Rangrok1k's Guide to the Tyranid Swarm

If it ain't human, and it ain't from the warp, then it must be Xenos.
User avatar
Jombo
Lives, breathes, and eats MiniWarGaming
Posts: 1456
Joined: Sun Nov 16, 2008 5:43 pm
Ribbons Earned: Group Build Badge #2Has Completed 5 Painting Pledges
Location: Milwaukee, Wisconsin

Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Jombo » Wed Jun 15, 2011 5:24 pm

Finish it up and this will make a fine sticky. These are the kinds of tacticas that seem most useful, at least to me.

Even if they always are slightly opinionated, and generally feature things that work best in the writer's local metagame, they were much more helpful for me as a new player than any of the hodge-podge threads like the other tactics thread in this very section.
Splinter Fleet Phobos

Bought: [----[+]---------------] 448/1750
Assembled: [--[+]-----------------] 232/1750
Painted: [+]-------------------] 0/1750

Click for videos of Tyranids and Terrain! (Coming Soon)

User avatar
Rangrok1k
Mighty Manufactorium of MiniWarGaming Posts
Posts: 2507
Joined: Sun May 23, 2010 2:54 pm

Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Rangrok1k » Thu Jun 16, 2011 3:05 am

Entries added:

- The Hive Guard: The Stalwart Sentinel
- The Lictor: The Assassin of the Swarm

More to come!
Clearly, I'm a mere walking corpse, shambling through walls of text.

Inactive? Maybe...

User avatar
broran
MiniWarGaming Zealot
Posts: 244
Joined: Wed Feb 09, 2011 9:36 pm
Location: welland, on

Re: Rangrok1k's Guide to the Tyranid Swarm

Postby broran » Thu Jun 16, 2011 5:21 am

fine cast hive guard goes together like that *snaps fingers*
tyranids 1725 points without upgrades
necrons 1937 points un-upgraded
legion of everblight 15pt

User avatar
edsgotjive
Lives, breathes, and eats MiniWarGaming
Posts: 1157
Joined: Sat May 30, 2009 8:24 pm
Ribbons Earned: Took part in a Painting Deathmatch Headline EventWon a Painting Deathmatch Side ChallengeCompleted a Painting Deathmatch Side Challenge EntryPlaced First with a 'Mini of the Month' EntryCompleted an Entry for the first 'King of the Hill' challengeParticipated in King of the Hill
Location: New Scotland

Re: Rangrok1k's Guide to the Tyranid Swarm

Postby edsgotjive » Thu Jun 16, 2011 7:23 am

I love hive guard but I don't think they ignore cover, only don't need line of sight. If there is a FAQ or ruling somewhere to the contrary could a link be posted.
Shop Smart...Shop S-Mart.

User avatar
Rangrok1k
Mighty Manufactorium of MiniWarGaming Posts
Posts: 2507
Joined: Sun May 23, 2010 2:54 pm

Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Rangrok1k » Thu Jun 16, 2011 9:02 am

edsgotjive wrote:I love hive guard but I don't think they ignore cover, only don't need line of sight. If there is a FAQ or ruling somewhere to the contrary could a link be posted.


Ah, I see where the confusion is. You can only claim a cover save against a Hive Guard if you are actually TOUCHING the cover. It doesn't ignore it flat out, but it ignores a lot of it.
Clearly, I'm a mere walking corpse, shambling through walls of text.

Inactive? Maybe...

User avatar
edsgotjive
Lives, breathes, and eats MiniWarGaming
Posts: 1157
Joined: Sat May 30, 2009 8:24 pm
Ribbons Earned: Took part in a Painting Deathmatch Headline EventWon a Painting Deathmatch Side ChallengeCompleted a Painting Deathmatch Side Challenge EntryPlaced First with a 'Mini of the Month' EntryCompleted an Entry for the first 'King of the Hill' challengeParticipated in King of the Hill
Location: New Scotland

Re: Rangrok1k's Guide to the Tyranid Swarm

Postby edsgotjive » Thu Jun 16, 2011 10:02 am

Read the codex, cleared right up. Thanks. I don't get to play much...
Shop Smart...Shop S-Mart.

