Da NEW Ork Taktika!

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Da NEW Ork Taktika!

Post by Dez » Thu Nov 20, 2014 9:49 am

It's long overdue. So let's get at it boyz! Let's hear your sneaky Blood Axe Taktiks, Lucky Looting Deff Skull Tekneekz, and Favorite upgrades to spend Bad Moonz teef on!
PAINT FOR THE PAINT GODS, SPRUES FOR THE SPRUE THRONE!!!

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Re: Da NEW Ork Taktika!

Post by Kovlovsky » Thu Nov 20, 2014 12:19 pm

Them humies and spiky boyz gonna get 'em skull smashed in da good old orky way! We'z gonna show 'em how shtompin' is done propa ! WAAAAAAAAGH!!!!
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Re: Da NEW Ork Taktika!

Post by Donteatrawhagis » Thu Nov 20, 2014 12:26 pm

My last game against Death Guard I found that a single squad of 10 Flash Gits could wipe out the 10 man Plague Marine squad in one turn. Battlewagon transports were awesome.
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Re: Da NEW Ork Taktika!

Post by grotbikerboss » Fri Nov 21, 2014 12:14 pm

i love me some pain boyz on 30 man boyz mob. run up the broad and waaaagh
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Re: Da NEW Ork Taktika!

Post by Donteatrawhagis » Mon Nov 24, 2014 2:59 pm

Two things I've been seeing recently:

Ork Warboss in Meganob armor with the Lucky Stix
Why: because Lucky Stix gives Rerolls to armor saves.


And

Big Mek on a Warbikers with a Shock attack gun and Gitfinda.
Why: because he can move and shoot as if he had relentless which means he'd always be considered having stood still so he can shoot heavy weapons and gain BS 3 from git finda
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Re: Da NEW Ork Taktika!

Post by grotbikerboss » Mon Nov 24, 2014 3:07 pm

so that would work with slow and purpesfull 2? so a big mek in mega armor with a SAG in a battle wagon with 10 flash gits would rock?
orks!

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Re: Da NEW Ork Taktika!

Post by Donteatrawhagis » Mon Nov 24, 2014 4:55 pm

grotbikerboss wrote:so that would work with slow and purpesfull 2? so a big mek in mega armor with a SAG in a battle wagon with 10 flash gits would rock?
Big Meks can't take sag and mega together.
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Re: Da NEW Ork Taktika!

Post by Codyroo » Tue Dec 02, 2014 11:21 pm

Orks in Mega armor are good, accompanied by a Doc for a 5+ FNP is better (and necessary, sadly, as there is no cc invuln save).

Grot artillery, especially Lobbas, are ridiculously good. Make sure you take ammo runts.
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Re: Da NEW Ork Taktika!

Post by crkdltr » Wed Dec 10, 2014 12:46 pm

Codyroo wrote:Orks in Mega armor are good, accompanied by a Doc for a 5+ FNP is better (and necessary, sadly, as there is no cc invuln save).
You can take a Cybork body for 5pts. Gives 6+ FNP option.

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Re: Da NEW Ork Taktika!

Post by madfjohn » Wed Mar 25, 2015 10:00 pm

hold on back up a little. so is your warboss is on a war bike he gets relentless and if you give him the gitfinda. he wood be shooting at bolistik skill 3 hmmm
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Re: Da NEW Ork Taktika!

Post by coldsteel » Wed Mar 25, 2015 10:54 pm

Bikes give you Relentless. Gitfinda gives +1 BS. Waste for the Warboss, perfect for the Big Mek with SAG...
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Re: Da NEW Ork Taktika!

Post by madfjohn » Sat Mar 28, 2015 8:18 pm

but when you roll the guns for the warboss you get to hit ob 4+ not 5+ just somthing to think about
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Re: Da NEW Ork Taktika!

Post by grotbikerboss » Sun Mar 29, 2015 2:49 pm

Relentless only Works as not having moved when firing hevy rapid or salvo, not assault (dakka guns) so the warboss cant soot them at Bs 3 unless you stay still
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Re: Da NEW Ork Taktika!

Post by Gloomdready » Sun Apr 26, 2015 11:14 am

I found Capn Badrukk in a unit of Tankbustas to be quite interesting and effective against Necrons, Space Marines, light to medium vehicles and in a pinch even against flyers.

Will have a (Planetstrike) planetfall game this week against Space Wolves, where I deep strike that unit (through "heavy duty drop") in a shooty battle wagon.
Will be hilarious. :mrgreen:

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Re: Da NEW Ork Taktika!

Post by grotbikerboss » Sun Apr 26, 2015 12:48 pm

sounds like fun! badruk gets tank hunter for being in the squad?
orks!

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