[2000] Heretic Astartes - Alpha Legion
[2000] Heretic Astartes - Alpha Legion
+++ 105 - Chaos Space Marines - Alpha Legion (Warhammer 40,000 8th Edition) [105 PL, 1997pts] +++
++ Supreme Command Detachment +1CP++
+ HQ +
Chaos Lord: No Chaos Mark, Plasma pistol, Power sword
Chaos Lord with Jump Pack: 2x Lightning Claw, No Chaos Mark
Dark Apostle: Bolt pistol, No Chaos Mark, Power maul
+ Elites +
Khorne Berzerkers: Icon of Wrath
Berzerker Champion: Bolt pistol, Chainsword
10x Chainaxe and bolt pistol: 10x Chainaxe
9x Chainsword and bolt pistol
++ Battalion Detachment +3CP (Chaos - Chaos Space Marines) ++
+ HQ +
Daemon Prince with Wings: Malefic talon
Nurgle: Miasma of Pestilence
Sorcerer in Terminator Armour: Combi-bolter, Force axe, No Chaos Mark, Prescience, Warptime
+ Troops +
Chaos Cultists: Mark of Nurgle
8x Chaos Cultist w/ autopistol and brutal assault weapon
Chaos Cultist w/ special weapon: Flamer
Cultist Champion: Brutal assault weapon and Autopistol
Chaos Cultists: Mark of Nurgle
8x Chaos Cultist w/ autopistol and brutal assault weapon
Chaos Cultist w/ special weapon: Flamer
Cultist Champion: Brutal assault weapon and Autopistol
Chaos Cultists: Mark of Nurgle
8x Chaos Cultist w/ autopistol and brutal assault weapon
Chaos Cultist w/ special weapon: Flamer
Cultist Champion: Brutal assault weapon and Autopistol
Chaos Cultists: Mark of Nurgle
8x Chaos Cultist w/ autopistol and brutal assault weapon
Chaos Cultist w/ special weapon: Flamer
Cultist Champion: Brutal assault weapon and Autopistol
+ Elites +
Chosen: Mark of Slaanesh
Chosen Champion: Bolt pistol, Boltgun
Chosen w/ special weapon: Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
Chosen: Mark of Slaanesh
Chosen Champion: Bolt pistol, Boltgun
Chosen w/ special weapon: Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
+ Heavy Support +
Havocs: Mark of Slaanesh
Aspiring Champion: Bolt pistol, Boltgun
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havocs: Mark of Slaanesh
Aspiring Champion: Bolt pistol, Boltgun
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havocs: Mark of Slaanesh
Aspiring Champion: Bolt pistol, Boltgun
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
List Caveats
#1 - Alpha Legion only detachments
#2 - I am alpharius abuse
#3 - Competitive but casual goal line.
++ Supreme Command Detachment +1CP++
+ HQ +
Chaos Lord: No Chaos Mark, Plasma pistol, Power sword
Chaos Lord with Jump Pack: 2x Lightning Claw, No Chaos Mark
Dark Apostle: Bolt pistol, No Chaos Mark, Power maul
+ Elites +
Khorne Berzerkers: Icon of Wrath
Berzerker Champion: Bolt pistol, Chainsword
10x Chainaxe and bolt pistol: 10x Chainaxe
9x Chainsword and bolt pistol
++ Battalion Detachment +3CP (Chaos - Chaos Space Marines) ++
+ HQ +
Daemon Prince with Wings: Malefic talon
Nurgle: Miasma of Pestilence
Sorcerer in Terminator Armour: Combi-bolter, Force axe, No Chaos Mark, Prescience, Warptime
+ Troops +
Chaos Cultists: Mark of Nurgle
8x Chaos Cultist w/ autopistol and brutal assault weapon
Chaos Cultist w/ special weapon: Flamer
Cultist Champion: Brutal assault weapon and Autopistol
Chaos Cultists: Mark of Nurgle
8x Chaos Cultist w/ autopistol and brutal assault weapon
Chaos Cultist w/ special weapon: Flamer
Cultist Champion: Brutal assault weapon and Autopistol
Chaos Cultists: Mark of Nurgle
8x Chaos Cultist w/ autopistol and brutal assault weapon
Chaos Cultist w/ special weapon: Flamer
Cultist Champion: Brutal assault weapon and Autopistol
Chaos Cultists: Mark of Nurgle
8x Chaos Cultist w/ autopistol and brutal assault weapon
Chaos Cultist w/ special weapon: Flamer
Cultist Champion: Brutal assault weapon and Autopistol
+ Elites +
Chosen: Mark of Slaanesh
Chosen Champion: Bolt pistol, Boltgun
Chosen w/ special weapon: Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
Chosen: Mark of Slaanesh
Chosen Champion: Bolt pistol, Boltgun
Chosen w/ special weapon: Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
Chosen w/ weapon option: Bolt pistol, Meltagun
+ Heavy Support +
Havocs: Mark of Slaanesh
Aspiring Champion: Bolt pistol, Boltgun
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havocs: Mark of Slaanesh
Aspiring Champion: Bolt pistol, Boltgun
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havocs: Mark of Slaanesh
Aspiring Champion: Bolt pistol, Boltgun
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
Havoc w/ heavy weapon: Missile launcher
List Caveats
#1 - Alpha Legion only detachments
#2 - I am alpharius abuse
#3 - Competitive but casual goal line.