User avatar
EmoAngels
MiniWarGaming Veteran
Posts: 174
Joined: Fri Nov 12, 2010 7:19 pm

Re: Rangrok1k's Guide to the Tyranid Swarm

Postby EmoAngels » Thu Jun 16, 2011 7:08 pm

Nice stuff. Must of taken ages to write. =)

EmoAngels
"I take this burden of this breakfast upon myself and I will not fear it, for I am breakfast incarnate..."-Konrad Curze/Walter White. One of the two. Probably.

User avatar
Rangrok1k
Mighty Manufactorium of MiniWarGaming Posts
Posts: 2507
Joined: Sun May 23, 2010 2:54 pm

Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Rangrok1k » Fri Jun 17, 2011 8:17 am

Entries added:

- Deathleaper: The Terror Embodied
- The Venomthrope: The Toxic Plague
Clearly, I'm a mere walking corpse, shambling through walls of text.

Inactive? Maybe...

FotoGuy
Gold Vault Member
Posts: 738
Joined: Sun Mar 22, 2009 9:45 am

Re: Rangrok1k's Guide to the Tyranid Swarm

Postby FotoGuy » Fri Jun 17, 2011 9:05 am

For the venomthropes, the biggest pro is synergy with other units. If you keep them near warriors, the lashwhips on the Thropes means Rending Claw or Dual Bonesword warriors can really go to town.

Also, 5+ isn't that great, it's helpful, but still not enough. However, 5+ cover save with FnP from a tervigon saves a lot of gaunts/warriors what have you.

A full brood of Venomthropes has the most flexibility of the Codex, and it can easily adapt to which ever style you play.

Eg. I run Pyrovores and Venomthropes next to each other, and then try and get them to assault. Because the Lashwhips on the Venoms make the Pyros Acid blood very keen =)

User avatar
Rangrok1k
Mighty Manufactorium of MiniWarGaming Posts
Posts: 2507
Joined: Sun May 23, 2010 2:54 pm

Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Rangrok1k » Fri Jun 17, 2011 10:45 am

FotoGuy wrote:For the venomthropes, the biggest pro is synergy with other units. If you keep them near warriors, the lashwhips on the Thropes means Rending Claw or Dual Bonesword warriors can really go to town.

Also, 5+ isn't that great, it's helpful, but still not enough. However, 5+ cover save with FnP from a tervigon saves a lot of gaunts/warriors what have you.

A full brood of Venomthropes has the most flexibility of the Codex, and it can easily adapt to which ever style you play.

Eg. I run Pyrovores and Venomthropes next to each other, and then try and get them to assault. Because the Lashwhips on the Venoms make the Pyros Acid blood very keen =)


The problem with the Pyrovore and Venomthrope combo is that it is taking up two Elites slots. One of my elites is ALWAYS Hive Guards, and when it is 1500 pts or more, the second is Zoanthropes. In addition, it is expensive, ranging from about 200 to 300 points. I would much rather get a Hive Tyrant for that, which is guaranteed to do far more damage.

Although I didn't think of the FNP and the 5+ cover save. *pulls out calculator*... That is the equivalent of Space Marine Armor, minus the weakness to ap3. However, personally, I prefer to get 11 Termagants instead and get a 4+ intervening Cover Save, on top of a FNP save, which is better than a 3+ save.

Another problem I see is that they need to charge you for them to get initiative 1 and they cannot be using Assault Grenades. Outside of Tyranids, there are not many assault oriented units that do not have Assault Grenades.

I will edit the entry though.
Clearly, I'm a mere walking corpse, shambling through walls of text.

Inactive? Maybe...

