Move over Terminators... New kid in town.

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TheAurgelmir
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Re: Move over Terminators... New kid in town.

Post by TheAurgelmir » Mon Sep 09, 2013 4:01 pm

Having seen them in combat, and having them in real life:

Used right they are badass, and a lot better than the naysayers claim, and with the grav cannons and propper head position they look the part!

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Re: Move over Terminators... New kid in town.

Post by ArqArturo » Mon Sep 09, 2013 6:25 pm

I feel like Eldar and Tau are gonna have a field day with them.
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Re: Move over Terminators... New kid in town.

Post by devildog » Mon Sep 09, 2013 7:41 pm

zenmonkey wrote:
ArqArturo wrote:They look like Firebats, or the other heavy suit unit from SC2....

Could I make a Raynor's Raiders-themed Space Marine Army?.
It is a marauder, and if only they could mine minerals, build barracks and repair each other, the world would be a better place.
LOL, no way!, you would want like collosi and thors to mine minerals.
HAHA, my medivac will destroy that mineral li--WTF,WHERED IT GO???
Anyway, terminators are marauders, I'd go with a thor/hellbat hybrid.
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Re: Move over Terminators... New kid in town.

Post by zenmonkey » Tue Sep 10, 2013 12:38 am

We are not talking about SC2 here, though if we were that would be pretty cool.
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Re: Move over Terminators... New kid in town.

Post by TheAurgelmir » Tue Sep 10, 2013 12:27 pm

ArqArturo wrote:I feel like Eldar and Tau are gonna have a field day with them.

They still have 15 shots that wound on 4+ or 5+ against them. (Don't know Tau all that well)
AND they have Hurricane bolters, which are AP5, either way you look at it they are going to throw a lot of shots on them that all ignore their armor.

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Re: Move over Terminators... New kid in town.

Post by Crackers Phinn » Tue Sep 10, 2013 12:34 pm

Unless they are against Tau pathfinders the AP5 wont mean much. But they would be pretty effective against battlesuits 3+ wound, no saves. That's if they can get close enough.
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Re: Move over Terminators... New kid in town.

Post by furrby » Tue Sep 10, 2013 1:57 pm

centurions sux
Your hate makes me stronger.
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Re: Move over Terminators... New kid in town.

Post by OrkyChaos » Tue Sep 10, 2013 6:35 pm

Until centurions are used in competitive play there really isn't any way to know how good they really are. My tankbustaz and helbrutes own people in friendly play and we all know that they aren't awesome units.

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Re: Move over Terminators... New kid in town.

Post by Khornate » Wed Sep 11, 2013 2:15 am

furrby wrote:centurions sux
+1
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Re: Move over Terminators... New kid in town.

Post by IGfanatic » Wed Sep 11, 2013 2:26 am

Ordered a squad. I love the look of them honestly, and plan on making room for them. :3
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Re: Move over Terminators... New kid in town.

Post by Sniperfex » Wed Sep 11, 2013 7:52 am

furrby wrote:centurions sux
get out
Khornate wrote:
furrby wrote:centurions sux
+1
you too
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Re: Move over Terminators... New kid in town.

Post by Badger » Wed Sep 11, 2013 8:52 am

Zeruel13 wrote:
DaOrkyBitz wrote:They look neat though. :D Space marine inside a Space marine.
You're trying to be funny and not serious right?
They come with a Happy Meal now don't they? :P
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Re: Move over Terminators... New kid in town.

Post by Silentbob711 » Wed Sep 11, 2013 11:02 am

That'd actually be awesome. You could get like 15 of them that way for the same price as a box from gw.
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Re: Move over Terminators... New kid in town.

Post by Khornate » Wed Sep 11, 2013 11:05 am

Sniperfex wrote:
furrby wrote:centurions sux
get out
Khornate wrote:
furrby wrote:centurions sux
+1
you too
You support Techno-Heresy you git out
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Re: Move over Terminators... New kid in town.

Post by Marit Lage » Wed Sep 11, 2013 11:12 am

OrkyChaos wrote:Until centurions are used in competitive play there really isn't any way to know how good they really are. My tankbustaz and helbrutes own people in friendly play and we all know that they aren't awesome units.
Actually, I find Helbrutes in pairs with plasma cannons very good.
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