Flyrant Shadow in the warp Tervigon Mycetic spores Hiveguard impalercannon rules
But there are changes I'd like to see made. Ripper swarms = beasts An actual model for doom, spore pod, harpy hive tyrant and swarmlord with ability to be higher lvl pyskers I'd like to see a few independent characters more flyers tyranid building like structures since we can't use the quad cannons etc... Better pysker powers. Genestealers that don't suck. Special rule that they can assault the turn they come in from outflank. Larger ymgarl units.. 15-20 w a broodlord Carnifex that don't suck Some ap 1 & 2 wpns I'd like to see hive guard count as hvy instead of elite. Revisions to the lashwhip wording
Joined: Wed Oct 10, 2012 11:18 am Posts: 1605 Location: Wainwright, AB. Canada
I so not want to see a return to the 4th edition 'mutability'. All of the options for all of the units us fun but it can be detrimental when building lists and it can lead to miscalculating point values and, more importantly, people forgetting what they bought.
This complaint is from the perspective of the casual player; not the super competitive player who would never make those simple mistakes.
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