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Daemons FAQ (and update to Chaos Marines/Death Guard).

Posted: Mon Jan 22, 2018 11:10 am
by Koonitz
Found here.

The Marines/Death Guard mostly got a removal of the <Daemon> keyword from Faction and moved to regular keywords, on key units. They also clarified that the Daemons stratagems only work on FACTION keyword <Daemons>. So no more deep striking Magnus/Mortarion. Of interest, WarHammer Community commented on Facebook that you are also unable to manifest Flickering Flames (+1 to wound) on Obliterators, implying psychic powers are also unable to manifest on non-FACTION <Daemons>, but the FAQ only states stratagems. FYI.

The Daemons codex datasheet for Tzeentch Horrors has replaced the Chaos Marines codex datasheet. Changes are:
- No more Ephemeral Form. Horror saves are flat, starting at 4+ for Pink, 5+ Blue, 6+ Brimstone. Used to be 5++ with Ephemeral Form across the three.
- Pink horror ranged attack becomes Assault 3 with 20+ Pink horrors in the unit.

Few sundry clarifications and fixes, otherwise. Nothing else ground-breaking that I can see.

Re: Daemons FAQ (and update to Chaos Marines/Death Guard).

Posted: Tue Jan 23, 2018 4:00 am
by Jeffers
I guess they dont want a repeat with the imperium keyword with silly buffs going around and fudging characters/units in as a result

Re: Daemons FAQ (and update to Chaos Marines/Death Guard).

Posted: Tue Jan 23, 2018 9:25 am
by Koonitz
Jeffers wrote:
Tue Jan 23, 2018 4:00 am
I guess they dont want a repeat with the imperium keyword with silly buffs going around and fudging characters/units in as a result
It surprises me that they even allow it in the Imperial Soup lists, considering all the crap they got into with Superfriends lists from 7th Edition.