1500 Harlequin list.

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Chief
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Re: 1500 Harlequin list.

Post by Chief » Fri Feb 18, 2011 3:40 pm

Sorry, should have specified, 3 full units in a fluffy Harlequin list of 1750 to 2000 points.

Don't throw down lists, just think on it.
Charging across the field, they'd get massacred. If there is a strategy to them that works, it's going to be a little deeper than that.

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Re: 1500 Harlequin list.

Post by crysbat » Fri Feb 18, 2011 9:23 pm

regarding the original post:

I'd recomend doing the following:

drop the death jesters,
drop A ravager,
buy a heamonculus with hex rifle,
buy a heamonculus with a close combat weapon of some sort and get him in a raider, throw him mid board and make sure he has a webway portal, do the same with the third heamonculus, then when they both/one of them drops their portal, get them to join a squad of quins to drop off a pain token and then make them a suicide unit/fire soak up unit.
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Re: 1500 Harlequin list.

Post by Chief » Fri Feb 18, 2011 9:34 pm

I don't believe that the Harlies can get pain tokens.

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Re: 1500 Harlequin list.

Post by Zero » Fri Feb 18, 2011 11:42 pm

Chief wrote:I don't believe that the Harlies can get pain tokens.
No, they cannot.
Also, Haemonculus' can't take a dedicated transport, so you'd need another unit to get him in with.
Ariyaris wrote:HQ:
Archon with blaster
10x Trueborn ( 6 shard carabines, 4 blasters)
Raider ( retrofire jets, torment grenade launchers, splinter racks)
[splinter racks will be quite nice with shard carabines, blasters however are here for the extra punch or getting rid of enemy vehicle]
Splinter Racks don't give re-rolls to Shardcarbines, it's only rifles and pistols.
Also, the Archon could not join them if that's what you were intending, our transports can't carry 11 models.
Lastly, the Archon has a Blast Pistol, not a Blaster, this is a terrible waste of an archon.
Ariyaris wrote:10x Kabalite Warriors ( splinter cannon, dark lance)
Raider ( night shield)
[the part of your army that shouldn't be shoot at for at least 2 turns]
Kabalite warriors cannot take a Dark Lance and Splinter Cannon, it's one or the other.
Also, Night Shields will not stop you from being shot at for 2 turns, they only reduce range by 6", if they can't reach you, they'll just move and get you next turn, unless you intend on not shooting either and just hiding in a corner.
Ariyaris wrote:no closer than 24'' even if deployement rules allow different, else your Veil of tears means nothing...)
Why not? they can only see you at 24" if they roll a double 6. If you get first turn, by all means chuck them as far up as possible, if not, stick them behind some buildings or in ruins, Harlequins ignore difficult terrain.
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Re: 1500 Harlequin list.

Post by crysbat » Sat Feb 19, 2011 1:01 pm

Chief wrote:I don't believe that the Harlies can get pain tokens.
well that's my text's stereotypical person....
The Condemned wrote: Also, Haemonculus' can't take a dedicated transport, so you'd need another unit to get him in with.
that was the general idea, get him to steal a raider away and then drop a webway portal
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Re: 1500 Harlequin list.

Post by azzerath » Mon Feb 21, 2011 10:30 am

crysbat wrote:that was the general idea, get him to steal a raider away and then drop a webway portal
To do that the squad who you are stealing the raider from has to start the game not in it. Then the Haemonculus hops in, moves as far as they can, you can't move flat out, cannot disembark. You hope they live, turn 2 move/whatever then disembark and drop the portal. However due to timing you've already given up rolling for reserves once with a 4+. Statistically half your army is in and you have no control over what half.

It is a risky tactic, and I like it. But know its limitations.

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Re: 1500 Harlequin list.

Post by Bone Crusher » Sun Feb 27, 2011 5:57 am

Thanks for the replys and advice, for me webway portals and dropping Harleys (including the Death Jester) are out of the question. My game plan is all about waiting for the enemy to come to me and then pounce on them. I will probably expand to 1750 or even 2000pts and just bulk out on troops.