FotoGuy
Gold Vault Member
Posts: 738
Joined: Sun Mar 22, 2009 9:45 am

Re: Rangrok1k's Guide to the Tyranid Swarm

Postby FotoGuy » Fri Jun 17, 2011 2:50 pm

/agreed!

I wasn't trying to say which tactic was better. I was trying to point out that Venomthropes are a utility that can fill a lot of niches depending what you play.

Some of the examples aren't great, but they do fill out the roles =)

User avatar
EmoAngels
MiniWarGaming Veteran
Posts: 174
Joined: Fri Nov 12, 2010 7:19 pm

Re: Rangrok1k's Guide to the Tyranid Swarm

Postby EmoAngels » Fri Jun 17, 2011 5:56 pm

I really want the Lash Whip and Acid Blood combo to work but i dont think it does. I asked the people that work at my local GW store and they said it does not. YET the rules say in the codex say
Any enemy model that is in base contact with a Tyranid with one or more lash whips counts their initive value as 1 until the end of the Assault phase, regardless of their actual initive value.

It does not mention initive tests, it also says the the model in base contact is initive 1, not it strickes at initive 1. But initive tests are made by the models base UN-MODIFIED initive. yea.... good job =).

EmoAngels
"I take this burden of this breakfast upon myself and I will not fear it, for I am breakfast incarnate..."-Konrad Curze/Walter White. One of the two. Probably.

User avatar
Rangrok1k
Mighty Manufactorium of MiniWarGaming Posts
Posts: 2507
Joined: Sun May 23, 2010 2:54 pm

Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Rangrok1k » Sat Jun 18, 2011 2:41 am

EmoAngels wrote:I really want the Lash Whip and Acid Blood combo to work but i dont think it does. I asked the people that work at my local GW store and they said it does not. YET the rules say in the codex say
Any enemy model that is in base contact with a Tyranid with one or more lash whips counts their initive value as 1 until the end of the Assault phase, regardless of their actual initive value.

It does not mention initive tests, it also says the the model in base contact is initive 1, not it strickes at initive 1. But initive tests are made by the models base UN-MODIFIED initive. yea.... good job =).

EmoAngels


Actually, read the rulebook. The Rulebook on page 8 *I think* specifically mentions modifiers that can adjust a characteristic value for a Characteristic Test. Here is the quote:
In order to take the test, roll a D6. To succeed, you must score equal to or lower than the value of the characteristic involved. Note that if a 6 is rolled, then the model automatically fails the test regardless of the characteristic's value or any other modifiers that might apply, and conversely a 1 is always a success.

In addition, the FAQ says that Acid blood is tested at the end of the initiative set up (aka, Initiative 0) while the codex says Lash Whips last until the end of the Assault Phase.

Yes, I have investigated into this a lot. A LOT. I have ensured that it works.
Clearly, I'm a mere walking corpse, shambling through walls of text.

Inactive? Maybe...

User avatar
EmoAngels
MiniWarGaming Veteran
Posts: 174
Joined: Fri Nov 12, 2010 7:19 pm

Re: Rangrok1k's Guide to the Tyranid Swarm

Postby EmoAngels » Sat Jun 18, 2011 10:05 am

Okay cool didn't see that.

EmoAngels
"I take this burden of this breakfast upon myself and I will not fear it, for I am breakfast incarnate..."-Konrad Curze/Walter White. One of the two. Probably.

User avatar
Chaos Farseer
MiniWarGaming Zealot
Posts: 373
Joined: Sat Jun 04, 2011 7:42 pm
Location: Erf
Contact:

Re: Rangrok1k's Guide to the Tyranid Swarm

Postby Chaos Farseer » Mon Jun 20, 2011 3:27 pm

I see some hatred against the Eldar here.
Original Portrait Inspiration
Because one can't be normal all the time.


Return to “Xenos Races”

Who is online

Users browsing this forum: Yahoo [Bot] and 1 guest