24. The Eris Scrolls: The 100 year war - Alacrity Propaganda

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Roy-Batty
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24. The Eris Scrolls: The 100 year war - Alacrity Propaganda

Post by Roy-Batty » Mon Nov 07, 2011 2:08 pm

Man has always feared the end of his existence. As individuals you are born with an instinctive fear of death, needed to trigger the will to survive, and to motivate life itself. But there has also always been the fear of the species mortality. Natural disasters, pollution, disease, all of these doom scenarios have triggered and motivated a united response to these threats, and solutions unthinkable by the individual have been materialized by the collective, all for the continuation of what man is convinced to be the greatest, noblest and perhaps most unique species in the universe, man.
My tale now reaches the moment in history humanity came closest to reach its extinction. Ironically also by a species that considers itself unique and supreme to all others. Also afraid of the end of the collective, and each individual afraid of the end of life. But also willing to sacrifice the individual for the good of the whole.
As I check all the systems of the Astral Maiden, I realize our temporary home is a result of mankind’s potential. Even I, Eris, could not have come to be without the collective efforts of bright men and women. Perhaps, in order for mankind to survive, reestablishing the collective is the key.

Sixth Annex, the year 3504 to 3605 AD. The 100 year war. The Alacrity facade.

Everyone knew the stories about the X’Lanthos attacks on the colonies. There never seemed to be any previous warning. Attacks simply started right after the appearance of those flying fortresses. Brutal and merciless, without pause, until only alien life remained. Survivors could call themselves just that because they had been lucky. Lucky enough to leave the planet just before a first X’Lanthos sighting, or simply lucky enough to occupy a vessel too insignificant to notice in the large scheme of the ongoing conflict.
People knew about the orbital bombardments, the Hunters and viral warfare. The Corporations had attempted to understand alien technology, trying to find ways to counter it, and of course to harness these new ways of dealing death. Sometimes with moderate success, sometimes with dramatic failure. We learned to use Dark Energy weapons and disruptors, leading in the way to a new arms race, only this time not for power, but for survival.
The virus proved to be a lot harder to understand. A biochemical compound, engineered and programmable, fit with a form of artificial intelligence not that different from our Haussman technology. It defended itself when captured, either self-destructing or mutating into a nearly uncontrollable substance, as man quickly learned in the Raxa Complex disaster. And here lay the virus greatest strength. Unpredictability. A bomb explodes. Each type of ammunition has its specific payload, blast radius, even predictable casualty counts. The same goes for troops. If you can only get away a certain amount of miles, you are safe. Or as long as you have a Class V Dark Energy Disruptor with you, a Hunter Group is reduced to only 35% effectiveness. This was not the case with the virus. It could act fast, the only way you would know it had been released was when the man next to you would fall, and you would already know the struggle to get into your protective gear was feeble, as your throat closed up and the taste of blood filled your mouth. Or it could act in a more subtle way. Infiltrating in hosts, water supplies or simply letting the wind spread the fabricated disease across land and sea.

So it started on earth. The X’Lanthos had already attacked a long time before arriving to the green planet by allowing a strand of the virus to be sampled in one of the Colony wars. It was researched and its signature dissected up to a point where an antivirus could be developed, called Alacrity. Discovered by Lake Corporation, the now highly corrupted organization commercialized the “Alien Virus Killer”, while exposing the people to a campaign of fear through its media network.
And it worked. The X’Lanthos threat was becoming an ever increasing reality, propagated by the news channels still available and controlled by Lake Industries. These outworld monsters left man without a place to hide, without any weapons to fight back, but this product offered security for you and your family, to at least face your enemy on your feet, or a possibility to run. Of course, it would do so, at a price.
As with every organization of its size, Lake Industries employed people with ethical issues. Some got organized into the Exodus cult, and some attempted to remain within Lake Industries, trying to convince others of the need for a moral compass. Of the last group, not many lived to see the day of the X’Lanthos invasion. Bennett Croyle, who had been one of the lead scientists investigating the alien virus, had always been one of the loudest voices warning Lake Executives, including Elvin Scofield. He learned to speak in whispers when other advocates of the same issue were silenced or simply disappeared. It wasn’t until the X’Lanthos final push on earth before he rediscovered his voice.

The viral attack by the X’Lanthos seemed more direct on earth than it had been on most colonies, but at the same time, it seemed less effective. Many simply fell to the ground as if struck by lightning, while others did not seem affected. Initially, it was general belief Alacrity offered protection. This was easy to believe as the dead give little answers when questioned about their vaccination history, and the living, not treated population, learned to be quiet after the first quarantine areas of “Unprotected” started to appear.
Soon after this first wave of death, the alien troops set foot on earth. Set down by small landing craft, these invaders were different than the ones man had seen before. There were more than ever, in many shapes and sizes. Powerful and masters of Dark Energy, but far less organized than the ones the people of earth had fought before. It didn’t take much to realize this was the X’Lanthos final push.
Did you ever hear of the Eris Scrolls?

You can get to know them here:

http://www.miniwargaming.com/forum/view ... 16&t=63414

And that's just the beginning.

Don't forget to bring your opinion!

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Roy-Batty
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Re: 24. The Eris Scrolls: The 100 year war - Alacrity Propaganda

Post by Roy-Batty » Mon Nov 07, 2011 2:16 pm

Been away for some time, but the old brain hasn't stopped a minute since my last post. Let's see where it will take me from here...
Did you ever hear of the Eris Scrolls?

You can get to know them here:

http://www.miniwargaming.com/forum/view ... 16&t=63414

And that's just the beginning.

Don't forget to bring your opinion!

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