Starting Chaos Space Marines

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virakosen
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Starting Chaos Space Marines

Post by virakosen » Tue Mar 06, 2018 9:14 pm

Hi, I'm a returning newbie, as the most I've ever played was one match against my friend (of which I was royally stomped), and I wanted to start playing again using the Chaos Space Marines. Here's what legions I'm thinking about playing so far (I like having a mix of good ranged/melee infantry with some good vehicle options): Death Guard and Black Legion.

I like the Death Guard because of their durability,ll being able to shrug off enemy fire better than most (not to mention their leader looks like an actual angel of death), and I like the Black Legion because of their armor patterns and their leader's sword looks awesome.

Which one is more beginner friendly to start out with and what's a good starter list for each?
Death Guard (Patrol Detachment in progress)
-Lord of Contagion (Assembled, awaiting primer)
-2 seven man squads of Plague Marines (Assembling)
-1 Myphitic Blight-Hauler (unassembled)

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Marit Lage
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Re: Starting Chaos Space Marines

Post by Marit Lage » Wed Mar 07, 2018 12:04 am

Well, both factions like using rapid fire weapons to better effect than most armies would. Death Guard gets longer range, but Black Legion gets to advance and fire their rapid fire weapons anyway. As a result, the Death Guard is slow, and the Black Legion is fast. Also, while the Black Legion doesn't get access to a Daemon Primarch, Abaddon hits just as hard. I'm not familiar with the Death Guard, but a starter Black Legion list could look something like this:

Abaddon the Despoiler

Daemon Prince
hellforged sword, malific talon, warp bolter, psychic power- Warptime

20 Chaos Cultists
20x autoguns

20 Chaos Cultists
20x autoguns

20 Chaos Cultists
20x autoguns

5 Chaos Terminators
5x combi-bolter, 5x power maul/axe

6 Chaos Bikers
champion with combi-plasma, 2x plasma gun, 6x combi-bolter

3 Chaos Spawn

Chaos Predator
predator autocannon, 2x lascannon, havoc launcher

Chaos Predator
predator autocannon, 2x lascannon, havoc launcher

Something to consider is the faction specific things each army gets. Regular Chaos Marines don't get the daemon engines the Death Guard do, but Death Guard don't get Havocs, Obliterator Cults, Raptors, or Chaos Bikers.
Chaos Space Marine Tactica (old)
Models painted in 2018:
2 Exalted Champion
Dark Apostle
Abaddon
7 Raptors
2 Chaos Bikers
5 Chaos Terminators
4 Custodians

quzzaq
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Re: Starting Chaos Space Marines

Post by quzzaq » Wed Mar 07, 2018 2:05 am

i agree with marit about everything but, i think u can change the 6 bikers for an aditional predator with autocannons, the stratagem is far too powerful and the autocannon predator an put the same amount of firepower and u are increasing the other 2 effectiveness.

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Marit Lage
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Re: Starting Chaos Space Marines

Post by Marit Lage » Wed Mar 07, 2018 7:38 am

quzzaq wrote:
Wed Mar 07, 2018 2:05 am
i agree with marit about everything but, i think u can change the 6 bikers for an aditional predator with autocannons, the stratagem is far too powerful and the autocannon predator an put the same amount of firepower and u are increasing the other 2 effectiveness.
It's supposed to be a starter list, with a smattering of units. Gotta learn your units before you even think about using strategems.
Chaos Space Marine Tactica (old)
Models painted in 2018:
2 Exalted Champion
Dark Apostle
Abaddon
7 Raptors
2 Chaos Bikers
5 Chaos Terminators
4 Custodians

Jeffers
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Re: Starting Chaos Space Marines

Post by Jeffers » Wed Mar 07, 2018 8:45 am

Also depends if you want to play fluff.

I have always been told, start with the basics, 1 HQ and 2 troops.

Then add a layer 4 troops then 1 elite, 1 fast and 1 heavy (doesnt matter what they go for feel). Then look at what the army is lacking punch, speed, specialism etc.

The charts that deatail the builds are a goid point to call. Aim for betallion is always wise as a back bone, then flex or branch out

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virakosen
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Re: Starting Chaos Space Marines

Post by virakosen » Wed Mar 07, 2018 5:10 pm

Jeffers wrote:
Wed Mar 07, 2018 8:45 am
Also depends if you want to play fluff.

I have always been told, start with the basics, 1 HQ and 2 troops.

Then add a layer 4 troops then 1 elite, 1 fast and 1 heavy (doesnt matter what they go for feel). Then look at what the army is lacking punch, speed, specialism etc.

The charts that deatail the builds are a goid point to call. Aim for betallion is always wise as a back bone, then flex or branch out
So if I were to play Death Guard, a good start out for them would be:

Lord of Contagion for HQ

2 squads of 10 man Plague Marine squads for Troops.

Then followed by:

2 more squads of 10 man Plague Marine Squads for 2 more Troop choices.

2 squads of 20 Pox walkers for the final Troop choices.