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Re: [2000] Heretic Astartes - Alpha Legion
I'd look at trying to get a couple Rhinos in there, honestly...
Crucifiers (SM codex) (11881/703 PL)
Orks (3745/255 PL)
Astra Militarum (####/378 PL)
Fallen Crucifiers (CSM codex) (####/351 PL)
Khornate Daemons (####/65 PL)
Death Guard (2387/128 PL)
Primaris Marines (1099/60 PL)
Orks (3745/255 PL)
Astra Militarum (####/378 PL)
Fallen Crucifiers (CSM codex) (####/351 PL)
Khornate Daemons (####/65 PL)
Death Guard (2387/128 PL)
Primaris Marines (1099/60 PL)
Re: [2000] Heretic Astartes - Alpha Legion
For what purpose?? This is an alpha legion list...they infiltrate. Why do i need rhinos? for which units?
I can infiltrate the zerkers and chosen. Other than those units I don't see what units i'd desperately need in the front lines.
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Re: [2000] Heretic Astartes - Alpha Legion
Infiltrate was 7th edition, not Eighth, they don’t have that rule anymore. Just a -1 to hit. Unless you mean Forward Operatives? Waste three command points for getting those units in 10”, with no guaranteed charge? That is an awful idea.
First Knight Alexi Barsov Of Redclaw
Re: [2000] Heretic Astartes - Alpha Legion
Huh? Unless I am missing something, they ARE infiltrating as forward operatives this is a 'set up' for them. Meaning if you CAN move them on your first turn. Which is exactly what happened in my game I had first turn, set them up right infront of the enemy 9.1 inches away, then moved up 6" had 10 meltaguns in range and 20 berkerers 4" away ready to launch a massive hydra like strike from all sides attack.Lord-Terrycus wrote: ↑Mon Oct 09, 2017 12:30 amInfiltrate was 7th edition, not Eighth, they don’t have that rule anymore. Just a -1 to hit. Unless you mean Forward Operatives? Waste three command points for getting those units in 10”, with no guaranteed charge? That is an awful idea.
So unless there's something in the rules that says that i cannot move turn 1 after setting up my forward operatives, then that is 3 CP very very well spent for a massive alpha strike.
I won the game btw. Though I faced thunderwolf cavalry and it wasnt easy i failed to acknowledge their durability and paid dearly for it as only half my bersekers attacked the TWC and they lived...
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Re: [2000] Heretic Astartes - Alpha Legion
I don’t think it’s a good use of command points for a one trick pony. Especially if the opponent has an inkling of what’s up, which they should if you tell them like you’re supposed to. I know many players who would just set up some cheap unit up front to prevent you from doing anything, then blast all three units to bits. Especially Tau or Mechanicus, they excell at that. Or with orcs and Nids just set up critters to intercept and destroy.Akaitsuki wrote: ↑Fri Oct 13, 2017 7:06 pmHuh? Unless I am missing something, they ARE infiltrating as forward operatives this is a 'set up' for them. Meaning if you CAN move them on your first turn. Which is exactly what happened in my game I had first turn, set them up right infront of the enemy 9.1 inches away, then moved up 6" had 10 meltaguns in range and 20 berkerers 4" away ready to launch a massive hydra like strike from all sides attack.Lord-Terrycus wrote: ↑Mon Oct 09, 2017 12:30 amInfiltrate was 7th edition, not Eighth, they don’t have that rule anymore. Just a -1 to hit. Unless you mean Forward Operatives? Waste three command points for getting those units in 10”, with no guaranteed charge? That is an awful idea.
