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Running In Dark Potential?

Posted: Sat Sep 08, 2012 7:21 pm
by AkimboJonesx21
On the latest Dark Potential latest Stats there is the Jetpack that states something in the form of "running". I wanted to get people's opinions on how running should work. Will the double move the replace with something else? Will there be running after both moves? One move than running? I, and probably many others, don't want running to be bland and out of place in the Dark Potential universe.

Give your suggestions on how running should work!

Re: Running In Dark Potential?

Posted: Sat Sep 08, 2012 8:41 pm
by miniwargaming
Running is being added to 0.4.1. It will replace the double move mechanic that proved to make other rules more complicated than they needed to be (namely Overwatch and Tactical Maneuver).

Running will be simple - in the movement portion of activation a unit can run, but cannot then take an action.

Re: Running In Dark Potential?

Posted: Sat Sep 08, 2012 8:57 pm
by AkimboJonesx21
Glad to hear that. I'm glad it isn't anything complicated like 40k

Also when is 0.4.1? Can't wait for reclaimer additions, if any.

Re: Running In Dark Potential?

Posted: Mon Sep 10, 2012 7:00 am
by miniwargaming
Maybe this week. It will have more clarifications than additions, including a lot of the Reclaimer stuff that was just added.