1 Foul Blightspawn for Elite choice.

1 Myphitic Blight-Crawler for Fast attack choices

1 Defiler for Heavy choice

Then maybe a Rhino as a transport. Would this be a good list if I choose to play Death Guard?
Death Guard (Patrol Detachment in progress)
-Lord of Contagion (Assembled, awaiting primer)
-2 seven man squads of Plague Marines (Assembling)
-1 Myphitic Blight-Hauler (unassembled)

quzzaq
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Re: Starting Chaos Space Marines

Post by quzzaq » Fri Mar 09, 2018 2:12 am

Marit Lage wrote:
Wed Mar 07, 2018 7:38 am
quzzaq wrote:
Wed Mar 07, 2018 2:05 am
i agree with marit about everything but, i think u can change the 6 bikers for an aditional predator with autocannons, the stratagem is far too powerful and the autocannon predator an put the same amount of firepower and u are increasing the other 2 effectiveness.
It's supposed to be a starter list, with a smattering of units. Gotta learn your units before you even think about using strategems.
Well i disagree in that, in a invest money game like this i think the "starter list" just dont work, im my opinion the more wise course of action would be learn the game first, borrow or proxy everything, to see what u like and what works, then buy something, since most people like to go for the more cheese/powerful thing they can get, unless u have money a starter list is gonna be obliterated easily, if u have money then u can do it anyway u want since u cant afford it np, but for people in a small budget i think proxy/borrow is the way since theres units that are a waste, one good example is the basic csm.

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Marit Lage
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Re: Starting Chaos Space Marines

Post by Marit Lage » Fri Mar 09, 2018 3:47 am

quzzaq wrote:
Fri Mar 09, 2018 2:12 am
Well i disagree in that, in a invest money game like this i think the "starter list" just dont work, im my opinion the more wise course of action would be learn the game first, borrow or proxy everything, to see what u like and what works, then buy something, since most people like to go for the more cheese/powerful thing they can get, unless u have money a starter list is gonna be obliterated easily, if u have money then u can do it anyway u want since u cant afford it np, but for people in a small budget i think proxy/borrow is the way since theres units that are a waste, one good example is the basic csm.
Maybe on a competative circuit, but not casual pickup games. It's been my experience that most people want to play fun games and gravitate towards more balanced lists, and reserve the spam lists for tournaments since they're boring. I've been using a pair of Chaos Predators for a long, long time, and while the strategem is quite good, it didn't make me run out and buy a third one to try it out. And if you've got a small budget, either prepare for a long haul, or 40k isn't for you. This game is inherently expensive.
virakosen wrote:
Wed Mar 07, 2018 5:10 pm
Then maybe a Rhino as a transport. Would this be a good list if I choose to play Death Guard?
I cant speak on the list itself, as I'm only familiar with the Defiler and Plague Marines, but a second HQ with those three troops would net you three additional command points to use in games. As far as the Plague Marines are concerned, I'd reduce them to seven man squads. Not only is it fluffy, ten man squads are point sinks for an infantry squad, with the smaller squad size paying for a transport or more units in your army.
Chaos Space Marine Tactica (old)
Models painted in 2018:
2 Exalted Champion
Dark Apostle
Abaddon
7 Raptors
2 Chaos Bikers
5 Chaos Terminators
4 Custodians

Jeffers
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Re: Starting Chaos Space Marines

Post by Jeffers » Fri Mar 09, 2018 2:38 pm

I have found 5 mans go unnotice but great to scurry around and do their business. Also can put a special weapon in there to provide fire support and mop up deepstrikes

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virakosen
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Re: Starting Chaos Space Marines

Post by virakosen » Fri Mar 09, 2018 4:26 pm

Marit Lage wrote:
Fri Mar 09, 2018 3:47 am
virakosen wrote:
Wed Mar 07, 2018 5:10 pm
Then maybe a Rhino as a transport. Would this be a good list if I choose to play Death Guard?
I cant speak on the list itself, as I'm only familiar with the Defiler and Plague Marines, but a second HQ with those three troops would net you three additional command points to use in games. As far as the Plague Marines are concerned, I'd reduce them to seven man squads. Not only is it fluffy, ten man squads are point sinks for an infantry squad, with the smaller squad size paying for a transport or more units in your army.
The Lord of Contagion is a more melee focused Chaos Lord with an ability that makes all Death Guard units within 7" of him to cause mortal wounds on a 4+ in melee.

The Pox Walkers are essentially worse melee cultists but with the ability to add in additional models to their unit for every model they kill.

The Foul Blightspawn is a unit with essentially a flamer and the ability to upgrade any grenades of a Death Guard unit within 3' once per game, while always going first in melee.

And the Myphitic Blight-Hauler grants cover to any friendly unit in a 7' aura and carries a lot of anti armor weapons to boot.


For the other HQ, maybe the Malignant Plaguecaster? It's a sorcerer that auto deals a mortal wound to any enemy unit within 7' of him when he rolls a 7+ on his psychic test.
Last edited by virakosen on Sat Mar 10, 2018 1:28 pm, edited 2 times in total.
Death Guard (Patrol Detachment in progress)
-Lord of Contagion (Assembled, awaiting primer)
-2 seven man squads of Plague Marines (Assembling)
-1 Myphitic Blight-Hauler (unassembled)

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virakosen
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Re: Starting Chaos Space Marines

Post by virakosen » Fri Mar 09, 2018 4:37 pm

EDIT: Improved Death Guard list:

1 Lord of Contagion

1 Malignant Plaguescaster

4 7 man squads of Plague Marines

2 20 man blobs of Poxwalkers

3 Myphtici Blight-Crawler

1 Blight Drone

1 Rhino

1 Helbrute

1 Plagueburst Crawler
Death Guard (Patrol Detachment in progress)
-Lord of Contagion (Assembled, awaiting primer)
-2 seven man squads of Plague Marines (Assembling)
-1 Myphitic Blight-Hauler (unassembled)

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