Catachan [2000] points

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mrazek22
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Re: Catachan [2000] points

Post by mrazek22 » Wed Mar 21, 2018 2:49 pm

I also think they need to re-do plasma weapons. S6/7 with AP2/3 damage 1/2 I think would be fair. Right now, there is zero reason not to go plasma, unless you need to drop high wound single targets. Even then Plasma cost way less. Either that or make Meltas a flat 3 damage. with Assault 2. You can balance it by cost. Right now there is 0 reason Melta costs more.

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Re: Catachan [2000] points

Post by Signet-Powers » Wed Mar 21, 2018 2:56 pm

They're decent fast heavy weapon platforms and can help fill out the Fast attack slots, plus they don't die to a stiff breeze like Heavy weapon squads, but yes they certainpy need a buff.

Last edition Armored Sentinals were AV12, the same armor as a Chimera. I used to run one alongside my meltavets, have them blow up LandRaiders from their hatches, then have the sentinal Charge the Termies that fall out. Because it was a Walker only the Sargent eer had a chamce of scratching a Hullpoint off it so they'd end up stuck in close combat for multiple turns.
mrazek22 wrote:
Wed Mar 21, 2018 2:49 pm
I also think they need to re-do plasma weapons. S6/7 with AP2/3 damage 1/2 I think would be fair. Right now, there is zero reason not to go plasma, unless you need to drop high wound single targets. Even then Plasma cost way less. Either that or make Meltas a flat 3 damage. with Assault 2. You can balance it by cost. Right now there is 0 reason Melta costs more.
I'd make the Plasmagun 10 points myself but I think it's actually more important that other weapons need to cost less. A meltagun should be 7 points, due to the range limitation.

Bare in mind Guardsmen are rumored to go up by 1 point in the next FAQ as well, and other armies are getting stronger with each new codex (though only Eldar reaper spam and Index sisters are ahead of us in terms of "non-soup" lists).

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Re: Catachan [2000] points

Post by Ronin » Wed Mar 21, 2018 3:37 pm

Also depending on your group, you may be restricted to 3 detachments for 2k lists as suggested by the rulebook.

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Re: Catachan [2000] points

Post by mrazek22 » Wed Mar 21, 2018 3:40 pm

Signet-Powers wrote:
Wed Mar 21, 2018 2:56 pm

Bare in mind Guardsmen are rumored to go up by 1 point in the next FAQ as well, and other armies are getting stronger with each new codex (though only Eldar reaper spam and Index sisters are ahead of us in terms of "non-soup" lists).
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Re: Catachan [2000] points

Post by Signet-Powers » Wed Mar 21, 2018 4:01 pm

mrazek22 wrote:
Wed Mar 21, 2018 3:40 pm
Signet-Powers wrote:
Wed Mar 21, 2018 2:56 pm

Bare in mind Guardsmen are rumored to go up by 1 point in the next FAQ as well, and other armies are getting stronger with each new codex (though only Eldar reaper spam and Index sisters are ahead of us in terms of "non-soup" lists).
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Only the infantry squads, which sucks that we're being punished because of Soup-WAAC players, but it really wouldn't be that much of a difference. Guardsmen are like just under a third of what a Marine costs right now, and have a higher damage output with cheaper weapons and buffs.

We have the best Troop choices in the entire game by a good margin. 60 bodies for 240 points. You could only get ten Intercessors for that.

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Re: Catachan [2000] points

Post by Ronin » Wed Mar 21, 2018 5:09 pm

Company Commanders need to go up in points for the utility they bring. That's where the majority of the strength of guard lies and it's almost impossible to take them out without snipers and your opponent making a big mistake.

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Re: Catachan [2000] points

Post by Signet-Powers » Wed Mar 21, 2018 8:17 pm

Ronin wrote:
Wed Mar 21, 2018 5:09 pm
Company Commanders need to go up in points for the utility they bring. That's where the majority of the strength of guard lies and it's almost impossible to take them out without snipers and your opponent making a big mistake.
I bring 4 and would take another if I didn't need a Tank Commander. I like to stick 'em next to a Medic and Ogryn Bodyguard.

Also I've found snipers, even the Assassin one, to be somewhere between dissapointing and incredibly worthless. They either don't do enough damage to kill the weakest characters or they're AP0.

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Re: Catachan [2000] points

Post by Ronin » Wed Mar 21, 2018 11:22 pm

I think I have 3 in my mech list too since they each order either an infantry or veteran squad.

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Re: Catachan [2000] points

Post by mrazek22 » Thu Mar 22, 2018 7:46 am

Thing about the Sniper assassin is that AP0 doesn't matter. They wound on 2s, it's in their profile. All Infantry targeted gets hit on 2s and wounded on 2s. I took out my opponents Chaos lord second turn with one. He's pretty BAMF for the points.

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Re: Catachan [2000] points

Post by Signet-Powers » Thu Mar 22, 2018 9:10 am

mrazek22 wrote:
Thu Mar 22, 2018 7:46 am
Thing about the Sniper assassin is that AP0 doesn't matter. They wound on 2s, it's in their profile. All Infantry targeted gets hit on 2s and wounded on 2s. I took out my opponents Chaos lord second turn with one. He's pretty BAMF for the points.


With AP0 I was more reffering to Ratlings, Scouts and Tau drones. The Vindicare is indeed AP-3, but only D3 damage.

A company commander has 4 wounds, so to take one out the Vindicare would have to shoot them for two turns.

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Re: Catachan [2000] points

Post by Ronin » Thu Mar 22, 2018 11:31 am

And that's assuming your opponent made such a sloppy mistake to leave his company commander in the open when he knows his opponent has snipers.

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Re: Catachan [2000] points

Post by mrazek22 » Thu Mar 22, 2018 7:32 pm

Got him down to 3 on the deployment with preliminary bombardment, and then the sniper got a 6 on damage the second round, ranged him across the board.

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Re: Catachan [2000] points

Post by Signet-Powers » Sat Mar 24, 2018 1:49 pm

Btw with regards to Straken, he will be Strength 7 with the Catachan doctrine but if you're planning on having him in close combat I'd give him the blade of conquest for S9 AP-4 D3 attacks. You just charge at a squad of Terminators and poof, no more Termies! Like 300 points gone just like that.

He's also an infantry unit and so can order himself to fight again, don't forget that.

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Re: Catachan [2000] points

Post by Ronin » Sat Mar 24, 2018 2:30 pm

Assuming folks take terminators these days. :P

He needs to try that against a giant pack of death company.

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Re: Catachan [2000] points

Post by Signet-Powers » Sat Mar 24, 2018 2:37 pm

Ronin wrote:
Sat Mar 24, 2018 2:30 pm
Assuming folks take terminators these days. :P

He needs to try that against a giant pack of death company.
He's WS2+, he'll be wounding them on 2's and they'll get no armor save at all.

Drop the Laurels for a deathmask, he'll have a 2++ save. Heck, get the Ogryn bodyguards to run alongside him and soak up all the damage.

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