as the Banewolf's chem cannon (poisoned 2+, ap 3). Noise Marines also have been reduced to 14 points. sonic blaster upgrade has been reduced to 2 points and the blast master now costs 30 points. Thousand Sons can now take Infernoflame ammunition, which allows them all to wield flamers with ap3 at 5 points per model. They also take up 16 points each.

10. There's another new psyker unit in elites called Renegade Psyker Choir. They can take marks and have their own powers. They also have a power that allows them to make a "portal" 18" from them, which units walk in by.

_________________
HammerOfTheEmperor: "RyanGuy, was that really necessary?"
jackmrnorris94: "Ryan guy is always right."
SinisterUrge: "Flame On Johnny Storm, Flame On."


Top
 Profile  
 
PostPosted: Sun Nov 13, 2011 2:11 pm 
Offline
Lives, breathes, and eats MiniWarGaming
User avatar

Joined: Mon Jun 06, 2011 12:38 am
Posts: 1943
Location: in your closest, with a camera, taking pictures
Ribbons Earned: Has Completed 5 Painting PledgesHas Completed 10 Painting PledgesHas Completed 25 Painting PledgesWon a Painting Deathmatch Side ChallengeCompleted a Painting Deathmatch Side Challenge EntryRED FLAG: Failed to complete a Challenge.Placed First with a 'Mini of the Month' EntryCompleted a 'Mini of the Month' Entry
is that rumor or something someone did to attempt to make chaos better?

_________________
Bromanced to my Brosband - BewareOfTom

Pen gun, mightier than the sword. Sword gun, mightier than the pen gun.


Top
 Profile  
 
PostPosted: Sun Nov 13, 2011 5:18 pm 
Offline
MiniWarGaming Zealot
User avatar

Joined: Tue Nov 01, 2011 8:18 pm
Posts: 302
Location: Cadia
I would like:

1. Less expensive vehicles
2. More deviation from codex marines
3. Better Fast Attack
4. Cultists
5. Marks do more
6. Better Thousand Sons
7. A different HQ
8. Return of Legion specific lists
9. Daemons as allies
10. Better special characters

Overall the codex needs to be un-nerfed. I think it would be cool if Phil Kelly wrote the next one.

_________________
"I want to play FOW but I can't get into the fluff"

"Nuts"


Top
 Profile  
 
PostPosted: Sun Nov 13, 2011 9:54 pm 
Offline
Mighty Manufactorium of MiniWarGaming Posts
User avatar

Joined: Mon Jan 24, 2011 5:44 pm
Posts: 2373
Location: I live as the crow flies... err... You get what I mean.
Ribbons Earned: Has Completed 1 Terrain Group Build entry
chaos daemons and chaos space marines to be in one codex...

_________________
The Sky holds the Storm Rain Mist Lightning Cloud and the Sun all in harmony


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 32 posts ]  Go to page 1, 2, 3  Next

All times are UTC - 5 hours


Who is online

Users browsing this forum: Rangzy and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group