2 awesome guns i made

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how should the vulcan fire (see picture)

like a flamethrower
2
18%
like a plasma gun
4
36%
both
5
45%
 
Total votes: 11

kamielblok
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2 awesome guns i made

Post by kamielblok » Tue Apr 17, 2012 11:35 am

hi this is what i have made when i had some inspiration.

1)piercer rifle: this weapon uses diamond tipped (they can already make them cheap now so why not then) bullets. it shotes the bullet using awesome power from an tiny nuclear charge (or something else) and flies right trough walls and Armour. it is basically a sniper with awesome fire power
Image

2) Vulcan launcher: this weapon uses hyper charged micro waves to melt a metal drum, then it inject a highly pressurized gas and oxygen mix at the back of the drum. the mix will explode behind the drum and it will fly out off the barrel. the weapon is made of an heat resistant metal which is immune for microwaves. you have to reload manually and close the hatch afterwards this will cut the banding which holds them together but there is an magnet inside which prevent them from falling. this weapon is lethal to all organisms (look how well you will do if someone threw a bucket of burning molten metal in your face :mrgreen: ) and is damaging to robots as well it will overheat there systems and block their limbs when it cools down. because of the weight of the gun and ammo it is hard to use for the reclaimers but can be fit an a vehicle or used by an other race.
Image

please give suggestions/tips or comments
Last edited by kamielblok on Tue Apr 17, 2012 12:49 pm, edited 1 time in total.

kamielblok
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Re: 2 awesome guns i made

Post by kamielblok » Tue Apr 17, 2012 12:26 pm

sorry for bad english, i'm just a 14 years old dutch guy.
Last edited by kamielblok on Tue Apr 17, 2012 12:45 pm, edited 2 times in total.

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BewareOfTom
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Re: 2 awesome guns i made

Post by BewareOfTom » Tue Apr 17, 2012 12:28 pm

there are more spelling errors then just awesome lol

but why not give it both firing mods? just have the bearer choose before hand
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kamielblok
Now we're getting somewhere...
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Joined: Tue Apr 17, 2012 9:54 am

Re: 2 awesome guns i made

Post by kamielblok » Tue Apr 17, 2012 12:44 pm

BewareOfTom wrote:
but why not give it both firing mods? just have the bearer choose before hand

yeah but i think it is hard to give rules to.

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slaughtergames
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Re: 2 awesome guns i made

Post by slaughtergames » Tue Apr 17, 2012 2:44 pm

lol, a nuke to propel a bullet... wouldn't it be more like a shotgun than a sniper? the whole front part of your gun just platters to bits, and shrapnel hits enemy faces.. :D

both seem darn painfull.... quite awesome indeed!
"i buy me new deffkopta!!"
"waaaagh!"
"i did research, to find out how to minimize the randomness of the shock-attack gun."
"huh?"
"waaaagh!"
"WAAAAAAAAAAAAAAGGH!!"

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EternitiesEnd
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Re: 2 awesome guns i made

Post by EternitiesEnd » Tue Apr 17, 2012 2:55 pm

I appreciate the little stick men. Especially the one being set on fire

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Baconwnage
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Re: 2 awesome guns i made

Post by Baconwnage » Fri Dec 14, 2012 7:21 pm

These guns are both really good ideas - that going more for the second one, but I cant see how they would be implemented into TT.
2500pts of Space Marines
W-3 D-0 L-5
800pts of Orks
W-3 D-0 L-1
1167 pts of Guard
W-11 D-2 L-2
Going from that, I think i've found an army that suits me well.

Dayum, its hard to build up a large guard army.

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