So unless there's something in the rules that says that i cannot move turn 1 after setting up my forward operatives, then that is 3 CP very very well spent for a massive alpha strike.
I won the game btw. Though I faced thunderwolf cavalry and it wasnt easy i failed to acknowledge their durability and paid dearly for it as only half my bersekers attacked the TWC and they lived...
I’m only saying it sounds like a waste to me.
First Knight Alexi Barsov Of Redclaw
Re: [2000] Heretic Astartes - Alpha Legion
The stratagem is used during set up, so you only need to declare that the unit will infiltrate at the moment where its their turn to be set up. At least that's what I understand. So I did the logical thing and set them up last I dont' feel that it's just a one trick pony i think it is invaluable opens up the door to a lot of options and you WANT berserkers closer and theres no better way to deliver them to the enemy's front door than this. There simply isn't any other options for a 20 man blob of khorne face smashers.
I thought it worked wonderfully in my game and even if i went second placing them somewhere with BLOS terrain nearer to my opponent is a point well spent. Just my 2 cents.
I thought it worked wonderfully in my game and even if i went second placing them somewhere with BLOS terrain nearer to my opponent is a point well spent. Just my 2 cents.
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Re: [2000] Heretic Astartes - Alpha Legion
While I'm not arguing the ability to infiltrate, the Spartan Assault tank, Kharybdis assault claw, and Stormeagle assault gunship all have 20 or more transport capacity. FYI. Sure, Forge World, but the option is there.
Armies:
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30k: Thousand Sons
Age of Sigmar: Sylvaneth, Disciples of Tzeentch
40k: Knights Cynosure Iron Hands successor chapter, House Terryn Questor Imperialis, Thousand Sons/Tzeentch Daemons
30k: Thousand Sons
Age of Sigmar: Sylvaneth, Disciples of Tzeentch
Re: [2000] Heretic Astartes - Alpha Legion
I ended up changing the list and won a very difficult game vs space wolves TWC + Iron Hands
The ambush part with the chosen and bersekers went perfectly but i seriously underestimated the defensive power of TWC and spread my berserkers to attack every single unit on the front line (in order to fight 3 times total) the TWC were not going down easy and ended up mulching the zerkers little by little. Next time i'll put them all out against the TWC instead of splitting them
The ambush part with the chosen and bersekers went perfectly but i seriously underestimated the defensive power of TWC and spread my berserkers to attack every single unit on the front line (in order to fight 3 times total) the TWC were not going down easy and ended up mulching the zerkers little by little. Next time i'll put them all out against the TWC instead of splitting them
Re: [2000] Heretic Astartes - Alpha Legion
Seems weird that the Alpha Legion are bringing in Khorne Berzerkers, marks, and Daemon Princesses. 
Then again, I prefer my Alpha Legion being agnostic like in Shroud of Night. That book was a great representation of how the Alpha Legion are when their ranks are really thin. I'm looking forward to a sequel.

Then again, I prefer my Alpha Legion being agnostic like in Shroud of Night. That book was a great representation of how the Alpha Legion are when their ranks are really thin. I'm looking forward to a sequel.
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Re: [2000] Heretic Astartes - Alpha Legion
The forward operatives works extremly well.
Its mostly a matter of how many command points you want to spend on it.
I have seen it been used to great effect with berserkers, a huge blob of cultists, and an exalted champion, for the rerolls.
I see no reason chosen cant work as well.
Have you tried both a unit of chosen and a unit of obliterators in the same game, to compare?
Obliterators arnt as good against the big ones, but they work well against smaller stuff too.
Its mostly a matter of how many command points you want to spend on it.
I have seen it been used to great effect with berserkers, a huge blob of cultists, and an exalted champion, for the rerolls.
I see no reason chosen cant work as well.
Have you tried both a unit of chosen and a unit of obliterators in the same game, to compare?
Obliterators arnt as good against the big ones, but they work well against smaller stuff too.
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