Killa Kanz.....

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Lizardmandk
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Killa Kanz.....

Post by Lizardmandk » Wed Dec 26, 2012 9:36 pm

Ok so i have watch batreps here and there and it seems that no one really uses killa kanz anywhere. i have no exp with using them so im just not sure, but are they just not worth it? When i was playing more then i do now, for me, it was all about TONS of Boyz and just rushing your army to some Hand-to-hand combat.

Any thoughts?

Thanks

~LizardmanDK~
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madfjohn
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Re: Killa Kanz.....

Post by madfjohn » Thu Dec 27, 2012 2:17 am

well in 6th they took a big hit so most ork players stop using them
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phatonic
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Re: Killa Kanz.....

Post by phatonic » Thu Dec 27, 2012 6:15 am

^
BE THERE KILLIN' BE THERE TEEF, BE THERE DAKKA BE THERE TEEF, BE THERE 'UMMIES? NO TEEF I TELL YEH! BAD FER BUISNEZH!

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SpartanMyth
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Re: Killa Kanz.....

Post by SpartanMyth » Thu Dec 27, 2012 7:18 am

They have lost most of their effectiveness from 5th ed because they only have two hull points. They are effective in low point games as your opponent doesnt have the amount of AT necessary to knock them all out.
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TyrantEatos
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Re: Killa Kanz.....

Post by TyrantEatos » Thu Dec 27, 2012 11:35 am

HP 2 and armour 10 is not great and with the KFF only giving them a 5+ cover save is also great
I have 6 of them and they collect dust same with my looted wagon sadly.
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Re: Killa Kanz.....

Post by phatonic » Thu Dec 27, 2012 11:54 am

While iv'e shelved my killa kanz for a while... but i dont see the problem with looted wagons, i love that str 8 ap 3 large template^^ for a cheap cost.
BE THERE KILLIN' BE THERE TEEF, BE THERE DAKKA BE THERE TEEF, BE THERE 'UMMIES? NO TEEF I TELL YEH! BAD FER BUISNEZH!

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