20. The Eris Scrolls: The 100 year war - Fading shadows

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Roy-Batty
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20. The Eris Scrolls: The 100 year war - Fading shadows

Post by Roy-Batty » Sun Sep 11, 2011 5:21 pm

Light and darkness cannot both exist in the same place at the same time. Where one rises, the other must fade. Yet both grow stronger because the opposite exists. Light however can be more brutal than darkness. It reveals details and scars that remain hidden in the night, and the shadows cast in the dawn can be long and deformed. Man can only grasp a certain amount of light before blisters start to show. When darkness was imminent for the people of earth, the struggle for light became fiercer than ever.
The Marine Scouts have been dispatched to earth’s surface. The diplomatic envoy has not returned as agreed, nor has there been any contact. Our fellow men on the moon had warned us. The earth has been torn apart by the claws of war. We were advised to return to deep space until this conflict consumes itself. Captain Esperon does not agree. He feels now is the time to reclaim the earth. Bringing back the memory of the Mother Planet like it once was is the key to stop the destruction of it’s very soil. I, Eris, agree.

Sixth Annex, the year 3504 to 3605 AD. The 100 year war. Shadow over the Mother planet.

Order had been restored after the global chaos left by Eldon Scofield in an attempt to decapitate NanoSec Headquarters. He had never counted on the fact that some organisms get so large, and have so many limbs, that even cutting off the head does not end it’s existence.
NanoSec had quickly replaced the executives killed during the raids. Grippen-Gakam forces were called in from other systems to restore global order. The global crisis was used as an excuse to grip the population in a far tighter grip than before. Political adversaries were simply eliminated or abolished. On a global level people were monitored like in the darkest days of the 4th millennium. You could even say earth became a militarized planet, considering it’s inhabitants as part of the wildlife. For most people, not too many things changed. In fact, when the fighting left the streets life could return to normal in many aspects. Perhaps, the biggest loser of the entire revolt had been freedom of speech, now reduced to a whisper.

News of the alien attacks of various systems had now reached earth. Official channels controlled by Semna News, who took over from Scofield Media after the global uprising, still did not recognize the reality of what was happening, but rumors had become a part of reality. The aliens had devastated life on many planets, even entire systems. It could only be a matter of time before the fight would come to earth.
Not everyone had the same opinion about the subject. Why would the X’Lanthos bother with an insignificant planet, so far away from the current front? It wasn’t probably they would know how to System Travel, and Lake Industries had surely shut down all active portals to contain the invasion.
Meanwhile, NanoSec on earth had developed an instinct to keep a very tight grip on developing affairs. The X’Lanthos issue had been simmering at the background for now, right up until the 12th of January, 3527. An unidentified object had appeared at the Mars portal, causing a complete panic with both Grippen-Gakam and NanoSec authorities. Immediately intercepted and neutralized, a X’Lanthos vessel with 7 alien creatures was taken without any form of resistance and held at the Colou Station above our moon. The inability to speak, and the initial elaborate precautionary measures taken out of fear of the unknown, made interaction with these prisoners of war extremely complicated. Although all corporate scientists agreed the aliens had been caught in a deliberate attempt to surrender, there were many opinions on why this had happened. Could they have been scouts? If so, although they had succeeded to get close to the enemy, their immediate discovery at Mars made them pretty lousy scouts. Maybe they were sent to confuse man. If this was the case, their mission had been a success, although wasting 7 troops to do a dangerous job that can be executed by only one, seemed a bit odd. Also, there was no large-scale attack following the arrival of the unwanted guests.
Some, more bright investigators, seemed to think these X’Lanthos had broken away from the main force, at least 26 Portal Travels away, for a different reason. They suggested the possibility of deserters. Any army in history had known warriors that had a change of heart, why would this be any different for a race just as eager to destroy as man himself? If this was the case, communication was essential and urgent.

It wasn’t until 15 years later that the Mars portal was finally breached. It became obvious Lake Industries had no capabilities to block the portal from alien use. A large amount of X’Lanthos ships followed a small covert fleet that had severely weakened all defenses between Mars and earth. They had cleared a path for the majestic building like ships now brimming through the connection between two systems.
But man had not been naïve. Dark Energy Field Disruptors had been build throughout the system, making the alien technology unreliable and fragile. This time however, the alien fleet was outnumbering the human vessels, and there was no longer any way to contact other systems. Slowly, the enormous wave of foreign ships made it’s way to the Mother Planet, clashing with what remained of the once proud Earth Fleet. Legendary ships like the Heri Envoy and the Kono Wayfarer were decimated with single shots, while swarms of pilots attempted to overwhelm single ships before the origin of man could be reached.
Days, weeks, even months passed and left both fleets consumed by the fires of conflict. But finally, the X’Lanthos won the battle of the vacuum. Ironically, they needed to pass the absence of oxygen to use the air in earths atmosphere as their biggest threat. Alien ships surrounded the earth, like they had done with so many other planets. And, like so many man, woman and children had done before, the people of earth could do nothing else than wait.
Did you ever hear of the Eris Scrolls?

You can get to know them here:

http://www.miniwargaming.com/forum/view ... 16&t=63414

And that's just the beginning.

Don't forget to bring your opinion!

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Roy-Batty
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Re: 20. The Eris Scrolls: The 100 year war - Fading shadows

Post by Roy-Batty » Sun Sep 11, 2011 5:25 pm

Woohoo! 20th anniversary for the Eris Scrolls.

I'm not having the time I need since i'm back from holidays, which is..... frustrating!

Anyway, even when everyone jumped on the mechanics train, i'll keep on trucking on here. So if you happen to pass by here on your way to delivering your brilliant mechanics idea, why not drop off your opinion rrrrright here???
Did you ever hear of the Eris Scrolls?

You can get to know them here:

http://www.miniwargaming.com/forum/view ... 16&t=63414

And that's just the beginning.

Don't forget to bring your opinion!

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AirborneHam
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Re: 20. The Eris Scrolls: The 100 year war - Fading shadows

Post by AirborneHam » Sun Sep 11, 2011 9:40 pm

We are the only one's left on the story side of Dark Potential. But, after the mechanics fad has died, I think we might get some recognition for ignoring the extreme lack of views/comments. We can hang in there Roy! :wink:

Another amazing piece by the way. Although this sentence confused me.

It wasn’t probably they would know how to System Travel, and Lake Industries had surely shut down all active portals to contain the invasion.
:? ....?
That's the only thing except you spelled Scofield's name wrong near the beginning (unless I am confused). Otherwise, another great part of the Eris Scrolls. Congrats on 20 parts! :D
AirborneHam, author of several stories in the Dark Potential Fan-Fiction Forum.

Start here: http://www.miniwargaming.com/forum/view ... 19&t=63550

It only gets better.

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