Also I've started a Tactics and my army development blog.

http://www.bcwarhammer.blogspot.com

First post is up and it's all about Harlequins.

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Re: 1500 Harlequin list.

Post by Chief » Sun Feb 27, 2011 10:22 am

There are three major advantages that Fritz's army has over yours:
1. As you have already identified, the Farseer's psychic powers are a great help to the army.
2. His Troops, Pathfinders, with his farseer's Fortune are never going to fail their save. Also, his Heavy Support, Wraithlords, will take much more to wound/take down than your Ravagers.
3. Pinning. One of the aggravation factors of his army simply cannot be emmulated (or at least not as effectively as with Eldar).

The reason why his army could work is because every element of his army, be it Elite, Heavy Support, or Troop, could not be taken down effectively from a distance. This 'forced' the opponent to come into range for Fritz's Harlequins to attack.

Give it a try, have fun with it, but I really can't see this army holding up in tournies.

Then again, I've said this all before.

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Re: 1500 Harlequin list.

Post by TheSinisterUrge » Sun Feb 27, 2011 2:00 pm

Chief wrote:3. Pinning. One of the aggravation factors of his army simply cannot be emmulated (or at least not as effectively as with Eldar).
I miss my Terrorfex and Horrorfex upgrades....

I agree with Chief though, Dark Eldar can't really make a competitive Harlequin list, we just don't have all the same tools or even anything close for the same points. Harlequins can make a nice addition to an existing DE list, but I personally feel that Bloodbrides will do better in most situations.
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Re: 1500 Harlequin list.

Post by Azeebo » Sun Feb 27, 2011 5:36 pm

Clowns are awesome...shame they are not as good as bloodbrides who are way cheaper, more surviable, same number of attacks, potentially higher strength. Downside? no rending...yeah im a tonne of points cheaper :P Heck i can take INCUBI instead and they will march through way more.
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Re: 1500 Harlequin list.

Post by Rangrok1k » Sun Feb 27, 2011 5:39 pm

I wish they put in the Solitaire...

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Re: 1500 Harlequin list.

Post by nicksek » Wed Mar 02, 2011 3:52 pm

I don't know why but after seeing this list I really wanted to try out Harlequins so I made this list:

HQ with Troops
Haemonculus with no upgrades
with 10 kabalite warriors one with a splinter Cannon

Elites
Harlequins - 10
9 with Kisses
1 Shawdow Seer
1 troupe master with power weapon
1 death jester
2 with fusion pistols

Elites
Harlequins - 10
9 with Kisses
1 Shawdow Seer
1 troupe master with power weapon
1 death jester
2 with fusion pistols

Elites
Harlequins - 10
8 with Kisses
1 Shawdow Seer
1 troupe master with power weapon
1 death jester
2 with fusion pistols

Troops
Kabalite Warriors - 10
one with splinter cannon

Heavy Support
Ravager
with a flicker field
witha nightshield

Heavy Support
Talos
with Chains
with twin-linked liquifier gun
with splinter pod

Heavy Support
Talos
with Chains
with twin-linked liquifier gun
with splinter pod

Total - 1499 points

I know this list is far from perfect but I thought - I got talos models which I never use so maybe I should give them a go as they are quite enduring - and because they are monsterous creatures they are good for taking out the big stuff. I never played harlequins and they seem very cool - the only thing I dislike from them is no power from pain (I think I still got a soft spot for Incubi for this reason) but the shadow seer is beyond amazing.

But I'll try out this list and I'll give you guys the results

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Re: 1500 Harlequin list.

Post by TheSinisterUrge » Wed Mar 02, 2011 4:10 pm

Make room for a Webway Portal or three, they really make a difference. Also, I think your Taloi would be better served with Twin-Linked Heat Lances so they can be tasked with blowing up a transport and then assaulting the infantry inside.
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